Player Matchup

Chaac
Chaac
BadNGroovyy
Chaac
Level 32
God Stats
1W - 1L
1,815 SR
Queue Stats
151W - 119L
1,632 Elo+
Party 1
Scylla
Scylla
JoeyDus
Scylla
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 99L
1,614 Elo+
Party 1
Apollo
Apollo
Malfos
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,596 Elo+
Solo
Bacchus
Bacchus
UncleIrohsTeaShp
Bacchus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 10L
1,609 Elo+
Party 1
Cabrakan
Cabrakan
swag420vapelord
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,523 Elo+
Party 1
Team Averages
Level 19
1,563 SR
1,595 Elo+

VS

Team Averages
Level 28
1,567 SR
1,593 Elo+
Medusa
Medusa
DeprexWasTaken
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 253L
1,664 Elo+
Party 2
Persephone
Persephone
ItsZebruhhh
Persephone
Level 26
God Stats
2W - 1L
1,560 SR
Queue Stats
86W - 76L
1,624 Elo+
Solo
Geb
Geb
Mazy978
Geb
Level 28
God Stats
12W - 11L
1,803 SR
Queue Stats
167W - 170L
1,607 Elo+
Solo
Cthulhu
Cthulhu
Mck3nn4
Cthulhu
Level 29
God Stats
1W - 3L
1,276 SR
Queue Stats
170W - 170L
1,571 Elo+
Solo
Thanatos
Thanatos
wordtoyomama
Thanatos
Level 27
God Stats
14W - 14L
1,698 SR
Queue Stats
229W - 251L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 7
10,965
577
20,002
19,810
12,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
JoeyDus
Scylla
14
4 / 5 / 7
9,352
492
9,820
13,012
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Malfos
Apollo
14
3 / 9 / 5
8,792
463
6,207
15,275
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 16
9,501
500
7,749
13,100
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
13
3 / 5 / 4
8,558
450
8,621
14,524
14,052
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
9,728
512
10,937
13,396
4,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
ItsZebruhhh
Persephone
16
4 / 6 / 8
10,912
574
12,404
11,109
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
11
1 / 6 / 8
8,002
421
7,094
17,178
15,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Mck3nn4
Cthulhu
17
5 / 1 / 7
10,809
569
17,490
17,028
17,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
wordtoyomama
Thanatos
18
8 / 4 / 1
11,251
592
8,850
13,996
6,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
51
23
Kills
22
22
Deaths
24
39
Assists
29
Player
Kills
Deaths
Assists
KDA
L
10
3
7
4.5
W
4
7
5
0.93
W
Persephone
ItsZebruhhh
Persephone
4
6
8
1.33
L
Scylla
JoeyDus
Scylla
4
5
7
1.5
L
Apollo
Malfos
Apollo
3
9
5
0.61
W
Geb
1
6
8
0.83
W
Cthulhu
Mck3nn4
Cthulhu
5
1
7
8.5
L
3
0
16
11
L
Cabrakan
3
5
4
1
W
Thanatos
wordtoyomama
Thanatos
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,399
Damage
56,775
75,721
Taken
72,707
49,516
Mitigated
47,287
19,705
Healing
25,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,002
6,251
0
9,828
19,810
12,504
0
11,026
8,474
0
85,622
W
10,937
4,160
0
2,442
13,396
4,591
0
4,518
8,878
0
65,712
W
Persephone
ItsZebruhhh
Persephone
12,404
596
0
2,254
11,109
3,169
219
3,531
7,572
57,687
0
L
Scylla
JoeyDus
Scylla
9,820
1,246
244
2,531
13,012
3,944
584
6,228
6,691
46,320
0
L
Apollo
Malfos
Apollo
6,207
2,289
0
3,135
15,275
5,686
201
5,166
10,060
0
61,023
W
Geb
7,094
694
0
2,928
17,178
15,274
65
6,626
10,552
14,554
0
W
Cthulhu
Mck3nn4
Cthulhu
17,490
1,020
0
5,742
17,028
17,826
0
7,644
9,384
72,644
0
L
7,749
770
0
1,220
13,100
13,330
0
5,979
6,907
22,035
0
L
Cabrakan
8,621
1,538
0
2,747
14,524
14,052
0
6,725
6,601
37,643
0
W
Thanatos
wordtoyomama
Thanatos
8,850
2,204
0
12,516
13,996
6,427
2,330
4,310
9,686
0
87,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,168
Gold Earned
50,702
404
Minions Killed
459
0
Camps Cleared
0
1,785,138
Distance Traveled
1,893,320
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,965
577
125
7
0
411,817
4
W
Medusa
9,728
512
99
5
0
342,532
1
W
Persephone
10,912
574
87
5
0
372,692
4
L
Scylla
9,352
492
89
5
0
346,305
3
L
Apollo
8,792
463
92
5
0
302,608
9
W
Geb
8,002
421
10
1
0
387,615
2
W
Cthulhu
10,809
569
127
7
0
400,231
4
L
Bacchus
9,501
500
25
1
0
401,929
0
L
Cabrakan
8,558
450
73
4
0
322,479
3
W
Thanatos
11,251
592
136
7
0
390,250
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role