Player Matchup

Hachiman
Hachiman
Silver II
CursedCarter
Hachiman
Silver II
Level 146
God Stats
0W - 1L
1,310 SR
Queue Stats
329W - 345L
1,178 MMR
Solo
Geb
Geb
Gold V
JefrMasb
Geb
Gold V
Level 126
God Stats
7W - 3L
1,625 SR
Queue Stats
72W - 82L
1,235 MMR
Solo
Ymir
Ymir
Bronze IV
Jittuhr
Ymir
Bronze IV
Level 42
God Stats
4W - 12L
1,549 SR
Queue Stats
5W - 16L
1,255 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
TunksinTallo
Zhong Kui
Silver I
Level 160
God Stats
10W - 12L
1,497 SR
Queue Stats
100W - 105L
1,216 MMR
Solo
Set
Set
Silver I
christjerky
Set
Silver I
Level 107
God Stats
1W - 4L
1,450 SR
Queue Stats
6W - 11L
1,423 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,486 SR
1,261 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,540 SR
1,314 MMR
Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver IV
DeeVo BR
Khepri
Silver IV
Level 159
God Stats
6W - 6L
1,547 SR
Queue Stats
13W - 16L
1,215 MMR
Solo
Nu Wa
Nu Wa
Gold V
HerculesGB12
Nu Wa
Gold V
Level 119
God Stats
4W - 7L
1,514 SR
Queue Stats
225W - 232L
1,134 MMR
Solo
Mulan
Mulan
Silver I
LilPumpPhDMD
Mulan
Silver I
Level 117
God Stats
14W - 7L
1,582 SR
Queue Stats
23W - 23L
1,355 MMR
Party 2
Cupid
Cupid
Silver II
MeeR2Cool
Cupid
Silver II
Level 76
God Stats
2W - 3L
1,559 SR
Queue Stats
14W - 18L
1,364 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CursedCarter
Hachiman
20
6 / 9 / 5
13,971
499
18,959
27,790
9,927
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 7 / 10
11,517
411
15,518
27,364
30,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Jittuhr
Ymir
20
2 / 6 / 4
12,463
445
14,782
26,793
25,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
TunksinTallo
Zhong Kui
20
5 / 4 / 9
13,431
480
22,364
23,157
17,758
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 7 / 5
15,297
546
23,465
25,739
21,668
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TiamatNikeArtioCu ChulainnGilgamesh

VS

Bans
CharybdisCthulhuAthenaHeimdallrFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
9 / 4 / 8
15,100
539
23,455
27,725
11,977
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
DeeVo BR
Khepri
18
1 / 4 / 15
12,996
464
7,700
25,219
29,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 5 / 16
15,134
541
31,296
22,895
8,721
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 4 / 7
15,899
568
25,158
31,181
38,294
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
MeeR2Cool
Cupid
20
4 / 8 / 12
14,120
504
14,124
24,189
9,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
90
25
Kills
32
33
Deaths
25
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
4
8
3.25
L
Hachiman
CursedCarter
Hachiman
6
9
5
0.94
W
Khepri
DeeVo BR
Khepri
1
4
15
2.13
W
9
5
16
3.4
L
1
7
10
0.86
L
Ymir
Jittuhr
Ymir
2
6
4
0.67
W
9
4
7
3.13
W
Cupid
MeeR2Cool
Cupid
4
8
12
1.25
L
Zhong Kui
TunksinTallo
Zhong Kui
5
4
9
2.38
L
11
7
5
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,088
Damage
101,733
130,843
Taken
131,209
105,185
Mitigated
97,575
37,944
Healing
39,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
23,455
7,121
0
1,721
27,725
11,977
1,014
11,668
16,057
0
140,187
L
Hachiman
CursedCarter
Hachiman
18,959
12,287
0
11,270
27,790
9,927
1,853
7,424
20,366
0
104,364
W
Khepri
DeeVo BR
Khepri
7,700
804
3,563
5,592
25,219
29,274
162
8,801
16,418
32,447
0
W
31,296
5,944
134
6,350
22,895
8,721
1,631
9,108
13,787
111,080
0
L
15,518
810
555
5,906
27,364
30,054
34
7,607
19,757
63,097
0
L
Ymir
Jittuhr
Ymir
14,782
2,455
0
5,825
26,793
25,778
220
6,844
19,949
82,327
0
W
25,158
3,060
0
11,183
31,181
38,294
1,276
13,757
17,424
0
116,885
W
Cupid
MeeR2Cool
Cupid
14,124
6,249
1,253
9,803
24,189
9,309
5,828
9,448
14,741
0
92,858
L
Zhong Kui
TunksinTallo
Zhong Kui
22,364
1,408
123
8,204
23,157
17,758
0
7,710
15,447
106,132
0
L
23,465
11,280
0
6,061
25,739
21,668
0
9,470
16,269
0
152,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,679
Gold Earned
73,249
720
Minions Killed
660
0
Camps Cleared
0
2,431,703
Distance Traveled
2,581,942
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,100
539
155
6
0
559,534
4
L
Hachiman
13,971
499
139
5
0
411,707
2
W
Khepri
12,996
464
37
1
0
538,229
1
W
Nu Wa
15,134
541
125
4
0
485,809
5
L
Geb
11,517
411
66
2
0
536,853
3
L
Ymir
12,463
445
142
5
0
455,544
3
W
Mulan
15,899
568
204
7
0
503,951
7
W
Cupid
14,120
504
139
5
0
494,419
1
L
Zhong Kui
13,431
480
181
6
0
486,078
10
L
Set
15,297
546
192
7
0
541,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role