Player Matchup

Morgan Le Fay
Morgan Le Fay
DeKapTo
Morgan Le Fay
Level 73
God Stats
10W - 5L
1,251 SR
Queue Stats
71W - 85L
1,316 Elo+
Party 2
Loki
Loki
Larryjugando
Loki
Level 39
God Stats
13W - 10L
1,564 SR
Queue Stats
358W - 308L
1,515 Elo+
Party 3
Bellona
Bellona
MAURI-TBG1705
Bellona
Level 62
God Stats
16W - 12L
1,561 SR
Queue Stats
184W - 182L
1,483 Elo+
Party 3
Hades
Hades
XmjuanpaXm
Hades
Level 13
God Stats
21W - 11L
1,630 SR
Queue Stats
23W - 18L
1,469 Elo+
Party 3
Cthulhu
Cthulhu
victorflabr
Cthulhu
Level 106
God Stats
10W - 10L
1,430 SR
Queue Stats
400W - 409L
1,416 Elo+
Party 2
Team Averages
Level 59
1,487 SR
1,440 Elo+

VS

Team Averages
Level 52
1,457 SR
1,405 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Eltor1
Aphrodite
Level 40
God Stats
15W - 22L
1,426 SR
Queue Stats
108W - 180L
1,353 Elo+
Party 1
Yemoja
Yemoja
Manhattan000
Yemoja
Level 88
God Stats
78W - 97L
1,406 SR
Queue Stats
484W - 678L
1,351 Elo+
Party 1
Skadi
Skadi
Smeltier
Skadi
Level 40
God Stats
1W - 2L
1,452 SR
Queue Stats
46W - 81L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeKapTo
Morgan Le Fay
17
3 / 3 / 4
11,566
482
7,984
9,544
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 2 / 6
15,488
645
30,553
22,342
10,086
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
20
7 / 0 / 7
14,361
598
17,965
18,394
20,336
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hades
18
4 / 2 / 3
13,131
547
6,976
24,040
12,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
victorflabr
Cthulhu
18
4 / 2 / 6
13,221
551
10,206
21,881
22,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 12 / 0
10,034
418
13,864
22,776
8,641
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
 
Izanami
8
0 / 2 / 0
7,677
320
2,455
6,213
1,413
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Eltor1
Aphrodite
16
4 / 6 / 1
9,969
415
11,941
23,725
9,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
15
0 / 7 / 2
9,472
395
8,101
20,444
14,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Smeltier
Skadi
15
3 / 6 / 3
9,513
396
10,433
17,349
6,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
33
Kills
8
9
Deaths
33
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
12
0
0.08
L
Izanami
 
Izanami
0
2
0
0
W
Morgan Le Fay
DeKapTo
Morgan Le Fay
3
3
4
1.67
L
Aphrodite
Eltor1
Aphrodite
4
6
1
0.75
W
15
2
6
9
W
Bellona
7
0
7
10.5
L
Yemoja
0
7
2
0.14
L
Skadi
Smeltier
Skadi
3
6
3
0.75
W
Hades
4
2
3
2.75
W
Cthulhu
victorflabr
Cthulhu
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,684
Damage
46,794
96,201
Taken
90,507
69,156
Mitigated
40,910
50,671
Healing
28,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,864
2,688
57
4,007
22,776
8,641
753
7,366
15,324
66,805
0
L
Izanami
 
Izanami
2,455
1,618
0
1,564
6,213
1,413
244
1,679
4,534
0
24,096
W
Morgan Le Fay
DeKapTo
Morgan Le Fay
7,984
610
0
2,568
9,544
3,699
4,839
3,871
5,673
51,440
0
L
Aphrodite
Eltor1
Aphrodite
11,941
884
5,101
10,054
23,725
9,937
127
9,954
13,611
57,339
0
W
30,553
11,729
0
12,412
22,342
10,086
778
7,623
14,719
0
152,930
W
Bellona
17,965
4,231
0
10,074
18,394
20,336
4,496
7,333
11,061
10,169
91,410
L
Yemoja
8,101
1,842
133
6,064
20,444
14,357
50
3,071
17,293
66,343
0
L
Skadi
Smeltier
Skadi
10,433
5,001
0
1,634
17,349
6,562
374
5,238
11,791
0
54,581
W
Hades
6,976
1,375
712
13,001
24,040
12,048
2,084
12,675
11,365
82,635
0
W
Cthulhu
victorflabr
Cthulhu
10,206
149
525
11,379
21,881
22,987
1,581
7,404
14,477
62,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,767
Gold Earned
46,665
678
Minions Killed
472
0
Camps Cleared
0
2,248,357
Distance Traveled
1,714,335
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,034
418
107
4
0
329,734
2
L
Izanami
7,677
320
62
3
0
125,873
1
W
Morgan Le Fay
11,566
482
86
4
0
434,134
4
L
Aphrodite
9,969
415
88
4
0
429,263
3
W
Loki
15,488
645
168
7
0
496,182
6
W
Bellona
14,361
598
185
8
0
489,248
2
L
Yemoja
9,472
395
115
5
0
426,746
0
L
Skadi
9,513
396
100
4
0
402,719
8
W
Hades
13,131
547
140
6
0
411,662
1
W
Cthulhu
13,221
551
99
4
0
417,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role