Player Matchup

Cerberus
Cerberus
G-Bahamut
Cerberus
Level 160
God Stats
7W - 4L
1,857 SR
Queue Stats
668W - 665L
1,582 Elo+
Solo
Athena
Athena
Mystic1528
Athena
Level 124
God Stats
4W - 6L
1,519 SR
Queue Stats
605W - 557L
1,565 Elo+
Party 2
Janus
Janus
TheGreco343
Janus
Level 81
God Stats
7W - 8L
1,541 SR
Queue Stats
584W - 557L
1,544 Elo+
Solo
Jing Wei
Jing Wei
espartan1014
Jing Wei
Level 129
God Stats
3W - 4L
1,546 SR
Queue Stats
273W - 269L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
monkeycrisps
Sun Wukong
Level 76
God Stats
29W - 28L
1,561 SR
Queue Stats
407W - 374L
1,543 Elo+
Party 2
Team Averages
Level 114
1,605 SR
1,562 Elo+

VS

Team Averages
Level 103
1,634 SR
1,574 Elo+
Arachne
Arachne
Azaion
Arachne
Level 105
God Stats
33W - 24L
1,656 SR
Queue Stats
117W - 89L
1,585 Elo+
Party 1
Sol
Sol
J0K3R253
Sol
Level 85
God Stats
10W - 5L
1,650 SR
Queue Stats
73W - 54L
1,568 Elo+
Party 1
Mulan
Mulan
Kohesion
Mulan
Level 143
God Stats
4W - 1L
1,602 SR
Queue Stats
347W - 318L
1,573 Elo+
Solo
Zeus
Zeus
TH0UGHT S1AYER
Zeus
Level 94
God Stats
3W - 3L
1,621 SR
Queue Stats
118W - 97L
1,589 Elo+
Solo
Charybdis
Charybdis
macktoon223
Charybdis
Level 90
God Stats
2W - 1L
1,640 SR
Queue Stats
367W - 328L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
G-Bahamut
Cerberus
7
0 / 3 / 2
4,785
435
3,594
8,278
4,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Mystic1528
Athena
10
0 / 2 / 1
6,014
547
4,820
9,008
6,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 0
6,617
602
5,519
4,397
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
espartan1014
Jing Wei
9
1 / 3 / 1
5,643
513
4,660
5,955
1,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
monkeycrisps
Sun Wukong
9
1 / 4 / 0
5,427
493
2,900
8,233
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azaion
Arachne
11
6 / 2 / 3
6,638
603
6,839
8,540
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 2
5,673
516
4,426
5,933
1,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
Kohesion
Mulan
12
0 / 0 / 2
6,011
546
4,809
6,839
4,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 1 / 1
6,948
632
5,251
4,869
1,660
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
macktoon223
Charybdis
9
1 / 1 / 3
5,639
513
4,042
7,066
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
14
14
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Azaion
Arachne
6
2
3
3.75
L
Cerberus
G-Bahamut
Cerberus
0
3
2
0.33
W
2
0
2
3
W
Mulan
Kohesion
Mulan
0
0
2
1
L
Athena
Mystic1528
Athena
0
2
1
0.25
W
5
1
1
5.5
L
2
2
0
1
L
Jing Wei
espartan1014
Jing Wei
1
3
1
0.5
W
Charybdis
macktoon223
Charybdis
1
1
3
2.5
L
Sun Wukong
monkeycrisps
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,493
Damage
25,367
35,871
Taken
33,247
17,114
Mitigated
12,468
9,829
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Azaion
Arachne
6,839
3,887
0
3,845
8,540
3,399
0
2,084
6,352
0
37,474
L
Cerberus
G-Bahamut
Cerberus
3,594
161
60
1,441
8,278
4,354
0
4,028
4,250
13,607
0
W
4,426
1,965
0
3,486
5,933
1,508
0
1,651
4,218
27,987
0
W
Mulan
Kohesion
Mulan
4,809
547
0
2,267
6,839
4,197
0
4,349
2,486
0
32,776
L
Athena
Mystic1528
Athena
4,820
1,030
0
3,359
9,008
6,317
0
533
8,475
33,089
0
W
5,251
956
0
1,575
4,869
1,660
0
3,276
1,347
30,545
0
L
5,519
64
0
990
4,397
1,387
0
2,155
2,242
40,668
0
L
Jing Wei
espartan1014
Jing Wei
4,660
3,391
0
1,305
5,955
1,690
0
1,221
4,734
0
31,151
W
Charybdis
macktoon223
Charybdis
4,042
2,505
0
2,218
7,066
1,704
0
2,155
4,911
0
26,885
L
Sun Wukong
monkeycrisps
Sun Wukong
2,900
844
0
2,674
8,233
3,366
0
1,740
6,493
0
23,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,486
Gold Earned
30,909
320
Minions Killed
316
0
Camps Cleared
0
1,056,580
Distance Traveled
1,058,393
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,638
603
64
6
0
258,376
5
L
Cerberus
4,785
435
27
2
0
203,796
6
W
Sol
5,673
516
58
5
0
201,128
2
W
Mulan
6,011
546
69
6
0
203,866
2
L
Athena
6,014
547
79
7
0
213,588
5
W
Zeus
6,948
632
75
7
0
198,377
3
L
Janus
6,617
602
84
8
0
208,227
1
L
Jing Wei
5,643
513
67
6
0
216,253
5
W
Charybdis
5,639
513
50
5
0
196,646
2
L
Sun Wukong
5,427
493
63
6
0
214,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role