Player Matchup

Discordia
Discordia
Ace_Umbra
Discordia
Level 106
God Stats
2W - 0L
1,786 SR
Queue Stats
61W - 57L
1,564 Elo+
Party 1
Loki
Loki
AtlanticHaze-
Loki
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,358 Elo+
Party 1
Gilgamesh
Gilgamesh
CAPJ223
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,603 Elo+
Party 1
Ullr
Ullr
H1tmarker___
Ullr
Level 128
God Stats
4W - 3L
1,168 SR
Queue Stats
131W - 115L
1,442 Elo+
Party 3
Cthulhu
Cthulhu
XxTukitixX
Cthulhu
Level 143
God Stats
9W - 5L
1,662 SR
Queue Stats
229W - 229L
1,469 Elo+
Party 3
Team Averages
Level 116
1,523 SR
1,487 Elo+

VS

Team Averages
Level 77
1,433 SR
1,386 Elo+
Ao Kuang
Ao Kuang
ForbiddenALARIE
Ao Kuang
Level 127
God Stats
1W - 1L
1,719 SR
Queue Stats
503W - 704L
1,339 Elo+
Party 2
Set
Set
ItsXSnowy
Set
Level 61
God Stats
5W - 10L
1,526 SR
Queue Stats
530W - 533L
1,475 Elo+
Solo
Nu Wa
Nu Wa
JiVeTuRkEy1224
Nu Wa
Level 68
God Stats
7W - 28L
1,079 SR
Queue Stats
318W - 497L
1,275 Elo+
Party 2
Ymir
Ymir
MEGAv177
Ymir
Level 68
God Stats
14W - 9L
1,590 SR
Queue Stats
64W - 53L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThallanJT
Ah Muzen Cab
Level 61
God Stats
0W - 2L
1,251 SR
Queue Stats
234W - 392L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ace_Umbra
Discordia
18
7 / 1 / 12
12,423
1,129
16,723
5,156
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 2 / 12
10,705
973
5,593
7,563
2,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
CAPJ223
Gilgamesh
18
3 / 1 / 17
10,535
958
12,970
12,767
10,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 1 / 13
12,009
1,092
17,036
8,825
3,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
XxTukitixX
Cthulhu
17
1 / 1 / 14
10,211
928
10,257
13,786
18,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

264

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
2 / 4 / 3
10,069
915
2,657
11,599
4,522
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 8 / 2
10,738
976
16,684
18,144
8,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 1 / 5
9,580
871
7,775
7,365
4,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
16
0 / 6 / 2
9,806
891
6,897
16,815
19,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
ThallanJT
Ah Muzen Cab
16
0 / 4 / 3
9,686
881
10,252
13,091
5,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
23
Kills
6
6
Deaths
23
68
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ace_Umbra
Discordia
7
1
12
13
W
3
2
12
4.5
W
Gilgamesh
CAPJ223
Gilgamesh
3
1
17
11.5
L
Ao Kuang
2
4
3
0.88
W
9
1
13
15.5
L
4
8
2
0.63
L
0
1
5
2.5
L
Ymir
0
6
2
0.17
L
Ah Muzen Cab
ThallanJT
Ah Muzen Cab
0
4
3
0.38
W
Cthulhu
XxTukitixX
Cthulhu
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,579
Damage
44,265
48,097
Taken
67,014
37,074
Mitigated
41,584
3,854
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ace_Umbra
Discordia
16,723
440
297
1,311
5,156
1,919
0
2,529
2,627
53,698
0
W
5,593
2,070
0
0
7,563
2,984
0
2,714
4,849
0
30,626
W
Gilgamesh
CAPJ223
Gilgamesh
12,970
1,745
0
1,602
12,767
10,967
0
4,785
7,982
6,090
14,138
L
Ao Kuang
2,657
513
358
1,509
11,599
4,522
0
4,270
7,119
10,134
0
W
17,036
6,360
0
236
8,825
3,152
0
1,930
6,895
0
27,248
L
16,684
6,264
0
1,998
18,144
8,080
0
5,857
11,672
0
33,046
L
7,775
2,682
0
0
7,365
4,183
0
3,079
4,133
17,274
0
L
Ymir
6,897
713
310
1,175
16,815
19,481
0
7,820
8,294
25,531
0
L
Ah Muzen Cab
ThallanJT
Ah Muzen Cab
10,252
4,294
0
2,886
13,091
5,318
0
7,363
5,085
0
35,756
W
Cthulhu
XxTukitixX
Cthulhu
10,257
795
217
191
13,786
18,052
0
5,371
8,415
29,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,883
Gold Earned
49,879
272
Minions Killed
183
11
Camps Cleared
6
1,069,873
Distance Traveled
989,637
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,423
1,129
109
10
3
228,729
0
W
Loki
10,705
973
59
5
7
213,484
0
W
Gilgamesh
10,535
958
21
2
1
236,222
1
L
Ao Kuang
10,069
915
24
2
1
210,766
0
W
Ullr
12,009
1,092
37
3
0
186,477
0
L
Set
10,738
976
29
3
4
209,272
0
L
Nu Wa
9,580
871
19
2
1
192,343
0
L
Ymir
9,806
891
60
5
0
161,339
2
L
Ah Muzen Cab
9,686
881
51
5
0
215,917
0
W
Cthulhu
10,211
928
46
4
0
204,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role