Player Matchup

Awilix
Awilix
Blacknight42030
Awilix
Level 15
God Stats
0W - 2L
1,299 SR
Queue Stats
33W - 23L
1,587 Elo+
Solo
Ymir
Ymir
DMontaye
Ymir
Level 29
God Stats
3W - 5L
1,397 SR
Queue Stats
75W - 95L
1,307 Elo+
Solo
Chaac
Chaac
ROLLINHEAVY300
Chaac
Level 17
God Stats
11W - 12L
1,353 SR
Queue Stats
40W - 33L
1,275 Elo+
Party 2
Freya
Freya
jeromauFR420
Freya
Level 28
God Stats
2W - 3L
1,445 SR
Queue Stats
111W - 107L
1,409 Elo+
Solo
Heimdallr
Heimdallr
laxguy49
Heimdallr
Level 39
God Stats
6W - 3L
1,638 SR
Queue Stats
116W - 136L
1,348 Elo+
Party 2
Team Averages
Level 26
1,427 SR
1,385 Elo+

VS

Team Averages
Level 23
1,482 SR
1,371 Elo+
Mulan
Mulan
CHAAD1
Mulan
Level 28
God Stats
1W - 0L
1,346 SR
Queue Stats
44W - 44L
1,465 Elo+
Solo
Anubis
Anubis
Guih_00
Anubis
Level 27
God Stats
13W - 13L
1,532 SR
Queue Stats
208W - 236L
1,382 Elo+
Party 1
Fenrir
Fenrir
I-Luezly-I
Fenrir
Level 29
God Stats
12W - 5L
1,563 SR
Queue Stats
75W - 88L
1,366 Elo+
Solo
Arachne
Arachne
Tamarindo1076
Arachne
Level 25
God Stats
14W - 12L
1,638 SR
Queue Stats
150W - 169L
1,378 Elo+
Party 1
Odin
Odin
hyperguthrie
Odin
Level 8
God Stats
1W - 1L
1,329 SR
Queue Stats
6W - 11L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 7 / 5
11,216
561
16,095
17,294
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
2 / 4 / 1
7,912
396
3,193
9,310
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 2
8,417
421
5,048
10,425
5,747
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 9 / 5
9,643
482
6,754
13,278
4,609
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
laxguy49
Heimdallr
16
3 / 7 / 10
10,179
509
13,409
16,203
5,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CHAAD1
Mulan
16
4 / 7 / 7
10,024
501
8,241
17,366
14,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Guih_00
Anubis
18
9 / 5 / 5
11,847
592
13,012
14,067
5,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
I-Luezly-I
Fenrir
18
10 / 4 / 5
11,579
579
15,922
16,621
9,356
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
18
5 / 3 / 4
10,853
543
6,466
17,494
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 9
8,879
444
5,636
11,770
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
60
21
Kills
30
31
Deaths
22
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
11
7
5
1.93
W
Mulan
CHAAD1
Mulan
4
7
7
1.07
L
Ymir
2
4
1
0.63
W
Anubis
Guih_00
Anubis
9
5
5
2.3
W
Fenrir
I-Luezly-I
Fenrir
10
4
5
3.13
L
2
4
2
0.75
W
Arachne
5
3
4
2.33
W
2
3
9
2.17
L
3
9
5
0.61
L
Heimdallr
laxguy49
Heimdallr
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,499
Damage
49,277
66,510
Taken
77,318
30,401
Mitigated
45,372
12,901
Healing
19,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,095
7,239
293
3,591
17,294
7,178
493
2,163
14,991
0
68,502
W
Mulan
CHAAD1
Mulan
8,241
1,658
0
2,334
17,366
14,465
731
2,527
14,839
0
50,294
L
Ymir
3,193
894
0
1,621
9,310
7,203
202
300
8,509
23,407
0
W
Anubis
Guih_00
Anubis
13,012
636
0
6,244
14,067
5,436
2,006
3,483
10,584
68,891
0
W
Fenrir
I-Luezly-I
Fenrir
15,922
2,900
0
2,439
16,621
9,356
70
1,048
15,573
0
58,689
L
5,048
464
0
768
10,425
5,747
72
2,100
8,231
0
31,833
W
Arachne
6,466
4,231
0
7,477
17,494
7,803
240
1,676
15,818
0
100,078
W
5,636
1,375
0
785
11,770
8,312
380
1,213
10,557
0
30,564
L
6,754
1,837
0
1,051
13,278
4,609
807
4,469
8,809
33,002
0
L
Heimdallr
laxguy49
Heimdallr
13,409
7,380
338
5,239
16,203
5,664
318
3,980
12,022
0
54,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
53,182
362
Minions Killed
487
0
Camps Cleared
0
1,584,307
Distance Traveled
1,987,434
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,216
561
116
6
0
374,156
4
W
Mulan
10,024
501
100
5
0
397,447
0
L
Ymir
7,912
396
40
2
0
232,033
4
W
Anubis
11,847
592
124
6
0
311,896
0
W
Fenrir
11,579
579
93
5
0
415,126
6
L
Chaac
8,417
421
42
2
0
327,348
0
W
Arachne
10,853
543
130
7
0
449,467
0
W
Odin
8,879
444
40
2
0
413,498
0
L
Freya
9,643
482
67
3
0
326,160
2
L
Heimdallr
10,179
509
97
5
0
324,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role