Player Matchup

Neith
Neith
LordSoggy
Neith
Level 82
God Stats
0W - 3L
1,657 SR
Queue Stats
55W - 39L
1,655 Elo+
Party 2
Sylvanus
Sylvanus
Scaryglobe
Sylvanus
Level 109
God Stats
1W - 7L
1,341 SR
Queue Stats
12W - 15L
1,481 Elo+
Party 2
Bellona
Bellona
TheDustroyer069
Bellona
Level 12
God Stats
0W - 5L
1,722 SR
Queue Stats
0W - 11L
1,062 Elo+
Party 2
Team Averages
Level 68
1,573 SR
1,399 Elo+

VS

Team Averages
Level 46
1,536 SR
1,436 Elo+
Tiamat
Tiamat
Naiku19
Tiamat
Level 84
God Stats
2W - 4L
1,510 SR
Queue Stats
112W - 144L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Swagtast1c
Ah Muzen Cab
Level 28
God Stats
26W - 28L
1,571 SR
Queue Stats
131W - 168L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
zander151
Sun Wukong
Level 27
God Stats
6W - 11L
1,528 SR
Queue Stats
69W - 96L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LordSoggy
Neith
12
4 / 5 / 2
9,126
652
11,176
12,415
4,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Scaryglobe
Sylvanus
12
3 / 5 / 3
9,120
651
6,712
12,649
7,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 8 / 3
7,695
550
2,472
15,854
4,305
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Naiku19
Tiamat
13
3 / 3 / 7
9,565
683
5,129
7,808
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Swagtast1c
Ah Muzen Cab
15
9 / 2 / 8
11,110
794
20,799
9,487
3,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
zander151
Sun Wukong
14
6 / 4 / 11
10,558
754
9,902
11,376
10,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
18
18
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
LordSoggy
Neith
4
5
2
1
W
Tiamat
Naiku19
Tiamat
3
3
7
2.17
L
Sylvanus
Scaryglobe
Sylvanus
3
5
3
0.9
W
Ah Muzen Cab
Swagtast1c
Ah Muzen Cab
9
2
8
6.5
L
0
8
3
0.19
W
Sun Wukong
zander151
Sun Wukong
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,360
Damage
35,830
40,918
Taken
28,671
15,649
Mitigated
18,718
7,839
Healing
6,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
LordSoggy
Neith
11,176
4,536
0
2,916
12,415
4,260
0
2,040
10,375
0
34,490
W
Tiamat
Naiku19
Tiamat
5,129
150
77
1,704
7,808
3,996
88
2,032
5,776
35,576
0
L
Sylvanus
Scaryglobe
Sylvanus
6,712
1,763
1,192
2,477
12,649
7,084
0
1,678
10,971
17,038
2,954
W
Ah Muzen Cab
Swagtast1c
Ah Muzen Cab
20,799
6,343
0
2,890
9,487
3,963
2,207
2,355
7,132
0
61,260
L
2,472
487
0
1,254
15,854
4,305
0
1,787
14,067
0
16,865
W
Sun Wukong
zander151
Sun Wukong
9,902
1,398
0
1,819
11,376
10,759
96
3,433
7,943
0
18,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
31,233
156
Minions Killed
176
5
Camps Cleared
7
638,380
Distance Traveled
832,009
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,126
652
78
6
1
217,502
4
W
Tiamat
9,565
683
65
5
5
255,226
2
L
Sylvanus
9,120
651
43
3
2
201,030
0
W
Ah Muzen Cab
11,110
794
95
7
1
291,592
1
L
Bellona
7,695
550
35
3
2
219,848
2
W
Sun Wukong
10,558
754
16
1
1
285,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role