Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AhhhSnap
Arachne
Level 18
God Stats
19W - 18L
1,707 SR
Queue Stats
28W - 25L
1,555 Elo+
Party 1
Neith
Neith
Maosuh
Neith
Level 25
God Stats
16W - 17L
1,655 SR
Queue Stats
37W - 44L
1,570 Elo+
Party 1
Janus
Janus
MatauTatau
Janus
Level 24
God Stats
10W - 10L
1,595 SR
Queue Stats
31W - 40L
1,570 Elo+
Party 1
Odin
Odin
Ruan_Beast
Odin
Level 59
God Stats
1W - 2L
1,676 SR
Queue Stats
22W - 30L
1,536 Elo+
Party 1
Team Averages
Level 39
1,627 SR
1,546 Elo+

VS

Team Averages
Level 77
1,698 SR
1,533 Elo+
Medusa
Medusa
CagedKira
Medusa
Level 125
God Stats
8W - 1L
1,665 SR
Queue Stats
70W - 44L
1,557 Elo+
Party 2
Geb
Geb
FNSVBlitzkrieg
Geb
Level 125
God Stats
10W - 6L
1,734 SR
Queue Stats
200W - 184L
1,533 Elo+
Party 3
Pele
Pele
Linkzeppelin
Pele
Level 49
God Stats
9W - 1L
1,703 SR
Queue Stats
40W - 55L
1,504 Elo+
Party 3
Cerberus
Cerberus
MrJanglesGaming
Cerberus
Level 21
God Stats
2W - 0L
1,922 SR
Queue Stats
7W - 1L
1,557 Elo+
Party 2
Anubis
Anubis
kmaster224
Anubis
Level 65
God Stats
10W - 7L
1,466 SR
Queue Stats
83W - 95L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 4 / 3
6,388
426
2,910
10,310
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
AhhhSnap
Arachne
12
1 / 5 / 2
7,005
467
6,194
11,479
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Maosuh
Neith
10
2 / 3 / 2
6,866
458
6,363
9,317
2,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
13
2 / 3 / 0
7,664
511
4,930
7,951
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 1
7,436
496
4,105
11,289
5,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CagedKira
Medusa
14
6 / 2 / 1
8,183
546
9,521
7,732
2,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 2
8,674
578
7,275
9,226
5,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 2 / 6
7,740
516
6,310
8,583
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
11
1 / 2 / 6
6,617
441
4,028
9,568
6,900
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
kmaster224
Anubis
15
8 / 0 / 1
9,474
632
8,857
9,040
4,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
19
19
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
3
0.63
L
Arachne
AhhhSnap
Arachne
1
5
2
0.4
W
Medusa
CagedKira
Medusa
6
2
1
3.25
W
2
1
2
3
W
2
2
6
2.5
L
Neith
Maosuh
Neith
2
3
2
1
L
Janus
2
3
0
0.67
W
Cerberus
1
2
6
2
L
1
4
1
0.38
W
Anubis
kmaster224
Anubis
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,502
Damage
35,991
50,346
Taken
44,149
22,033
Mitigated
22,620
9,401
Healing
17,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,910
544
634
1,201
10,310
8,183
203
2,167
8,143
14,429
0
L
Arachne
AhhhSnap
Arachne
6,194
4,388
0
3,113
11,479
4,199
0
2,992
8,440
0
51,523
W
Medusa
CagedKira
Medusa
9,521
3,340
1,022
1,731
7,732
2,590
207
935
6,797
0
66,250
W
7,275
705
0
4,864
9,226
5,208
540
0
8,319
54,832
0
W
6,310
2,272
0
3,362
8,583
3,390
0
347
8,236
0
45,201
L
Neith
Maosuh
Neith
6,363
2,524
0
1,637
9,317
2,444
361
3,189
6,128
0
34,794
L
Janus
4,930
111
0
850
7,951
1,637
0
4,336
3,615
47,640
0
W
Cerberus
4,028
147
0
811
9,568
6,900
0
3,427
6,041
12,325
0
L
4,105
1,034
0
1,966
11,289
5,570
279
7,145
3,860
0
38,497
W
Anubis
kmaster224
Anubis
8,857
501
0
6,154
9,040
4,532
1,208
3,005
5,793
59,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
40,688
374
Minions Killed
433
0
Camps Cleared
0
1,388,188
Distance Traveled
1,436,943
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,388
426
16
1
0
242,300
0
L
Arachne
7,005
467
86
6
0
303,007
3
W
Medusa
8,183
546
100
7
0
248,073
3
W
Geb
8,674
578
111
7
0
293,394
2
W
Pele
7,740
516
83
6
0
322,378
1
L
Neith
6,866
458
65
4
0
278,584
1
L
Janus
7,664
511
110
7
0
273,806
4
W
Cerberus
6,617
441
21
1
0
305,068
0
L
Odin
7,436
496
97
6
0
290,491
4
W
Anubis
9,474
632
118
8
0
268,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role