Player Matchup

Susano
Susano
Masters
 
Susano
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
EduanKhun
Ullr
Masters
Level 149
God Stats
87W - 71L
1,669 SR
Queue Stats
269W - 235L
2,758 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Eszah
Erlang Shen
Masters
Level 145
God Stats
14W - 13L
1,511 SR
Queue Stats
279W - 298L
2,450 MMR
Solo
Athena
Athena
Diamond III
FpsRicho666
Athena
Diamond III
Level 160
God Stats
3W - 7L
1,339 SR
Queue Stats
202W - 193L
2,419 MMR
Solo
Raijin
Raijin
Masters
Vicentrelo
Raijin
Masters
Level 157
God Stats
2W - 2L
1,865 SR
Queue Stats
465W - 461L
2,750 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,577 SR
2,376 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,520 SR
2,160 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond III
LazyTurtle7-
Neith
Diamond III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
722W - 720L
2,181 MMR
Solo
King Arthur
King Arthur
Diamond I
clеan
King Arthur
Diamond I
Level 157
God Stats
7W - 8L
1,600 SR
Queue Stats
113W - 71L
2,687 MMR
Solo
The Morrigan
The Morrigan
Masters
illуa
The Morrigan
Masters
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 83L
2,930 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
2 / 4 / 3
8,694
483
7,307
12,376
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
17
3 / 6 / 0
10,071
560
9,591
13,270
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Erlang Shen
Eszah
Erlang Shen
15
5 / 6 / 2
9,394
522
10,156
13,878
7,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
10
0 / 4 / 7
7,537
419
5,124
13,829
11,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Vicentrelo
Raijin
13
2 / 6 / 2
8,335
463
4,761
13,487
3,944
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioGebPersephoneOdinGilgamesh

VS

Bans
FenrirCthulhuDanzaburouMorgan Le FaySkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
14 / 1 / 5
12,211
678
16,486
11,539
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
 
Fafnir
16
3 / 1 / 11
9,586
533
5,019
9,684
9,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 3 / 8
10,625
590
5,722
12,160
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
clеan
King Arthur
16
4 / 3 / 6
10,214
567
15,667
20,940
13,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
illуa
The Morrigan
16
2 / 5 / 11
10,174
565
7,780
8,123
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
12
Kills
26
26
Deaths
13
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
4
3
0.88
W
Thanatos
 
Thanatos
14
1
5
16.5
W
Fafnir
 
Fafnir
3
1
11
8.5
L
Ullr
3
6
0
0.5
L
Erlang Shen
Eszah
Erlang Shen
5
6
2
1
L
Athena
0
4
7
0.88
W
3
3
8
2.33
L
Raijin
Vicentrelo
Raijin
2
6
2
0.5
W
King Arthur
clеan
King Arthur
4
3
6
2.33
W
The Morrigan
illуa
The Morrigan
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,939
Damage
50,674
66,840
Taken
62,446
34,451
Mitigated
34,935
15,985
Healing
40,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,307
1,956
0
4,720
12,376
5,940
0
870
11,506
0
51,677
W
Thanatos
 
Thanatos
16,486
6,881
0
19,601
11,539
5,496
1,781
2,318
9,221
0
110,899
W
Fafnir
 
Fafnir
5,019
1,172
165
4,159
9,684
9,141
1,143
3,399
6,285
25,415
0
L
Ullr
9,591
4,974
0
3,027
13,270
4,951
342
816
12,454
0
88,333
L
Erlang Shen
Eszah
Erlang Shen
10,156
5,728
0
4,211
13,878
7,971
952
1,356
12,522
0
66,090
L
Athena
5,124
693
0
1,609
13,829
11,645
0
3,063
10,766
13,173
0
W
5,722
2,539
0
6,055
12,160
3,947
2,496
1,052
11,108
0
67,882
L
Raijin
Vicentrelo
Raijin
4,761
517
0
2,418
13,487
3,944
0
4,516
8,971
55,054
0
W
King Arthur
clеan
King Arthur
15,667
2,705
0
8,777
20,940
13,231
0
2,276
18,664
0
59,451
W
The Morrigan
illуa
The Morrigan
7,780
1,941
0
1,848
8,123
3,120
666
2,104
5,878
68,475
6,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,031
Gold Earned
52,810
503
Minions Killed
548
0
Camps Cleared
0
1,669,269
Distance Traveled
1,838,166
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,694
483
98
5
0
342,065
6
W
Thanatos
12,211
678
160
9
0
424,705
5
W
Fafnir
9,586
533
29
2
0
388,631
7
L
Ullr
10,071
560
165
9
0
301,008
4
L
Erlang Shen
9,394
522
116
6
0
354,364
1
L
Athena
7,537
419
17
1
0
364,057
8
W
Neith
10,625
590
134
7
0
311,931
4
L
Raijin
8,335
463
107
6
0
307,775
6
W
King Arthur
10,214
567
85
5
0
376,836
6
W
The Morrigan
10,174
565
140
8
0
336,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role