Player Matchup

Ares
Ares
AlphaWolfGod69
Ares
Level 105
God Stats
20W - 25L
1,308 SR
Queue Stats
108W - 161L
1,315 Elo+
Party 1
Charybdis
Charybdis
El_Destello_PR
Charybdis
Level 89
God Stats
0W - 1L
1,711 SR
Queue Stats
69W - 119L
1,334 Elo+
Party 1
Zeus
Zeus
Jonem21
Zeus
Level 67
God Stats
0W - 2L
1,114 SR
Queue Stats
84W - 140L
1,292 Elo+
Party 1
Susano
Susano
SuperWhiteSugar
Susano
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 86L
1,339 Elo+
Party 1
Nike
Nike
UtmostFlame
Nike
Level 119
God Stats
33W - 40L
1,411 SR
Queue Stats
549W - 588L
1,376 Elo+
Solo
Team Averages
Level 96
1,409 SR
1,331 Elo+

VS

Team Averages
Level 89
1,426 SR
1,365 Elo+
Gilgamesh
Gilgamesh
Drakon246
Gilgamesh
Level 105
God Stats
59W - 60L
1,499 SR
Queue Stats
637W - 749L
1,361 Elo+
Solo
Geb
Geb
MHT Yugi SZ
Geb
Level 76
God Stats
27W - 30L
1,420 SR
Queue Stats
307W - 403L
1,331 Elo+
Party 3
Skadi
Skadi
MHTMEGKNIGHT
Skadi
Level 83
God Stats
26W - 23L
1,519 SR
Queue Stats
342W - 418L
1,341 Elo+
Party 3
Ne Zha
Ne Zha
Troopers_13
Ne Zha
Level 98
God Stats
3W - 5L
1,452 SR
Queue Stats
334W - 340L
1,360 Elo+
Party 2
Zeus
Zeus
reliablewolf82
Zeus
Level 84
God Stats
3W - 6L
1,239 SR
Queue Stats
166W - 192L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,895
487
878
4,005
1,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
El_Destello_PR
Charybdis
6
0 / 3 / 0
3,987
498
2,091
4,456
880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
Jonem21
Zeus
8
0 / 3 / 0
4,230
529
1,532
3,945
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 0
4,501
563
1,511
4,233
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
4,544
568
2,362
4,533
1,505
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drakon246
Gilgamesh
9
3 / 0 / 0
5,244
656
2,435
4,300
3,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 0 / 4
5,019
627
1,377
3,074
1,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
4 / 0 / 0
4,666
583
3,173
2,258
496
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
8
1 / 1 / 1
4,700
588
1,318
4,712
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 0 / 1
5,500
688
1,688
1,814
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
12
12
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Gilgamesh
Drakon246
Gilgamesh
3
0
0
3
L
Charybdis
El_Destello_PR
Charybdis
0
3
0
0
L
Zeus
Jonem21
Zeus
0
3
0
0
W
1
0
4
3
W
4
0
0
4
L
1
1
0
1
W
Ne Zha
1
1
1
1.5
L
0
3
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,374
Damage
9,991
21,172
Taken
16,158
5,545
Mitigated
7,067
5,053
Healing
4,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
878
62
439
332
4,005
1,273
0
974
3,031
4,646
0
W
Gilgamesh
Drakon246
Gilgamesh
2,435
381
0
960
4,300
3,075
0
0
4,300
2,984
16,930
L
Charybdis
El_Destello_PR
Charybdis
2,091
1,149
0
1,059
4,456
880
0
699
3,757
0
20,089
L
Zeus
Jonem21
Zeus
1,532
174
0
360
3,945
880
0
1,244
2,573
20,098
0
W
1,377
66
0
930
3,074
1,341
372
543
2,531
12,566
0
W
3,173
2,028
0
985
2,258
496
402
335
1,923
0
17,804
L
1,511
392
0
1,957
4,233
1,007
0
292
3,917
0
18,919
W
Ne Zha
1,318
636
0
1,359
4,712
1,621
0
383
4,329
0
23,014
L
2,362
520
0
906
4,533
1,505
0
424
3,787
0
17,753
W
1,688
334
0
496
1,814
534
336
1,149
665
25,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,157
Gold Earned
25,129
197
Minions Killed
224
0
Camps Cleared
0
654,112
Distance Traveled
735,314
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,895
487
12
2
0
99,912
0
W
Gilgamesh
5,244
656
51
6
0
165,432
2
L
Charybdis
3,987
498
42
5
0
126,779
2
L
Zeus
4,230
529
46
6
0
135,829
1
W
Geb
5,019
627
22
3
0
125,471
3
W
Skadi
4,666
583
38
5
0
140,576
1
L
Susano
4,501
563
49
6
0
161,527
1
W
Ne Zha
4,700
588
53
7
0
161,548
0
L
Nike
4,544
568
48
6
0
130,065
2
W
Zeus
5,500
688
60
8
0
142,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role