Player Matchup

Serqet
Serqet
 
Serqet
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
AIto Paulo
Apollo
Level 30
God Stats
1W - 0L
1,276 SR
Queue Stats
8W - 10L
1,386 Elo+
Party 1
Achilles
Achilles
DJBustANut69
Achilles
Level 89
God Stats
6W - 2L
1,386 SR
Queue Stats
256W - 221L
1,520 Elo+
Party 1
Jing Wei
Jing Wei
TacoT4
Jing Wei
Level 116
God Stats
2W - 0L
1,738 SR
Queue Stats
95W - 77L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
Whats A Dingo
Kuzenbo
Level 140
God Stats
2W - 1L
1,507 SR
Queue Stats
186W - 147L
1,565 Elo+
Party 1
Team Averages
Level 93
1,481 SR
1,502 Elo+

VS

Team Averages
Level 88
1,535 SR
1,504 Elo+
Discordia
Discordia
 
Discordia
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bl1ndDucky
Tsukuyomi
Level 84
God Stats
2W - 4L
1,772 SR
Queue Stats
349W - 371L
1,566 Elo+
Solo
King Arthur
King Arthur
One Chicken Arm
King Arthur
Level 88
God Stats
5W - 6L
1,455 SR
Queue Stats
262W - 235L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
TheElephant9206
Kuzenbo
Level 120
God Stats
4W - 8L
1,449 SR
Queue Stats
401W - 385L
1,481 Elo+
Solo
Hachiman
Hachiman
xXSaberflashXx
Hachiman
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
304W - 323L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
8 / 4 / 15
11,129
795
17,330
17,790
12,410
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
AIto Paulo
Apollo
16
2 / 4 / 11
9,382
670
7,475
14,198
6,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
DJBustANut69
Achilles
20
12 / 1 / 10
11,569
826
15,053
21,378
27,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
TacoT4
Jing Wei
17
1 / 3 / 17
9,952
711
11,127
16,250
7,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
18
4 / 1 / 20
11,391
814
14,898
22,162
36,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 5 / 4
9,616
687
23,175
9,406
3,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Bl1ndDucky
Tsukuyomi
16
5 / 7 / 3
10,096
721
16,586
13,785
7,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
One Chicken Arm
King Arthur
17
3 / 5 / 7
9,671
691
16,698
23,273
20,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 5 / 6
9,697
693
12,232
16,760
26,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
1 / 5 / 8
9,056
647
12,837
10,888
4,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
41
27
Kills
13
13
Deaths
27
73
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
4
15
3.88
L
Discordia
 
Discordia
3
5
4
1
W
Apollo
AIto Paulo
Apollo
2
4
11
1.88
L
Tsukuyomi
Bl1ndDucky
Tsukuyomi
5
7
3
0.93
W
Achilles
DJBustANut69
Achilles
12
1
10
17
L
King Arthur
One Chicken Arm
King Arthur
3
5
7
1.3
W
Jing Wei
TacoT4
Jing Wei
1
3
17
3.17
L
1
5
6
0.8
W
Kuzenbo
4
1
20
14
L
Hachiman
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,883
Damage
81,528
91,778
Taken
74,112
90,212
Mitigated
62,404
32,415
Healing
21,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
17,330
2,661
2,484
1,208
17,790
12,410
230
7,870
9,746
997
20,906
L
Discordia
 
Discordia
23,175
718
1,941
1,644
9,406
3,787
200
2,290
6,616
39,798
0
W
Apollo
AIto Paulo
Apollo
7,475
3,937
1,791
1,612
14,198
6,443
486
6,948
7,031
0
22,758
L
Tsukuyomi
Bl1ndDucky
Tsukuyomi
16,586
4,197
1,536
1,925
13,785
7,119
0
3,355
9,045
0
27,595
W
Achilles
DJBustANut69
Achilles
15,053
2,963
4,812
6,717
21,378
27,668
693
9,030
11,905
0
19,566
L
King Arthur
One Chicken Arm
King Arthur
16,698
795
807
7,092
23,273
20,682
0
4,189
18,095
4,992
25,013
W
Jing Wei
TacoT4
Jing Wei
11,127
5,412
3,294
2,907
16,250
7,255
2,393
7,399
8,667
0
34,212
L
12,232
2,502
1,026
3,470
16,760
26,744
54
2,883
13,394
21,052
0
W
Kuzenbo
14,898
5,285
3,418
4,172
22,162
36,436
87
6,879
14,734
26,376
0
L
Hachiman
12,837
5,772
660
1,598
10,888
4,072
0
2,444
7,589
0
27,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,423
Gold Earned
48,136
153
Minions Killed
150
0
Camps Cleared
0
1,384,429
Distance Traveled
1,299,056
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,129
795
10
1
0
289,367
0
L
Discordia
9,616
687
30
2
0
282,041
2
W
Apollo
9,382
670
37
3
0
249,287
0
L
Tsukuyomi
10,096
721
27
2
0
265,215
0
W
Achilles
11,569
826
17
1
0
291,992
0
L
King Arthur
9,671
691
26
2
0
258,149
0
W
Jing Wei
9,952
711
65
5
0
258,986
0
L
Kuzenbo
9,697
693
21
2
0
282,685
0
W
Kuzenbo
11,391
814
24
2
0
294,797
4
L
Hachiman
9,056
647
46
3
0
210,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role