Player Matchup

Anhur
Anhur
Bananatron1000
Anhur
Level 23
God Stats
4W - 2L
1,818 SR
Queue Stats
144W - 99L
1,582 Elo+
Solo
Cthulhu
Cthulhu
DadaponCryo
Cthulhu
Level 27
God Stats
81W - 86L
1,553 SR
Queue Stats
86W - 94L
1,529 Elo+
Solo
Ullr
Ullr
JustTryN2Learn
Ullr
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 6L
1,742 Elo+
Solo
Hun Batz
Hun Batz
Sakuraswift
Hun Batz
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 20L
1,695 Elo+
Solo
Sol
Sol
ThisIsDecider
Sol
Level 28
God Stats
3W - 0L
1,679 SR
Queue Stats
40W - 38L
1,533 Elo+
Solo
Team Averages
Level 21
1,610 SR
1,616 Elo+

VS

Team Averages
Level 40
1,490 SR
1,602 Elo+
Bellona
Bellona
ChefSalt
Bellona
Level 28
God Stats
24W - 15L
1,696 SR
Queue Stats
238W - 166L
1,663 Elo+
Solo
Hera
Hera
ProjectBeatdown
Hera
Level 145
God Stats
0W - 2L
1,272 SR
Queue Stats
387W - 370L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
baseballin
Danzaburou
Level 10
God Stats
13W - 6L
1,494 SR
Queue Stats
34W - 22L
1,736 Elo+
Party 1
Pele
Pele
iAmKramps
Pele
Level 13
God Stats
22W - 11L
1,486 SR
Queue Stats
198W - 173L
1,488 Elo+
Solo
Ares
Ares
siff369
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 19
10,503
525
9,090
16,526
16,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
DadaponCryo
Cthulhu
15
3 / 3 / 9
9,220
461
12,442
15,520
13,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
16 / 3 / 9
12,152
608
22,676
14,503
6,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Sakuraswift
Hun Batz
20
10 / 3 / 5
12,227
611
11,135
12,123
4,570
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 8 / 5
8,359
418
11,978
14,199
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChefSalt
Bellona
17
10 / 3 / 6
11,566
578
18,866
20,771
24,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 8 / 5
9,690
485
9,725
13,873
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
baseballin
Danzaburou
13
1 / 12 / 3
8,247
412
5,764
15,424
3,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
17
4 / 6 / 3
10,196
510
8,907
19,622
7,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
siff369
Ares
14
2 / 6 / 5
9,167
458
9,041
17,139
12,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
35
Kills
20
20
Deaths
35
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
3
19
4.17
L
Bellona
ChefSalt
Bellona
10
3
6
4.33
W
Cthulhu
DadaponCryo
Cthulhu
3
3
9
2.5
W
16
3
9
6.83
L
3
8
5
0.69
W
Hun Batz
Sakuraswift
Hun Batz
10
3
5
4.17
W
3
8
5
0.69
L
Danzaburou
baseballin
Danzaburou
1
12
3
0.21
L
Pele
4
6
3
0.92
L
Ares
siff369
Ares
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,321
Damage
52,303
72,871
Taken
86,829
47,025
Mitigated
52,224
20,220
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,090
2,308
0
2,906
16,526
16,400
126
5,691
10,751
8,578
24,468
L
Bellona
ChefSalt
Bellona
18,866
7,246
0
5,808
20,771
24,720
281
6,594
13,243
837
64,378
W
Cthulhu
DadaponCryo
Cthulhu
12,442
799
543
7,118
15,520
13,823
124
2,564
12,822
33,268
0
W
22,676
8,684
0
3,525
14,503
6,999
2,354
3,037
11,360
0
85,333
L
9,725
2,551
73
1,759
13,873
3,951
387
6,106
7,675
50,480
0
W
Hun Batz
Sakuraswift
Hun Batz
11,135
3,317
0
4,086
12,123
4,570
0
1,731
10,350
0
96,424
W
11,978
1,953
79
1,963
14,199
5,233
1,290
5,914
7,995
51,451
0
L
Danzaburou
baseballin
Danzaburou
5,764
3,071
0
1,614
15,424
3,538
47
1,210
14,165
0
54,396
L
Pele
8,907
2,555
0
5,822
19,622
7,365
0
4,499
14,993
0
78,498
L
Ares
siff369
Ares
9,041
494
280
2,472
17,139
12,650
162
6,987
9,737
27,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,461
Gold Earned
48,866
448
Minions Killed
460
0
Camps Cleared
0
1,838,589
Distance Traveled
1,829,283
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,503
525
48
2
0
309,101
0
L
Bellona
11,566
578
104
5
0
388,691
1
W
Cthulhu
9,220
461
52
3
0
414,794
1
W
Ullr
12,152
608
132
7
0
357,541
3
L
Hera
9,690
485
93
5
0
362,265
6
W
Hun Batz
12,227
611
143
7
0
420,794
7
W
Sol
8,359
418
73
4
0
336,359
3
L
Danzaburou
8,247
412
86
4
0
321,202
2
L
Pele
10,196
510
132
7
0
410,900
1
L
Ares
9,167
458
45
2
0
346,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role