Player Matchup

Cerberus
Cerberus
CrrPrimetime
Cerberus
Level 16
God Stats
9W - 6L
1,632 SR
Queue Stats
144W - 143L
1,483 Elo+
Party 1
Sobek
Sobek
KILLERBUN30
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Riflemaker
Chernobog
Level 20
God Stats
44W - 27L
1,686 SR
Queue Stats
182W - 180L
1,452 Elo+
Party 1
He Bo
He Bo
ShooterMcGRB
He Bo
Level 16
God Stats
15W - 6L
1,691 SR
Queue Stats
121W - 127L
1,408 Elo+
Party 1
Arachne
Arachne
wees86
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,208 Elo+
Party 3
Team Averages
Level 12
1,602 SR
1,410 Elo+

VS

Team Averages
Level 9
1,427 SR
1,337 Elo+
Hou Yi
Hou Yi
BALLSINYOURJAW
Hou Yi
Level 7
God Stats
0W - 3L
1,137 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 2
Thor
Thor
BallStretcher101
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,315 Elo+
Party 2
Olorun
Olorun
FestiveRaptor
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,230 Elo+
Party 2
Gilgamesh
Gilgamesh
Roach666
Gilgamesh
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,265 Elo+
Party 2
Medusa
Medusa
inksans10
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrrPrimetime
Cerberus
11
4 / 2 / 1
6,999
538
4,355
8,327
4,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

5
0 / 4 / 0
4,800
369
562
5,994
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Riflemaker
Chernobog
14
14 / 3 / 0
8,857
681
12,804
5,914
2,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 0 / 5
7,348
565
6,038
5,896
1,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
wees86
Arachne
8
1 / 5 / 3
5,741
442
1,599
5,613
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,701
515
1,897
7,921
2,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 2 / 1
7,661
589
4,880
6,958
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 6 / 2
5,753
443
3,843
11,638
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Roach666
Gilgamesh
11
2 / 4 / 1
6,451
496
5,123
7,941
3,223
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
inksans10
Medusa
9
3 / 5 / 0
6,065
467
4,000
5,150
1,747
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
23
Kills
14
14
Deaths
23
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
6
2
1
3.25
W
Cerberus
CrrPrimetime
Cerberus
4
2
1
2.25
L
1
6
2
0.33
W
0
4
0
0
W
Chernobog
Riflemaker
Chernobog
14
3
0
4.67
L
Gilgamesh
Roach666
Gilgamesh
2
4
1
0.63
W
4
0
5
6.5
L
Medusa
inksans10
Medusa
3
5
0
0.6
W
Arachne
wees86
Arachne
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,358
Damage
19,743
31,744
Taken
39,608
14,147
Mitigated
14,188
7,917
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,897
997
0
1,093
7,921
2,435
372
91
7,830
0
26,156
L
4,880
1,526
0
1,358
6,958
3,275
0
2,232
4,580
0
43,610
W
Cerberus
CrrPrimetime
Cerberus
4,355
493
0
3,074
8,327
4,967
213
646
7,681
27,906
0
L
3,843
1,896
246
5,180
11,638
3,508
588
1,365
10,229
23,638
0
W
562
0
0
704
5,994
3,160
90
0
5,994
4,167
0
W
Chernobog
Riflemaker
Chernobog
12,804
6,603
0
1,163
5,914
2,113
1,156
2,290
3,624
0
44,001
L
Gilgamesh
Roach666
Gilgamesh
5,123
2,128
0
1,703
7,941
3,223
0
4,095
3,723
0
24,438
W
6,038
261
0
2,138
5,896
1,874
320
227
5,669
32,025
0
L
Medusa
inksans10
Medusa
4,000
1,868
0
0
5,150
1,747
307
3,102
2,048
0
16,559
W
Arachne
wees86
Arachne
1,599
945
0
838
5,613
2,033
0
680
4,933
0
17,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,745
Gold Earned
32,631
255
Minions Killed
250
0
Camps Cleared
0
1,079,535
Distance Traveled
1,071,819
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,701
515
55
4
0
218,148
0
L
Thor
7,661
589
73
6
0
246,170
1
W
Cerberus
6,999
538
62
5
0
230,538
5
L
Olorun
5,753
443
30
2
0
214,907
0
W
Sobek
4,800
369
8
1
0
159,987
0
W
Chernobog
8,857
681
83
6
0
260,197
4
L
Gilgamesh
6,451
496
63
5
0
240,818
0
W
He Bo
7,348
565
68
5
0
249,277
4
L
Medusa
6,065
467
29
2
0
151,776
0
W
Arachne
5,741
442
34
3
0
179,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role