Player Matchup

Hercules
Hercules
Army of B
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 96L
1,436 Elo+
Party 4
Cupid
Cupid
FeralSkunk
Cupid
Level 25
God Stats
37W - 35L
1,500 SR
Queue Stats
156W - 196L
1,414 Elo+
Party 2
Ra
Ra
SpaguettiLover
Ra
Level 15
God Stats
26W - 61L
1,417 SR
Queue Stats
27W - 67L
1,345 Elo+
Party 2
Kukulkan
Kukulkan
whatdeheck
Kukulkan
Level 5
God Stats
4W - 9L
1,183 SR
Queue Stats
9W - 10L
1,257 Elo+
Party 4
Arachne
Arachne
xCluelessgamer
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 103L
1,359 Elo+
Party 2
Team Averages
Level 36
1,420 SR
1,362 Elo+

VS

Team Averages
Level 16
1,538 SR
1,518 Elo+
Poseidon
Poseidon
Bondy143
Poseidon
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
19W - 26L
1,804 Elo+
Solo
Fafnir
Fafnir
Lord_Shi_Roku
Fafnir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 45L
1,392 Elo+
Party 1
Loki
Loki
LunaLeft
Loki
Level 17
God Stats
2W - 2L
1,689 SR
Queue Stats
51W - 44L
1,392 Elo+
Party 1
Ullr
Ullr
OnlyPlayUllr444
Ullr
Level 2
God Stats
9W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 3
Ra
Ra
REV3NANT01
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Army of B
Hercules
18
3 / 4 / 10
11,791
983
16,526
24,143
19,569
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
18
3 / 8 / 11
12,005
1,000
18,455
20,535
7,158
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 10 / 5
10,136
845
4,555
18,233
6,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
whatdeheck
Kukulkan
17
3 / 6 / 7
11,253
938
14,006
13,191
4,819
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 15 / 3
13,227
1,102
11,524
29,222
10,352
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bondy143
Poseidon
20
18 / 3 / 17
16,363
1,364
35,777
12,447
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 5 / 30
12,963
1,080
11,699
23,404
31,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Loki
20
5 / 5 / 22
12,902
1,075
16,909
17,438
6,900
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 0 / 15
12,841
1,070
14,484
5,085
2,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 4 / 20
12,912
1,076
21,794
11,204
4,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
147
17
Kills
43
43
Deaths
17
36
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Hercules
Army of B
Hercules
3
4
10
2
W
Poseidon
Bondy143
Poseidon
18
3
17
8.83
L
Cupid
3
8
11
1.06
W
1
5
30
3.2
W
Loki
5
5
22
3.2
W
11
0
15
18.5
W
8
4
20
4.5
L
0
10
5
0.25
L
Kukulkan
whatdeheck
Kukulkan
3
6
7
1.08
L
8
15
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,066
Damage
100,663
105,324
Taken
69,578
48,084
Mitigated
50,499
10,018
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Army of B
Hercules
16,526
3,738
173
4,095
24,143
19,569
0
15,119
9,024
0
29,622
W
Poseidon
Bondy143
Poseidon
35,777
6,887
0
1,916
12,447
4,520
0
3,024
9,423
93,533
0
L
Cupid
18,455
13,007
674
1,392
20,535
7,158
0
13,029
7,506
0
42,424
W
11,699
6,647
643
2,850
23,404
31,860
0
6,610
16,794
19,664
0
W
Loki
16,909
3,432
0
0
17,438
6,900
0
5,226
12,212
0
31,858
W
14,484
5,886
0
69
5,085
2,494
0
371
4,714
0
27,323
W
21,794
1,812
1,214
2,047
11,204
4,725
0
3,330
7,874
40,253
0
L
4,555
601
0
0
18,233
6,186
0
13,355
4,878
27,226
0
L
Kukulkan
whatdeheck
Kukulkan
14,006
747
249
605
13,191
4,819
0
8,553
4,638
48,321
0
L
11,524
7,336
0
2,830
29,222
10,352
0
19,214
10,008
0
25,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,412
Gold Earned
67,981
198
Minions Killed
256
4
Camps Cleared
12
1,047,393
Distance Traveled
1,090,907
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,791
983
28
2
0
228,809
0
W
Poseidon
16,363
1,364
147
12
11
237,980
0
L
Cupid
12,005
1,000
36
3
1
207,938
1
W
Fafnir
12,963
1,080
8
1
1
236,003
0
W
Loki
12,902
1,075
21
2
0
246,659
0
W
Ullr
12,841
1,070
29
2
0
186,022
0
W
Ra
12,912
1,076
51
4
0
184,243
0
L
Ra
10,136
845
47
4
0
166,725
1
L
Kukulkan
11,253
938
63
5
1
208,038
0
L
Arachne
13,227
1,102
24
2
2
235,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role