Player Matchup

Nemesis
Nemesis
Batetto
Nemesis
Level 7
God Stats
10W - 2L
1,721 SR
Queue Stats
83W - 69L
1,342 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GoldenCrowVCR
Cu Chulainn
Level 64
God Stats
3W - 3L
1,635 SR
Queue Stats
94W - 82L
1,382 Elo+
Party 1
Xing Tian
Xing Tian
Hyukra
Xing Tian
Level 22
God Stats
2W - 0L
1,692 SR
Queue Stats
9W - 14L
1,342 Elo+
Party 1
Olorun
Olorun
MaximusPro1
Olorun
Level 8
God Stats
1W - 2L
1,192 SR
Queue Stats
6W - 11L
1,309 Elo+
Party 1
Izanami
Izanami
VendoMonza4Porta
Izanami
Level 5
God Stats
9W - 14L
1,136 SR
Queue Stats
17W - 17L
1,359 Elo+
Party 1
Team Averages
Level 21
1,475 SR
1,346 Elo+

VS

Team Averages
Level 39
1,499 SR
1,473 Elo+
Loki
Loki
ElTioKyrios
Loki
Level 17
God Stats
2W - 3L
1,706 SR
Queue Stats
18W - 17L
1,395 Elo+
Party 2
Thor
Thor
GONZA170707
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
KyriosLegacy
Artemis
Level 124
God Stats
1W - 1L
1,291 SR
Queue Stats
66W - 75L
1,432 Elo+
Party 2
Chang'e
Chang'e
TrhuRick
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
villamodel
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Batetto
Nemesis
20
15 / 6 / 7
14,898
573
29,769
28,905
12,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
GoldenCrowVCR
Cu Chulainn
20
17 / 3 / 8
15,058
579
25,458
26,049
28,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Hyukra
Xing Tian
16
2 / 5 / 13
11,837
455
7,663
23,574
27,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Olorun
20
8 / 8 / 6
14,832
570
13,900
25,884
11,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 6
10,996
423
4,315
12,320
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 8
13,226
509
11,502
19,407
8,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 15 / 2
9,399
362
2,465
18,973
6,142
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
KyriosLegacy
Artemis
20
18 / 5 / 4
16,633
640
41,958
27,043
11,271
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
TrhuRick
Chang'e
19
3 / 9 / 7
13,343
513
13,178
24,396
8,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
villamodel
Cthulhu
18
1 / 7 / 6
11,880
457
12,573
24,461
15,341
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
54
44
Kills
27
27
Deaths
44
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Batetto
Nemesis
15
6
7
3.08
L
5
8
8
1.13
L
0
15
2
0.07
W
Cu Chulainn
GoldenCrowVCR
Cu Chulainn
17
3
8
7
W
Xing Tian
Hyukra
Xing Tian
2
5
13
1.7
L
Artemis
KyriosLegacy
Artemis
18
5
4
4
W
Olorun
8
8
6
1.38
L
Chang'e
TrhuRick
Chang'e
3
9
7
0.72
W
2
5
6
1
L
Cthulhu
villamodel
Cthulhu
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,105
Damage
81,676
116,732
Taken
114,280
82,799
Mitigated
49,929
37,129
Healing
33,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Batetto
Nemesis
29,769
16,994
0
13,973
28,905
12,496
341
4,539
24,256
0
128,016
L
11,502
2,824
0
2,113
19,407
8,281
356
1,807
17,452
0
88,338
L
2,465
1,222
0
0
18,973
6,142
702
2,441
16,228
0
33,794
W
Cu Chulainn
GoldenCrowVCR
Cu Chulainn
25,458
6,673
0
4,888
26,049
28,155
1,060
7,599
17,978
8,886
85,215
W
Xing Tian
Hyukra
Xing Tian
7,663
1,409
0
3,596
23,574
27,255
72
5,483
17,985
28,997
0
L
Artemis
KyriosLegacy
Artemis
41,958
31,548
0
12,044
27,043
11,271
5,629
6,431
20,310
0
136,799
W
Olorun
13,900
7,304
1,784
11,021
25,884
11,144
4,252
5,291
20,451
122,529
0
L
Chang'e
TrhuRick
Chang'e
13,178
639
3,183
9,295
24,396
8,894
429
4,516
19,133
65,532
0
W
4,315
2,887
0
1,867
12,320
3,749
1,648
1,947
10,311
0
51,807
L
Cthulhu
villamodel
Cthulhu
12,573
1,379
686
6,392
24,461
15,341
192
9,685
14,577
75,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,621
Gold Earned
64,481
617
Minions Killed
551
0
Camps Cleared
0
2,307,467
Distance Traveled
2,296,784
45
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,898
573
151
6
0
551,784
21
L
Loki
13,226
509
108
4
0
498,104
0
L
Thor
9,399
362
45
2
0
425,577
3
W
Cu Chulainn
15,058
579
126
5
0
464,185
4
W
Xing Tian
11,837
455
35
1
0
444,602
16
L
Artemis
16,633
640
170
7
0
453,600
1
W
Olorun
14,832
570
195
8
0
397,007
0
L
Chang'e
13,343
513
121
5
0
433,261
0
W
Izanami
10,996
423
110
4
0
449,889
4
L
Cthulhu
11,880
457
107
4
0
486,242
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role