Player Matchup

Yemoja
Yemoja
JUICEC
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,556 Elo+
Party 1
Anubis
Anubis
JulioLatamX2
Anubis
Level 26
God Stats
11W - 15L
1,899 SR
Queue Stats
319W - 318L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
RivenTILT
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,612 Elo+
Party 1
Apollo
Apollo
TheNameIsCoach2
Apollo
Level 17
God Stats
12W - 8L
1,707 SR
Queue Stats
33W - 28L
1,616 Elo+
Solo
Awilix
Awilix
bredbox
Awilix
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,694 Elo+
Party 1
Team Averages
Level 19
1,621 SR
1,607 Elo+

VS

Team Averages
Level 22
1,557 SR
1,555 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
K1ndaAv3rage
Loki
Level 17
God Stats
30W - 19L
1,738 SR
Queue Stats
135W - 109L
1,554 Elo+
Solo
Heimdallr
Heimdallr
Muller935
Heimdallr
Level 28
God Stats
2W - 5L
1,498 SR
Queue Stats
164W - 156L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
Rafter2807
Gilgamesh
Level 12
God Stats
12W - 6L
1,500 SR
Queue Stats
47W - 42L
1,622 Elo+
Party 2
Bacchus
Bacchus
tomas379
Bacchus
Level 23
God Stats
11W - 10L
1,549 SR
Queue Stats
58W - 64L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JUICEC
Yemoja
16
1 / 1 / 8
10,751
489
6,186
10,691
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
20
7 / 3 / 10
12,864
585
21,005
20,382
11,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
RivenTILT
Sun Wukong
18
6 / 2 / 7
11,467
521
12,630
16,061
17,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 5 / 1
11,338
515
8,707
12,995
4,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
bredbox
Awilix
19
7 / 5 / 6
12,200
555
10,408
13,711
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 7 / 6
11,349
516
7,985
14,446
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 7 / 3
11,678
531
11,603
19,462
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Muller935
Heimdallr
18
5 / 2 / 5
11,026
501
13,664
17,143
6,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Rafter2807
Gilgamesh
15
0 / 5 / 4
9,538
434
5,315
16,657
12,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
tomas379
Bacchus
14
1 / 3 / 8
9,890
450
3,427
14,254
18,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
24
Kills
16
16
Deaths
24
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
7
6
1.14
W
Yemoja
JUICEC
Yemoja
1
1
8
5
W
Anubis
7
3
10
4
L
5
7
3
0.93
L
Heimdallr
Muller935
Heimdallr
5
2
5
3.75
L
Gilgamesh
Rafter2807
Gilgamesh
0
5
4
0.4
W
Sun Wukong
RivenTILT
Sun Wukong
6
2
7
4.75
W
3
5
1
0.7
W
Awilix
bredbox
Awilix
7
5
6
2
L
Bacchus
tomas379
Bacchus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,936
Damage
41,994
73,840
Taken
81,962
48,895
Mitigated
49,565
29,233
Healing
16,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,985
962
1,611
3,885
14,446
4,612
288
7,598
6,704
53,840
0
W
Yemoja
JUICEC
Yemoja
6,186
956
3,217
2,945
10,691
9,123
968
2,894
7,529
42,216
0
W
Anubis
21,005
524
0
12,921
20,382
11,763
561
2,307
17,674
108,119
0
L
11,603
3,543
0
3,696
19,462
7,801
0
5,592
13,609
0
107,220
L
Heimdallr
Muller935
Heimdallr
13,664
4,752
0
3,146
17,143
6,440
617
5,033
11,978
0
89,814
L
Gilgamesh
Rafter2807
Gilgamesh
5,315
732
0
2,941
16,657
12,459
87
4,773
11,262
294
37,580
W
Sun Wukong
RivenTILT
Sun Wukong
12,630
3,074
0
1,728
16,061
17,395
744
1,518
13,810
0
57,772
W
8,707
5,400
0
4,300
12,995
4,627
2,079
3,072
9,841
0
89,519
W
Awilix
bredbox
Awilix
10,408
5,072
0
4,122
13,711
5,987
1,981
911
12,671
0
88,648
L
Bacchus
tomas379
Bacchus
3,427
268
0
1,187
14,254
18,253
58
4,409
9,663
21,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,620
Gold Earned
53,481
606
Minions Killed
519
0
Camps Cleared
0
2,229,730
Distance Traveled
2,091,599
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,349
516
137
6
0
414,893
3
W
Yemoja
10,751
489
62
3
0
443,561
2
W
Anubis
12,864
585
150
7
0
375,135
5
L
Loki
11,678
531
153
7
0
428,596
2
L
Heimdallr
11,026
501
131
6
0
432,262
3
L
Gilgamesh
9,538
434
71
3
0
369,920
1
W
Sun Wukong
11,467
521
91
4
0
425,989
1
W
Apollo
11,338
515
162
7
0
456,494
4
W
Awilix
12,200
555
141
6
0
528,551
2
L
Bacchus
9,890
450
27
1
0
445,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role