Player Matchup

Danzaburou
Danzaburou
EL C4LABER
Danzaburou
Level 143
God Stats
4W - 3L
1,509 SR
Queue Stats
300W - 307L
1,493 Elo+
Party 2
Anubis
Anubis
EzXpGodly
Anubis
Level 128
God Stats
92W - 83L
1,576 SR
Queue Stats
440W - 412L
1,497 Elo+
Solo
Achilles
Achilles
Sz9BlueShark
Achilles
Level 126
God Stats
5W - 1L
1,598 SR
Queue Stats
160W - 150L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
Twist3d_NixX
Cthulhu
Level 82
God Stats
2W - 0L
1,697 SR
Queue Stats
44W - 58L
1,301 Elo+
Solo
Pele
Pele
Zew1212
Pele
Level 108
God Stats
4W - 5L
1,458 SR
Queue Stats
409W - 384L
1,513 Elo+
Solo
Team Averages
Level 117
1,568 SR
1,458 Elo+

VS

Team Averages
Level 99
1,538 SR
1,439 Elo+
Amaterasu
Amaterasu
CatatonicPie
Amaterasu
Level 148
God Stats
0W - 2L
1,334 SR
Queue Stats
427W - 434L
1,503 Elo+
Party 1
Discordia
Discordia
Jhead39
Discordia
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 177L
1,469 Elo+
Party 1
Yemoja
Yemoja
PnK_STU
Yemoja
Level 86
God Stats
2W - 2L
1,687 SR
Queue Stats
26W - 29L
1,397 Elo+
Solo
Cupid
Cupid
Swaggatron96
Cupid
Level 130
God Stats
8W - 5L
1,667 SR
Queue Stats
537W - 544L
1,489 Elo+
Party 1
Arachne
Arachne
racso23_23
Arachne
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
183W - 188L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EL C4LABER
Danzaburou
15
4 / 1 / 3
10,092
561
6,998
7,422
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
EzXpGodly
Anubis
17
11 / 3 / 3
11,676
649
13,646
16,364
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Sz9BlueShark
Achilles
16
2 / 2 / 5
10,344
575
9,675
9,288
8,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Twist3d_NixX
Cthulhu
13
0 / 2 / 9
8,064
448
4,732
8,533
4,822
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Zew1212
Pele
18
9 / 4 / 2
11,361
631
10,044
15,937
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CatatonicPie
Amaterasu
16
3 / 4 / 4
9,445
525
5,774
15,100
10,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Jhead39
Discordia
15
4 / 9 / 2
9,407
523
6,471
11,090
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
PnK_STU
Yemoja
12
0 / 6 / 3
7,513
417
5,284
13,463
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 2
7,444
414
6,091
10,867
3,022
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
racso23_23
Arachne
16
3 / 4 / 1
9,574
532
3,930
12,086
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
26
Kills
11
12
Deaths
26
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CatatonicPie
Amaterasu
3
4
4
1.25
W
Danzaburou
EL C4LABER
Danzaburou
4
1
3
5.5
W
Anubis
EzXpGodly
Anubis
11
3
3
4.17
L
Discordia
Jhead39
Discordia
4
9
2
0.56
L
Yemoja
PnK_STU
Yemoja
0
6
3
0.25
L
1
3
2
0.67
W
Achilles
Sz9BlueShark
Achilles
2
2
5
2.25
W
Cthulhu
Twist3d_NixX
Cthulhu
0
2
9
2.25
W
Pele
Zew1212
Pele
9
4
2
2.5
L
Arachne
racso23_23
Arachne
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,095
Damage
27,550
57,544
Taken
62,606
29,150
Mitigated
30,269
24,516
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CatatonicPie
Amaterasu
5,774
2,220
0
2,741
15,100
10,628
0
3,808
11,292
0
48,705
W
Danzaburou
EL C4LABER
Danzaburou
6,998
3,164
0
2,695
7,422
2,466
1,847
1,736
5,686
0
67,449
W
Anubis
EzXpGodly
Anubis
13,646
779
192
11,043
16,364
7,349
612
3,848
12,516
83,694
0
L
Discordia
Jhead39
Discordia
6,471
715
0
1,030
11,090
2,821
0
4,158
6,932
47,183
0
L
Yemoja
PnK_STU
Yemoja
5,284
1,320
899
1,430
13,463
8,530
221
4,529
8,934
21,295
0
L
6,091
2,640
522
1,640
10,867
3,022
0
3,674
7,193
0
50,322
W
Achilles
Sz9BlueShark
Achilles
9,675
3,341
0
2,701
9,288
8,807
840
1,699
7,589
0
58,908
W
Cthulhu
Twist3d_NixX
Cthulhu
4,732
194
182
1,866
8,533
4,822
0
3,961
4,572
14,223
0
W
Pele
Zew1212
Pele
10,044
2,640
0
5,837
15,937
5,706
553
3,866
12,071
0
86,033
L
Arachne
racso23_23
Arachne
3,930
2,087
0
5,374
12,086
5,268
0
2,209
9,877
0
64,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,537
Gold Earned
43,383
503
Minions Killed
417
0
Camps Cleared
0
1,723,334
Distance Traveled
1,722,890
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,445
525
90
5
0
403,961
6
W
Danzaburou
10,092
561
89
5
0
331,160
2
W
Anubis
11,676
649
135
8
0
307,427
3
L
Discordia
9,407
523
87
5
0
326,384
3
L
Yemoja
7,513
417
35
2
0
315,989
4
L
Cupid
7,444
414
90
5
0
313,692
7
W
Achilles
10,344
575
120
7
0
347,696
2
W
Cthulhu
8,064
448
29
2
0
360,488
5
W
Pele
11,361
631
130
7
0
376,563
1
L
Arachne
9,574
532
115
6
0
362,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role