Player Matchup

Ymir
Ymir
 
Ymir
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
BooIuh
Chronos
Level 101
God Stats
9W - 8L
1,628 SR
Queue Stats
134W - 147L
1,374 Elo+
Solo
Cthulhu
Cthulhu
MercifulBuddha96
Cthulhu
Level 118
God Stats
21W - 19L
1,555 SR
Queue Stats
693W - 706L
1,390 Elo+
Party 1
Awilix
Awilix
Pein102
Awilix
Level 63
God Stats
2W - 11L
1,118 SR
Queue Stats
333W - 379L
1,359 Elo+
Party 1
Hachiman
Hachiman
dekarslayer
Hachiman
Level 61
God Stats
23W - 26L
1,497 SR
Queue Stats
322W - 344L
1,381 Elo+
Party 3
Team Averages
Level 79
1,459 SR
1,401 Elo+

VS

Team Averages
Level 85
1,401 SR
1,307 Elo+
Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Goods kG
Hun Batz
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,076 Elo+
Party 2
Chaac
Chaac
VUVU288
Chaac
Level 66
God Stats
1W - 1L
1,268 SR
Queue Stats
13W - 16L
1,222 Elo+
Party 2
Nu Wa
Nu Wa
dippitydabs
Nu Wa
Level 108
God Stats
6W - 15L
1,472 SR
Queue Stats
206W - 233L
1,447 Elo+
Solo
Izanami
Izanami
mrhotdog0303
Izanami
Level 117
God Stats
3W - 2L
1,266 SR
Queue Stats
52W - 37L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 3 / 0
9,977
475
3,635
16,446
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
BooIuh
Chronos
17
3 / 2 / 5
10,927
520
9,439
15,690
6,480
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 6 / 5
10,025
477
10,431
20,564
19,595
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
Pein102
Awilix
15
4 / 3 / 4
9,803
467
5,620
16,077
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
dekarslayer
Hachiman
18
0 / 1 / 2
10,211
486
4,119
10,670
3,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 2 / 7
9,520
453
6,129
8,050
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Goods kG
Hun Batz
16
3 / 4 / 3
10,187
485
5,885
12,823
5,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
VUVU288
Chaac
17
2 / 3 / 3
10,014
477
9,181
17,234
15,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 7
10,082
480
19,407
11,328
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
mrhotdog0303
Izanami
20
7 / 0 / 1
12,875
613
12,407
9,918
3,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
15
Kills
15
15
Deaths
15
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
3
0
1.67
W
Yemoja
 
Yemoja
1
2
7
2.25
L
Chronos
BooIuh
Chronos
3
2
5
2.75
W
Hun Batz
Goods kG
Hun Batz
3
4
3
1.13
L
3
6
5
0.92
L
Awilix
Pein102
Awilix
4
3
4
2
W
Chaac
VUVU288
Chaac
2
3
3
1.17
L
Hachiman
dekarslayer
Hachiman
0
1
2
1
W
2
6
7
0.92
W
Izanami
mrhotdog0303
Izanami
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,244
Damage
53,009
79,447
Taken
59,353
52,395
Mitigated
34,326
25,587
Healing
16,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,635
141
704
4,312
16,446
16,553
0
5,303
11,143
40,654
0
W
Yemoja
 
Yemoja
6,129
1,017
1,453
1,270
8,050
5,892
226
3,400
4,650
20,056
0
L
Chronos
BooIuh
Chronos
9,439
3,296
0
6,209
15,690
6,480
1,106
7,320
8,370
87,165
0
W
Hun Batz
Goods kG
Hun Batz
5,885
1,055
0
2,303
12,823
5,640
0
4,347
8,476
0
75,239
L
10,431
714
403
6,484
20,564
19,595
0
6,494
14,070
60,145
0
L
Awilix
Pein102
Awilix
5,620
2,479
0
4,229
16,077
6,012
0
4,272
11,805
0
59,566
W
Chaac
VUVU288
Chaac
9,181
1,566
0
7,871
17,234
15,209
427
7,860
9,374
5,129
54,093
L
Hachiman
dekarslayer
Hachiman
4,119
1,428
0
3,246
10,670
3,755
954
2,786
7,884
0
80,327
W
19,407
5,003
54
315
11,328
3,611
1,405
7,515
3,813
74,687
0
W
Izanami
mrhotdog0303
Izanami
12,407
7,454
0
3,533
9,918
3,974
750
756
9,162
0
136,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,943
Gold Earned
52,678
609
Minions Killed
585
0
Camps Cleared
0
2,059,859
Distance Traveled
2,091,164
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,977
475
73
3
0
414,769
4
W
Yemoja
9,520
453
31
1
0
423,627
8
L
Chronos
10,927
520
162
8
0
409,881
2
W
Hun Batz
10,187
485
105
5
0
446,159
0
L
Cthulhu
10,025
477
117
6
0
405,372
2
L
Awilix
9,803
467
95
5
0
460,376
3
W
Chaac
10,014
477
109
5
0
437,806
0
L
Hachiman
10,211
486
162
8
0
369,461
3
W
Nu Wa
10,082
480
103
5
0
381,594
0
W
Izanami
12,875
613
237
11
0
401,978
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role