Player Matchup

Rama
Rama
God-s_Legend
Rama
Level 118
God Stats
1W - 3L
1,241 SR
Queue Stats
88W - 55L
1,644 Elo+
Party 2
Ganesha
Ganesha
TalesOfLegends
Ganesha
Level 121
God Stats
2W - 1L
1,476 SR
Queue Stats
112W - 79L
1,622 Elo+
Party 2
Kukulkan
Kukulkan
snoopz24
Kukulkan
Level 21
God Stats
4W - 3L
1,464 SR
Queue Stats
19W - 11L
1,538 Elo+
Party 2
Team Averages
Level 87
1,394 SR
1,601 Elo+

VS

Team Averages
Level 52
1,486 SR
1,362 Elo+
Heimdallr
Heimdallr
AnimeOverGirlss
Heimdallr
Level 26
God Stats
0W - 2L
1,200 SR
Queue Stats
9W - 20L
1,310 Elo+
Party 1
Ares
Ares
C Wagon 69
Ares
Level 104
God Stats
5W - 8L
1,527 SR
Queue Stats
42W - 51L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
Nartin
Kukulkan
Level 27
God Stats
4W - 2L
1,731 SR
Queue Stats
26W - 27L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 1
11,259
751
10,403
10,995
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 10
10,605
707
9,094
13,693
16,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
snoopz24
Kukulkan
13
1 / 3 / 6
9,528
635
9,939
6,365
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnimeOverGirlss
Heimdallr
10
0 / 5 / 3
8,105
540
3,084
11,660
3,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 5 / 3
9,015
601
3,790
17,150
18,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Nartin
Kukulkan
13
3 / 1 / 0
9,304
620
12,109
7,263
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
3
3
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AnimeOverGirlss
Heimdallr
0
5
3
0.3
L
0
5
3
0.3
W
9
0
1
9.5
L
Kukulkan
Nartin
Kukulkan
3
1
0
3
W
1
0
10
6
W
Kukulkan
snoopz24
Kukulkan
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,436
Damage
18,983
31,053
Taken
36,073
24,093
Mitigated
24,538
10,666
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AnimeOverGirlss
Heimdallr
3,084
1,304
360
816
11,660
3,737
0
7,920
3,740
0
17,849
L
3,790
24
0
1,325
17,150
18,065
0
7,196
9,954
11,036
0
W
10,403
8,783
0
6,883
10,995
5,045
2,424
5,752
5,243
0
53,055
L
Kukulkan
Nartin
Kukulkan
12,109
623
0
569
7,263
2,736
0
5,160
2,103
57,201
0
W
9,094
1,160
0
3,040
13,693
16,505
419
7,309
6,384
20,467
0
W
Kukulkan
snoopz24
Kukulkan
9,939
391
0
743
6,365
2,543
183
4,118
2,247
40,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,392
Gold Earned
26,424
166
Minions Killed
138
9
Camps Cleared
2
872,555
Distance Traveled
718,384
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,105
540
22
1
1
193,740
1
L
Ares
9,015
601
12
1
0
239,313
2
W
Rama
11,259
751
92
6
6
260,736
3
L
Kukulkan
9,304
620
104
7
1
285,331
0
W
Ganesha
10,605
707
1
0
0
323,783
4
W
Kukulkan
9,528
635
73
5
3
288,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role