Player Matchup

Guan Yu
Guan Yu
Amarok6906
Guan Yu
Level 108
God Stats
7W - 1L
1,443 SR
Queue Stats
89W - 98L
1,460 Elo+
Party 1
Chiron
Chiron
BridledDog5509
Chiron
Level 128
God Stats
15W - 11L
1,561 SR
Queue Stats
104W - 114L
1,456 Elo+
Party 1
Pele
Pele
Endereye35
Pele
Level 55
God Stats
4W - 11L
1,235 SR
Queue Stats
109W - 113L
1,421 Elo+
Solo
Artio
Artio
MrCamper6789
Artio
Level 77
God Stats
3W - 2L
1,381 SR
Queue Stats
84W - 71L
1,487 Elo+
Solo
Persephone
Persephone
Qu33n13
Persephone
Level 98
God Stats
11W - 8L
1,603 SR
Queue Stats
215W - 250L
1,462 Elo+
Solo
Team Averages
Level 93
1,445 SR
1,457 Elo+

VS

Team Averages
Level 103
1,507 SR
1,434 Elo+
Izanami
Izanami
ArtemisKnox
Izanami
Level 89
God Stats
169W - 117L
1,629 SR
Queue Stats
540W - 568L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
JayLanallday
Danzaburou
Level 86
God Stats
3W - 3L
1,491 SR
Queue Stats
362W - 417L
1,395 Elo+
Solo
Geb
Geb
JmAxeMan42
Geb
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 77L
1,462 Elo+
Solo
Mulan
Mulan
Lazy SoulReaper
Mulan
Level 89
God Stats
59W - 61L
1,529 SR
Queue Stats
728W - 766L
1,420 Elo+
Party 2
Sol
Sol
SirGreeenBean
Sol
Level 129
God Stats
7W - 15L
1,388 SR
Queue Stats
436W - 470L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Amarok6906
Guan Yu
16
3 / 4 / 4
10,498
525
12,488
18,043
15,870
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 5 / 7
10,620
531
15,318
18,147
6,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 6 / 7
11,241
562
15,528
17,672
7,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 5 / 6
9,577
479
9,594
18,250
16,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Qu33n13
Persephone
18
5 / 2 / 9
12,132
607
13,624
12,989
4,402
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArtemisKnox
Izanami
17
9 / 7 / 4
10,948
547
18,594
16,849
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
JayLanallday
Danzaburou
13
1 / 3 / 2
8,731
437
5,951
9,180
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 12
9,449
472
8,920
20,110
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 5 / 1
11,619
581
17,503
21,987
17,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 6 / 4
9,069
453
12,694
18,060
4,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
26
Kills
22
22
Deaths
26
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Amarok6906
Guan Yu
3
4
4
1.25
L
Izanami
ArtemisKnox
Izanami
9
7
4
1.57
W
5
5
7
1.7
W
9
6
7
2.08
L
Danzaburou
JayLanallday
Danzaburou
1
3
2
0.67
L
1
5
12
1.4
L
10
5
1
2.1
W
4
5
6
1.4
W
Persephone
Qu33n13
Persephone
5
2
9
4.75
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,552
Damage
63,662
85,101
Taken
86,186
50,136
Mitigated
47,910
20,792
Healing
24,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Amarok6906
Guan Yu
12,488
2,200
170
1,693
18,043
15,870
0
956
17,087
11,750
47,287
L
Izanami
ArtemisKnox
Izanami
18,594
13,387
0
2,558
16,849
5,653
851
5,529
11,320
0
81,522
W
15,318
5,995
206
5,809
18,147
6,207
2,796
4,240
13,907
0
64,155
W
15,528
3,089
0
4,193
17,672
7,149
0
3,644
14,028
0
78,388
L
Danzaburou
JayLanallday
Danzaburou
5,951
2,001
0
3,282
9,180
2,722
0
1,327
7,853
0
51,670
L
8,920
1,334
0
4,443
20,110
17,323
28
7,151
12,959
24,858
0
L
17,503
4,989
0
7,766
21,987
17,539
250
3,711
18,276
0
74,056
W
9,594
1,062
1,109
5,144
18,250
16,508
190
6,173
12,077
39,393
0
W
Persephone
Qu33n13
Persephone
13,624
634
0
2,468
12,989
4,402
882
6,600
6,387
80,644
0
L
12,694
4,482
0
6,336
18,060
4,673
59
8,376
9,684
58,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,068
Gold Earned
49,816
507
Minions Killed
492
0
Camps Cleared
0
1,882,471
Distance Traveled
1,701,908
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,498
525
114
6
0
366,243
0
L
Izanami
10,948
547
126
6
0
347,097
2
W
Chiron
10,620
531
110
6
0
341,341
2
W
Pele
11,241
562
104
5
0
401,530
1
L
Danzaburou
8,731
437
107
5
0
246,292
1
L
Geb
9,449
472
17
1
0
388,785
12
L
Mulan
11,619
581
141
7
0
353,514
2
W
Artio
9,577
479
50
3
0
386,133
5
W
Persephone
12,132
607
129
6
0
387,224
6
L
Sol
9,069
453
101
5
0
366,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role