Player Matchup

Chaac
Chaac
KnightlessKing
Chaac
Level 147
God Stats
4W - 4L
1,420 SR
Queue Stats
380W - 358L
1,512 Elo+
Party 2
Janus
Janus
LASTI5000
Janus
Level 160
God Stats
8W - 12L
1,529 SR
Queue Stats
834W - 748L
1,607 Elo+
Solo
Loki
Loki
Mexicano158708
Loki
Level 85
God Stats
12W - 8L
1,573 SR
Queue Stats
382W - 334L
1,572 Elo+
Solo
Aphrodite
Aphrodite
NazBollah Gang
Aphrodite
Level 125
God Stats
11W - 3L
1,715 SR
Queue Stats
618W - 566L
1,590 Elo+
Solo
Ullr
Ullr
TheGunGuru73
Ullr
Level 138
God Stats
11W - 10L
1,440 SR
Queue Stats
733W - 686L
1,491 Elo+
Party 2
Team Averages
Level 131
1,535 SR
1,554 Elo+

VS

Team Averages
Level 103
1,718 SR
1,568 Elo+
Eset
Eset
 
Eset
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Kohvor
Xing Tian
Level 81
God Stats
8W - 10L
1,857 SR
Queue Stats
151W - 150L
1,564 Elo+
Solo
Neith
Neith
MediumMiddle
Neith
Level 145
God Stats
6W - 5L
1,732 SR
Queue Stats
127W - 103L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
NuclearGangrene
Gilgamesh
Level 108
God Stats
11W - 7L
1,721 SR
Queue Stats
336W - 306L
1,591 Elo+
Party 1
Aphrodite
Aphrodite
YGKamiSama
Aphrodite
Level 82
God Stats
5W - 1L
1,778 SR
Queue Stats
102W - 76L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,047
641
5,571
7,786
3,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
LASTI5000
Janus
11
3 / 2 / 4
6,451
586
4,741
4,340
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
6 / 1 / 3
6,862
624
5,422
9,588
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
NazBollah Gang
Aphrodite
9
2 / 0 / 5
5,873
534
4,022
7,249
2,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 3
6,298
573
2,730
4,816
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 4 / 0
5,188
472
3,082
6,395
3,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
Kohvor
Xing Tian
8
0 / 2 / 0
4,967
452
2,847
8,591
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,574
507
4,075
4,250
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
NuclearGangrene
Gilgamesh
10
3 / 3 / 0
6,134
558
7,277
8,282
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
YGKamiSama
Aphrodite
10
0 / 4 / 3
5,986
544
1,430
6,506
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
4
4
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
0
0
W
3
0
4
5
L
Xing Tian
Kohvor
Xing Tian
0
2
0
0
W
Janus
LASTI5000
Janus
3
2
4
2.5
L
1
3
0
0.33
W
6
1
3
7.5
W
Aphrodite
NazBollah Gang
Aphrodite
2
0
5
4.5
L
Gilgamesh
NuclearGangrene
Gilgamesh
3
3
0
1
W
2
1
3
3.5
L
Aphrodite
YGKamiSama
Aphrodite
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,486
Damage
18,711
33,779
Taken
34,024
10,167
Mitigated
14,041
20,134
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,082
732
0
2,300
6,395
3,526
0
0
6,395
29,672
0
W
5,571
2,407
0
5,015
7,786
3,652
0
3,445
4,301
0
41,915
L
Xing Tian
Kohvor
Xing Tian
2,847
642
0
1,067
8,591
3,988
0
2,834
5,712
17,063
0
W
Janus
LASTI5000
Janus
4,741
293
0
656
4,340
873
0
330
3,972
34,771
0
L
4,075
1,878
0
396
4,250
1,366
0
1,387
2,849
0
34,203
W
5,422
1,406
0
4,532
9,588
2,479
0
627
8,940
0
33,605
W
Aphrodite
NazBollah Gang
Aphrodite
4,022
993
3,780
5,228
7,249
2,114
33
2,248
4,949
13,371
0
L
Gilgamesh
NuclearGangrene
Gilgamesh
7,277
1,962
0
2,708
8,282
3,303
0
1,572
6,625
0
41,342
W
2,730
1,619
0
923
4,816
1,049
881
621
4,195
0
40,650
L
Aphrodite
YGKamiSama
Aphrodite
1,430
136
316
3,411
6,506
1,858
0
2,538
3,680
29,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
27,849
349
Minions Killed
295
0
Camps Cleared
0
1,051,560
Distance Traveled
985,014
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,188
472
59
5
0
189,011
4
W
Chaac
7,047
641
94
9
0
214,545
2
L
Xing Tian
4,967
452
26
2
0
202,854
3
W
Janus
6,451
586
75
7
0
213,975
3
L
Neith
5,574
507
60
5
0
185,316
4
W
Loki
6,862
624
71
6
0
241,705
2
W
Aphrodite
5,873
534
21
2
0
203,745
1
L
Gilgamesh
6,134
558
74
7
0
216,886
4
W
Ullr
6,298
573
88
8
0
177,590
1
L
Aphrodite
5,986
544
76
7
0
190,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role