Player Matchup

Yemoja
Yemoja
InfoInfo209
Yemoja
Level 39
God Stats
11W - 6L
1,651 SR
Queue Stats
236W - 228L
1,522 Elo+
Party 2
Awilix
Awilix
Odakhi
Awilix
Level 57
God Stats
3W - 2L
1,498 SR
Queue Stats
143W - 161L
1,477 Elo+
Party 3
Kukulkan
Kukulkan
RustySh4ckl3ford
Kukulkan
Level 8
God Stats
1W - 4L
1,185 SR
Queue Stats
8W - 16L
1,475 Elo+
Party 3
Chaac
Chaac
ZephyrF10
Chaac
Level 75
God Stats
1W - 2L
1,516 SR
Queue Stats
224W - 239L
1,480 Elo+
Party 3
Hou Yi
Hou Yi
mdog1
Hou Yi
Level 120
God Stats
21W - 23L
1,594 SR
Queue Stats
318W - 302L
1,501 Elo+
Party 2
Team Averages
Level 60
1,489 SR
1,491 Elo+

VS

Team Averages
Level 45
1,582 SR
1,532 Elo+
Set
Set
FateOfArmageddon
Set
Level 28
God Stats
5W - 4L
1,133 SR
Queue Stats
89W - 67L
1,641 Elo+
Party 1
Chronos
Chronos
Garked
Chronos
Level 72
God Stats
3W - 6L
1,573 SR
Queue Stats
176W - 173L
1,586 Elo+
Solo
King Arthur
King Arthur
PrinceOzzy
King Arthur
Level 75
God Stats
1W - 0L
1,739 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 1
Baba Yaga
Baba Yaga
Sweebynonne
Baba Yaga
Level 17
God Stats
5W - 3L
1,702 SR
Queue Stats
21W - 20L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
ψYΟRKψ
Baron Samedi
Level 31
God Stats
8W - 2L
1,762 SR
Queue Stats
13W - 8L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 6 / 3
7,782
410
2,929
13,109
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Odakhi
Awilix
14
2 / 6 / 5
8,828
465
7,450
15,811
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 1
7,896
416
4,631
9,840
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ZephyrF10
Chaac
15
4 / 4 / 0
8,677
457
13,285
19,132
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
mdog1
Hou Yi
13
2 / 4 / 3
8,029
423
4,477
11,931
3,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 6
11,572
609
16,556
12,134
8,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Garked
Chronos
16
4 / 0 / 8
10,028
528
10,907
10,658
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
PrinceOzzy
King Arthur
14
2 / 4 / 5
9,361
493
8,240
15,658
8,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
Sweebynonne
Baba Yaga
17
7 / 0 / 6
10,843
571
10,761
6,056
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
ψYΟRKψ
Baron Samedi
15
3 / 5 / 4
9,645
508
6,545
9,791
4,038
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
10
Kills
27
27
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
W
Chronos
Garked
Chronos
4
0
8
8
L
Yemoja
1
6
3
0.42
L
Awilix
Odakhi
Awilix
2
6
5
0.75
W
King Arthur
PrinceOzzy
King Arthur
2
4
5
1.13
L
1
7
1
0.21
W
Baba Yaga
Sweebynonne
Baba Yaga
7
0
6
10
L
Chaac
ZephyrF10
Chaac
4
4
0
1
L
Hou Yi
mdog1
Hou Yi
2
4
3
0.88
W
Baron Samedi
ψYΟRKψ
Baron Samedi
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,772
Damage
53,009
69,823
Taken
54,297
40,561
Mitigated
27,231
15,452
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,556
6,774
0
3,770
12,134
8,116
862
1,587
10,138
0
85,575
W
Chronos
Garked
Chronos
10,907
4,086
0
6,298
10,658
3,583
4,429
1,821
8,664
66,089
0
L
Yemoja
2,929
592
1,505
2,254
13,109
11,573
0
6,989
6,120
22,816
0
L
Awilix
Odakhi
Awilix
7,450
2,193
0
3,910
15,811
4,918
0
4,440
11,371
0
55,472
W
King Arthur
PrinceOzzy
King Arthur
8,240
1,692
0
5,432
15,658
8,999
208
3,548
11,204
0
43,425
L
4,631
430
0
310
9,840
3,108
754
4,569
5,271
42,619
0
W
Baba Yaga
Sweebynonne
Baba Yaga
10,761
456
0
1,668
6,056
2,495
2,228
1,319
4,595
59,982
0
L
Chaac
ZephyrF10
Chaac
13,285
917
0
4,267
19,132
17,473
0
4,811
14,321
8,192
41,986
L
Hou Yi
mdog1
Hou Yi
4,477
2,103
0
3,206
11,931
3,489
0
7,404
4,527
0
40,651
W
Baron Samedi
ψYΟRKψ
Baron Samedi
6,545
461
944
1,979
9,791
4,038
1,266
2,180
7,523
43,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,212
Gold Earned
51,449
397
Minions Killed
498
0
Camps Cleared
0
1,709,057
Distance Traveled
1,826,715
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,572
609
131
7
0
389,732
4
W
Chronos
10,028
528
96
5
0
367,507
4
L
Yemoja
7,782
410
39
2
0
319,834
12
L
Awilix
8,828
465
95
5
0
411,555
3
W
King Arthur
9,361
493
76
4
0
349,952
1
L
Kukulkan
7,896
416
96
5
0
325,781
1
W
Baba Yaga
10,843
571
109
6
0
368,895
0
L
Chaac
8,677
457
89
5
0
342,059
0
L
Hou Yi
8,029
423
78
4
0
309,828
5
W
Baron Samedi
9,645
508
86
5
0
350,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role