Player Matchup

Scylla
Scylla
Ben Alvarez II
Scylla
Level 157
God Stats
4W - 10L
1,319 SR
Queue Stats
609W - 591L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
D00LIN
Hun Batz
Level 119
God Stats
1W - 2L
1,218 SR
Queue Stats
577W - 526L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Ghettology
Ah Puch
Level 115
God Stats
4W - 1L
1,910 SR
Queue Stats
70W - 85L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
Lord P MurK
Baron Samedi
Level 147
God Stats
4W - 6L
1,729 SR
Queue Stats
412W - 407L
1,435 Elo+
Party 2
Zhong Kui
Zhong Kui
saladism
Zhong Kui
Level 85
God Stats
1W - 3L
1,435 SR
Queue Stats
345W - 329L
1,539 Elo+
Solo
Team Averages
Level 125
1,522 SR
1,502 Elo+

VS

Team Averages
Level 144
1,528 SR
1,552 Elo+
Cthulhu
Cthulhu
GOD EATER 187
Cthulhu
Level 118
God Stats
16W - 9L
1,518 SR
Queue Stats
741W - 769L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
MidgardMamba
Baron Samedi
Level 160
God Stats
1W - 0L
1,273 SR
Queue Stats
69W - 48L
1,599 Elo+
Party 1
Cabrakan
Cabrakan
Rogers Reef
Cabrakan
Level 126
God Stats
3W - 2L
1,578 SR
Queue Stats
125W - 105L
1,515 Elo+
Solo
Baba Yaga
Baba Yaga
Yenyocken
Baba Yaga
Level 158
God Stats
5W - 0L
1,713 SR
Queue Stats
446W - 449L
1,514 Elo+
Solo
Danzaburou
Danzaburou
xDarkSyzygy
Danzaburou
Level 159
God Stats
2W - 1L
1,559 SR
Queue Stats
69W - 47L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 6
12,725
795
18,312
16,966
6,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
D00LIN
Hun Batz
18
2 / 7 / 13
10,918
682
10,488
19,696
13,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Ghettology
Ah Puch
19
6 / 6 / 8
11,658
729
23,350
15,141
5,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Lord P MurK
Baron Samedi
16
3 / 9 / 11
10,571
661
6,862
18,577
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
saladism
Zhong Kui
16
1 / 10 / 8
9,645
603
12,341
21,408
29,582
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
2 / 4 / 27
11,361
710
13,221
18,439
23,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
MidgardMamba
Baron Samedi
20
10 / 6 / 16
12,338
771
21,053
21,504
18,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Rogers Reef
Cabrakan
19
11 / 7 / 11
12,372
773
11,947
18,746
12,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Yenyocken
Baba Yaga
20
10 / 2 / 27
13,475
842
20,336
15,652
8,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xDarkSyzygy
Danzaburou
19
6 / 4 / 24
12,443
778
17,358
15,599
7,994
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
144
23
Kills
39
39
Deaths
23
46
Assists
105
Player
Kills
Deaths
Assists
KDA
L
11
7
6
2
L
Hun Batz
D00LIN
Hun Batz
2
7
13
1.21
W
Cthulhu
2
4
27
3.88
L
Ah Puch
Ghettology
Ah Puch
6
6
8
1.67
L
Baron Samedi
Lord P MurK
Baron Samedi
3
9
11
0.94
W
Baron Samedi
MidgardMamba
Baron Samedi
10
6
16
3
W
Cabrakan
Rogers Reef
Cabrakan
11
7
11
2.36
W
Baba Yaga
Yenyocken
Baba Yaga
10
2
27
11.75
L
Zhong Kui
saladism
Zhong Kui
1
10
8
0.5
W
Danzaburou
xDarkSyzygy
Danzaburou
6
4
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,353
Damage
83,915
91,788
Taken
89,940
62,109
Mitigated
71,084
26,622
Healing
34,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,312
1,914
551
5,017
16,966
6,219
673
10,857
6,003
34,762
0
L
Hun Batz
D00LIN
Hun Batz
10,488
1,092
1,632
4,017
19,696
13,297
0
14,282
5,308
0
21,149
W
Cthulhu
13,221
44
1,417
3,304
18,439
23,423
124
8,727
9,712
24,415
0
L
Ah Puch
Ghettology
Ah Puch
23,350
734
1,535
3,312
15,141
5,114
456
13,107
1,825
47,733
0
L
Baron Samedi
Lord P MurK
Baron Samedi
6,862
106
4,799
3,285
18,577
7,897
615
14,247
4,194
19,584
0
W
Baron Samedi
MidgardMamba
Baron Samedi
21,053
961
6,366
7,708
21,504
18,456
659
14,813
6,691
34,153
0
W
Cabrakan
Rogers Reef
Cabrakan
11,947
2,235
53
2,277
18,746
12,386
300
14,180
4,230
18,583
0
W
Baba Yaga
Yenyocken
Baba Yaga
20,336
1,368
1,488
5,101
15,652
8,825
1,545
11,638
4,014
48,840
0
L
Zhong Kui
saladism
Zhong Kui
12,341
873
525
1,949
21,408
29,582
36
13,274
7,901
18,814
0
W
Danzaburou
xDarkSyzygy
Danzaburou
17,358
7,594
2,434
4,308
15,599
7,994
3,437
11,507
4,092
0
38,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,517
Gold Earned
61,989
157
Minions Killed
190
0
Camps Cleared
0
1,234,353
Distance Traveled
1,427,084
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,725
795
39
2
0
223,727
0
L
Hun Batz
10,918
682
16
1
0
267,497
0
W
Cthulhu
11,361
710
15
1
0
291,126
1
L
Ah Puch
11,658
729
54
3
0
267,051
2
L
Baron Samedi
10,571
661
34
2
0
234,741
0
W
Baron Samedi
12,338
771
29
2
0
265,778
0
W
Cabrakan
12,372
773
10
1
0
273,933
1
W
Baba Yaga
13,475
842
75
5
0
335,788
4
L
Zhong Kui
9,645
603
14
1
0
241,337
3
W
Danzaburou
12,443
778
61
4
0
260,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role