Player Matchup

Danzaburou
Danzaburou
NathanTsuyuri
Danzaburou
Level 67
God Stats
2W - 0L
1,332 SR
Queue Stats
14W - 17L
1,468 Elo+
Party 1
Mulan
Mulan
SuperBombBoi
Mulan
Level 86
God Stats
5W - 3L
1,631 SR
Queue Stats
58W - 49L
1,577 Elo+
Party 1
Sol
Sol
Tno_KillaKali29
Sol
Level 88
God Stats
2W - 0L
1,530 SR
Queue Stats
44W - 35L
1,534 Elo+
Party 1
Team Averages
Level 80
1,498 SR
1,526 Elo+

VS

Team Averages
Level 34
1,683 SR
1,492 Elo+
Persephone
Persephone
Hyssop
Persephone
Level 41
God Stats
40W - 36L
1,578 SR
Queue Stats
44W - 43L
1,497 Elo+
Party 2
Tyr
Tyr
JustChamp
Tyr
Level 53
God Stats
2W - 3L
1,748 SR
Queue Stats
36W - 38L
1,479 Elo+
Party 2
Hel
Hel
X-DoGGizZ-X
Hel
Level 8
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NathanTsuyuri
Danzaburou
12
3 / 0 / 5
8,591
716
6,936
5,768
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 0 / 5
8,730
728
6,696
12,039
9,525
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 0 / 5
8,559
713
4,848
3,842
1,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hyssop
Persephone
11
0 / 3 / 0
7,333
611
8,745
6,854
1,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 0
6,763
564
5,474
11,823
7,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 0
6,338
528
206
3,650
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Persephone
Hyssop
Persephone
0
3
0
0
L
0
2
0
0
W
Danzaburou
NathanTsuyuri
Danzaburou
3
0
5
5.5
W
4
0
5
6.5
W
2
0
5
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,480
Damage
14,425
21,649
Taken
22,327
13,270
Mitigated
11,378
5,783
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Hyssop
Persephone
8,745
348
304
1,320
6,854
1,651
0
2,030
4,821
37,888
0
L
5,474
1,544
371
2,466
11,823
7,831
0
2,530
9,293
0
14,685
W
Danzaburou
NathanTsuyuri
Danzaburou
6,936
2,848
0
1,917
5,768
2,368
1,014
3,401
2,367
0
26,190
W
6,696
1,846
21
2,420
12,039
9,525
213
4,052
7,987
998
23,272
W
4,848
872
0
1,425
3,842
1,377
1,179
2,200
1,642
35,955
0
L
206
27
354
329
3,650
1,896
0
1,388
2,262
2,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,880
Gold Earned
20,434
144
Minions Killed
98
10
Camps Cleared
2
629,390
Distance Traveled
590,054
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,333
611
69
6
2
231,393
0
L
Tyr
6,763
564
26
2
0
248,644
4
W
Danzaburou
8,591
716
44
4
1
205,586
4
W
Mulan
8,730
728
36
3
5
219,179
4
W
Sol
8,559
713
64
5
4
204,625
2
L
Hel
6,338
528
3
0
0
110,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role