Player Matchup

Ymir
Ymir
ALPACAAAAAAAAA
Ymir
Level 21
God Stats
7W - 6L
1,414 SR
Queue Stats
71W - 69L
1,408 Elo+
Solo
Skadi
Skadi
Beexus
Skadi
Level 17
God Stats
9W - 16L
1,414 SR
Queue Stats
125W - 148L
1,419 Elo+
Solo
Heimdallr
Heimdallr
CarToOnZ4553244
Heimdallr
Level 26
God Stats
3W - 2L
1,579 SR
Queue Stats
74W - 103L
1,372 Elo+
Party 1
Nemesis
Nemesis
Jakeboi6506
Nemesis
Level 35
God Stats
3W - 6L
1,500 SR
Queue Stats
94W - 116L
1,407 Elo+
Party 1
Kuzenbo
Kuzenbo
TheSexyBananaMan
Kuzenbo
Level 17
God Stats
0W - 5L
1,051 SR
Queue Stats
19W - 38L
1,236 Elo+
Party 1
Team Averages
Level 23
1,391 SR
1,368 Elo+

VS

Team Averages
Level 44
1,515 SR
1,556 Elo+
Scylla
Scylla
DapperKewlab
Scylla
Level 28
God Stats
19W - 25L
1,453 SR
Queue Stats
149W - 150L
1,418 Elo+
Solo
Mulan
Mulan
Granolasauce
Mulan
Level 122
God Stats
2W - 0L
1,821 SR
Queue Stats
19W - 10L
1,667 Elo+
Party 2
Thor
Thor
SpitInMyBeer
Thor
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
SpitInMyHand
Chiron
Level 65
God Stats
1W - 1L
1,303 SR
Queue Stats
58W - 50L
1,529 Elo+
Party 3
Ares
Ares
dirtyjayinator
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
8,095
405
5,910
18,209
21,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Skadi
Beexus
Skadi
13
2 / 5 / 5
8,692
435
10,761
12,090
5,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
CarToOnZ4553244
Heimdallr
16
5 / 8 / 0
10,805
540
13,815
18,295
6,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Jakeboi6506
Nemesis
13
2 / 10 / 3
8,774
439
6,609
17,740
8,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 8 / 4
8,105
405
7,093
21,131
28,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
10 / 2 / 7
11,243
562
22,850
10,982
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
10 / 2 / 10
11,412
571
16,105
17,791
9,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 5 / 10
9,864
493
9,198
14,936
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
17
6 / 0 / 4
10,913
546
13,578
9,347
3,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 3 / 11
8,973
449
10,255
15,302
13,804
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
12
Kills
33
33
Deaths
12
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Skadi
Beexus
Skadi
2
5
5
0.9
L
Heimdallr
CarToOnZ4553244
Heimdallr
5
8
0
0.63
W
Scylla
10
2
7
6.75
W
10
2
10
7.5
L
Nemesis
Jakeboi6506
Nemesis
2
10
3
0.35
W
4
5
10
1.8
W
Chiron
6
0
4
8
L
2
8
4
0.5
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,188
Damage
71,986
87,465
Taken
68,358
69,934
Mitigated
38,424
10,752
Healing
21,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,910
906
0
1,827
18,209
21,685
257
6,727
11,482
18,493
0
L
Skadi
Beexus
Skadi
10,761
5,055
0
390
12,090
5,061
739
3,239
8,851
0
50,089
L
Heimdallr
CarToOnZ4553244
Heimdallr
13,815
9,490
0
4,800
18,295
6,094
1,521
8,293
10,002
0
58,978
W
Scylla
22,850
2,485
0
1,641
10,982
3,080
1,691
1,475
9,507
67,479
0
W
16,105
2,268
1,241
8,155
17,791
9,699
980
4,124
13,667
0
64,222
L
Nemesis
Jakeboi6506
Nemesis
6,609
2,651
0
3,185
17,740
8,373
0
5,264
12,476
0
51,740
W
9,198
2,805
0
1,921
14,936
8,314
1,056
1,968
12,968
0
62,846
W
Chiron
13,578
8,653
962
5,240
9,347
3,527
3,685
2,521
6,826
0
83,975
L
7,093
2,573
0
550
21,131
28,721
0
9,582
11,549
27,014
0
W
10,255
758
504
1,416
15,302
13,804
294
2,986
12,316
34,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,471
Gold Earned
52,405
330
Minions Killed
498
0
Camps Cleared
0
1,723,709
Distance Traveled
1,924,622
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,095
405
28
1
0
358,814
3
L
Skadi
8,692
435
93
5
0
336,982
0
L
Heimdallr
10,805
540
96
5
0
321,520
0
W
Scylla
11,243
562
116
6
0
381,313
3
W
Mulan
11,412
571
107
5
0
441,270
4
L
Nemesis
8,774
439
87
4
0
382,290
2
W
Thor
9,864
493
93
5
0
375,912
0
W
Chiron
10,913
546
160
8
0
346,970
2
L
Kuzenbo
8,105
405
26
1
0
324,103
2
W
Ares
8,973
449
22
1
0
379,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role