Player Matchup

Xing Tian
Xing Tian
C4Shane
Xing Tian
Level 44
God Stats
6W - 2L
1,634 SR
Queue Stats
153W - 144L
1,475 Elo+
Party 2
Hercules
Hercules
DarkseidGamingYT
Hercules
Level 124
God Stats
2W - 1L
1,736 SR
Queue Stats
71W - 54L
1,665 Elo+
Party 3
Scylla
Scylla
KyloRenVlogs
Scylla
Level 49
God Stats
11W - 10L
1,551 SR
Queue Stats
30W - 20L
1,634 Elo+
Party 3
Jormungandr
Jormungandr
Tedge2
Jormungandr
Level 8
God Stats
6W - 5L
1,662 SR
Queue Stats
8W - 7L
1,652 Elo+
Party 3
Izanami
Izanami
vissicrate
Izanami
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 119L
1,501 Elo+
Party 2
Team Averages
Level 60
1,617 SR
1,585 Elo+

VS

Team Averages
Level 51
1,543 SR
1,516 Elo+
Heimdallr
Heimdallr
HotUnderagedGirl
Heimdallr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 6L
1,611 Elo+
Party 1
Aphrodite
Aphrodite
ItsHennyBigDog
Aphrodite
Level 65
God Stats
99W - 80L
1,751 SR
Queue Stats
277W - 224L
1,679 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KillWatt
Kumbhakarna
Level 15
God Stats
2W - 3L
1,598 SR
Queue Stats
5W - 17L
1,295 Elo+
Party 4
Jormungandr
Jormungandr
MrMorgan69
Jormungandr
Level 64
God Stats
4W - 9L
1,282 SR
Queue Stats
127W - 146L
1,357 Elo+
Party 4
Nemesis
Nemesis
Qu00t
Nemesis
Level 108
God Stats
3W - 3L
1,583 SR
Queue Stats
614W - 505L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
C4Shane
Xing Tian
14
1 / 1 / 10
8,909
524
4,546
9,618
8,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 1 / 3
9,609
565
6,557
9,938
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
15
3 / 1 / 1
8,939
526
2,872
5,891
1,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Tedge2
Jormungandr
15
3 / 2 / 4
9,343
550
13,467
11,866
11,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
vissicrate
Izanami
14
5 / 1 / 2
8,858
521
6,706
8,162
2,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
1 / 2 / 1
8,445
497
7,526
8,915
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
ItsHennyBigDog
Aphrodite
16
1 / 1 / 1
9,278
546
2,497
5,867
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
KillWatt
Kumbhakarna
11
0 / 6 / 0
6,829
402
2,300
12,757
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
MrMorgan69
Jormungandr
14
1 / 7 / 1
8,588
505
8,299
14,130
9,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Qu00t
Nemesis
16
3 / 3 / 2
9,242
544
5,902
10,212
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
19
Kills
6
6
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
C4Shane
Xing Tian
1
1
10
6
W
7
1
3
8.5
L
Heimdallr
1
2
1
0.75
L
Aphrodite
ItsHennyBigDog
Aphrodite
1
1
1
1.5
L
Kumbhakarna
KillWatt
Kumbhakarna
0
6
0
0
W
Scylla
3
1
1
3.5
L
Jormungandr
MrMorgan69
Jormungandr
1
7
1
0.21
L
Nemesis
Qu00t
Nemesis
3
3
2
1.33
W
Jormungandr
Tedge2
Jormungandr
3
2
4
2.5
W
Izanami
vissicrate
Izanami
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,148
Damage
26,524
45,475
Taken
51,881
28,098
Mitigated
26,996
11,805
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
C4Shane
Xing Tian
4,546
879
267
1,861
9,618
8,945
210
1,598
8,020
22,736
0
W
6,557
2,902
70
5,381
9,938
3,769
0
1,702
8,236
0
50,759
L
Heimdallr
7,526
5,275
0
4,291
8,915
3,039
0
1,584
7,331
0
61,207
L
Aphrodite
ItsHennyBigDog
Aphrodite
2,497
326
1,067
4,221
5,867
2,148
0
1,081
4,642
65,017
0
L
Kumbhakarna
KillWatt
Kumbhakarna
2,300
440
0
564
12,757
8,426
118
5,492
7,265
17,284
0
W
Scylla
2,872
57
0
442
5,891
1,344
375
1,611
4,280
49,435
0
L
Jormungandr
MrMorgan69
Jormungandr
8,299
2,985
0
1,693
14,130
9,802
360
10,483
3,607
53,011
0
L
Nemesis
Qu00t
Nemesis
5,902
2,158
0
3,738
10,212
3,581
0
1,938
8,151
0
70,935
W
Jormungandr
Tedge2
Jormungandr
13,467
5,862
0
2,115
11,866
11,501
612
7,734
4,132
57,327
0
W
Izanami
vissicrate
Izanami
6,706
3,942
0
1,669
8,162
2,539
1,084
519
7,643
0
77,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,658
Gold Earned
42,382
501
Minions Killed
517
0
Camps Cleared
0
1,714,383
Distance Traveled
1,638,924
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,909
524
27
2
0
356,988
5
W
Hercules
9,609
565
88
5
0
394,943
4
L
Heimdallr
8,445
497
114
7
0
303,456
5
L
Aphrodite
9,278
546
146
9
0
326,702
5
L
Kumbhakarna
6,829
402
35
2
0
326,318
0
W
Scylla
8,939
526
120
7
0
331,743
2
L
Jormungandr
8,588
505
95
6
0
293,723
3
L
Nemesis
9,242
544
127
7
0
388,725
1
W
Jormungandr
9,343
550
121
7
0
280,651
3
W
Izanami
8,858
521
145
9
0
350,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role