Player Matchup

Neith
Neith
AdrixA1
Neith
Level 17
God Stats
18W - 13L
1,487 SR
Queue Stats
65W - 52L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
Kaicur
Gilgamesh
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 31L
1,486 Elo+
Party 1
Anubis
Anubis
PlatinumZero
Anubis
Level 126
God Stats
2W - 1L
1,088 SR
Queue Stats
103W - 98L
1,506 Elo+
Party 1
Odin
Odin
Rendamas
Odin
Level 36
God Stats
3W - 0L
1,845 SR
Queue Stats
42W - 40L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
Spatzist
Kukulkan
Level 17
God Stats
4W - 4L
1,672 SR
Queue Stats
50W - 50L
1,500 Elo+
Party 1
Team Averages
Level 55
1,518 SR
1,498 Elo+

VS

Team Averages
Level 54
1,598 SR
1,498 Elo+
Nu Wa
Nu Wa
Atomrat
Nu Wa
Level 47
God Stats
2W - 2L
1,603 SR
Queue Stats
8W - 13L
1,418 Elo+
Party 3
Tiamat
Tiamat
Derqua
Tiamat
Level 68
God Stats
1W - 2L
1,537 SR
Queue Stats
12W - 16L
1,489 Elo+
Party 3
King Arthur
King Arthur
XxEllesmerxX
King Arthur
Level 25
God Stats
5W - 7L
1,508 SR
Queue Stats
73W - 78L
1,516 Elo+
Party 2
Jormungandr
Jormungandr
flyingturtle98
Jormungandr
Level 29
God Stats
5W - 1L
1,703 SR
Queue Stats
26W - 19L
1,612 Elo+
Party 3
Ravana
Ravana
konfuz3
Ravana
Level 99
God Stats
3W - 2L
1,639 SR
Queue Stats
220W - 278L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AdrixA1
Neith
20
11 / 5 / 21
14,076
1,083
34,479
19,032
7,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Kaicur
Gilgamesh
20
7 / 2 / 22
13,336
1,026
24,749
24,141
26,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
20
8 / 4 / 18
13,400
1,031
13,591
16,814
7,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
20
6 / 2 / 27
13,946
1,073
16,891
14,068
16,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Spatzist
Kukulkan
20
7 / 1 / 27
14,329
1,102
28,718
7,687
3,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Atomrat
Nu Wa
19
4 / 5 / 6
13,134
1,010
27,338
16,853
7,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Derqua
Tiamat
19
3 / 5 / 7
12,874
990
14,709
17,912
10,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
XxEllesmerxX
King Arthur
19
1 / 13 / 9
11,844
911
11,149
32,594
31,894
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
flyingturtle98
Jormungandr
20
1 / 13 / 11
13,796
1,061
14,579
41,807
48,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
konfuz3
Ravana
19
5 / 3 / 6
13,489
1,038
10,188
15,167
12,847
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
53
39
Kills
14
14
Deaths
39
115
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
AdrixA1
Neith
11
5
21
4.3
L
Nu Wa
Atomrat
Nu Wa
4
5
6
1.4
L
Tiamat
Derqua
Tiamat
3
5
7
1.3
W
Gilgamesh
Kaicur
Gilgamesh
7
2
22
9
W
Anubis
8
4
18
4.25
W
Odin
6
2
27
9.75
W
Kukulkan
Spatzist
Kukulkan
7
1
27
20.5
L
King Arthur
XxEllesmerxX
King Arthur
1
13
9
0.42
L
Jormungandr
flyingturtle98
Jormungandr
1
13
11
0.5
L
Ravana
konfuz3
Ravana
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,428
Damage
77,963
81,742
Taken
124,333
61,029
Mitigated
111,243
19,281
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AdrixA1
Neith
34,479
27,273
0
7,803
19,032
7,948
0
11,889
6,933
0
53,850
L
Nu Wa
Atomrat
Nu Wa
27,338
4,420
0
0
16,853
7,551
0
5,780
10,918
47,228
0
L
Tiamat
Derqua
Tiamat
14,709
1,029
805
3,448
17,912
10,832
0
6,531
10,938
45,742
0
W
Gilgamesh
Kaicur
Gilgamesh
24,749
4,545
0
1,729
24,141
26,157
0
16,640
7,237
6,779
35,825
W
Anubis
13,591
1,209
0
7,198
16,814
7,142
0
11,936
4,700
48,750
0
W
Odin
16,891
3,063
0
1,303
14,068
16,587
0
9,649
4,231
496
33,082
W
Kukulkan
Spatzist
Kukulkan
28,718
2,123
0
1,248
7,687
3,195
0
6,055
1,524
63,189
0
L
King Arthur
XxEllesmerxX
King Arthur
11,149
910
0
50
32,594
31,894
0
12,722
18,867
0
26,689
L
Jormungandr
flyingturtle98
Jormungandr
14,579
5,141
59
1,966
41,807
48,119
0
15,440
25,592
49,657
0
L
Ravana
konfuz3
Ravana
10,188
2,328
1,782
2,244
15,167
12,847
0
4,822
9,982
563
21,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,087
Gold Earned
65,137
297
Minions Killed
272
4
Camps Cleared
7
1,286,030
Distance Traveled
1,242,746
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,076
1,083
51
4
1
223,539
1
L
Nu Wa
13,134
1,010
58
4
2
259,398
1
L
Tiamat
12,874
990
95
7
0
260,159
0
W
Gilgamesh
13,336
1,026
35
3
1
291,973
0
W
Anubis
13,400
1,031
92
7
1
227,360
0
W
Odin
13,946
1,073
42
3
0
267,912
0
W
Kukulkan
14,329
1,102
77
6
1
275,246
0
L
King Arthur
11,844
911
37
3
0
244,059
0
L
Jormungandr
13,796
1,061
74
6
1
208,925
0
L
Ravana
13,489
1,038
8
1
4
270,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role