Player Matchup

Loki
Loki
DirtNapDan
Loki
Level 154
God Stats
16W - 10L
1,646 SR
Queue Stats
842W - 865L
1,580 Elo+
Party 2
Cabrakan
Cabrakan
LadyRegalBeagle
Cabrakan
Level 159
God Stats
11W - 5L
1,568 SR
Queue Stats
938W - 957L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
LookAtM3
Baron Samedi
Level 18
God Stats
1W - 0L
1,722 SR
Queue Stats
21W - 16L
1,699 Elo+
Party 2
Medusa
Medusa
MoMoneyMomma272
Medusa
Level 45
God Stats
128W - 103L
1,660 SR
Queue Stats
190W - 136L
1,665 Elo+
Party 2
Nike
Nike
phantomshark37
Nike
Level 158
God Stats
4W - 5L
1,473 SR
Queue Stats
436W - 482L
1,585 Elo+
Party 2
Team Averages
Level 107
1,614 SR
1,624 Elo+

VS

Team Averages
Level 69
1,512 SR
1,486 Elo+
Medusa
Medusa
DusaBestGirl
Medusa
Level 127
God Stats
4W - 4L
1,404 SR
Queue Stats
31W - 33L
1,509 Elo+
Party 1
Izanami
Izanami
JMan3876
Izanami
Level 67
God Stats
5W - 4L
1,787 SR
Queue Stats
59W - 64L
1,607 Elo+
Party 1
Ra
Ra
Muffinman0907
Ra
Level 10
God Stats
3W - 3L
1,606 SR
Queue Stats
8W - 13L
1,478 Elo+
Party 1
Chronos
Chronos
SleepyKobold
Chronos
Level 115
God Stats
0W - 1L
1,221 SR
Queue Stats
20W - 30L
1,459 Elo+
Party 1
Bellona
Bellona
SmplHermit
Bellona
Level 28
God Stats
0W - 2L
1,544 SR
Queue Stats
9W - 9L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 2 / 6
8,130
678
9,881
9,009
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
10
2 / 3 / 10
6,593
549
4,854
10,758
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
LookAtM3
Baron Samedi
13
7 / 1 / 3
8,000
667
8,955
7,424
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 2
6,893
574
1,751
4,801
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 2 / 5
7,456
621
6,253
8,906
5,338
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 7 / 2
5,940
495
3,256
8,115
1,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
JMan3876
Izanami
10
2 / 4 / 3
6,601
550
7,247
6,991
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 7 / 2
5,299
442
3,805
7,096
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
SleepyKobold
Chronos
9
4 / 5 / 0
5,995
500
4,430
8,418
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SmplHermit
Bellona
10
0 / 3 / 4
5,801
483
4,167
8,591
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
26
Kills
8
9
Deaths
26
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
12
2
6
7.5
L
Medusa
2
7
2
0.43
L
Izanami
JMan3876
Izanami
2
4
3
0.88
W
Cabrakan
2
3
10
2.33
W
Baron Samedi
LookAtM3
Baron Samedi
7
1
3
8.5
W
2
1
2
3
L
0
7
2
0.14
L
Chronos
SleepyKobold
Chronos
4
5
0
0.8
L
Bellona
SmplHermit
Bellona
0
3
4
0.67
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
22,905
40,898
Taken
39,211
24,893
Mitigated
13,886
12,490
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,881
3,025
0
3,436
9,009
3,137
0
2,586
6,357
0
41,362
L
Medusa
3,256
1,428
0
1,319
8,115
1,873
0
2,932
5,183
0
18,295
L
Izanami
JMan3876
Izanami
7,247
5,166
0
186
6,991
1,772
0
3,362
3,629
0
35,203
W
Cabrakan
4,854
882
0
1,712
10,758
11,351
0
2,499
8,100
12,868
0
W
Baron Samedi
LookAtM3
Baron Samedi
8,955
487
659
3,754
7,424
3,788
316
1,344
5,919
57,535
0
W
1,751
683
0
1,455
4,801
1,279
0
155
4,646
0
44,473
L
3,805
604
0
1,071
7,096
2,374
0
4,855
2,241
24,710
0
L
Chronos
SleepyKobold
Chronos
4,430
1,957
282
643
8,418
1,945
0
1,441
6,977
20,580
0
L
Bellona
SmplHermit
Bellona
4,167
792
60
1,718
8,591
5,922
0
2,430
6,161
5,202
20,858
W
6,253
441
0
1,474
8,906
5,338
238
2,624
6,282
5,648
35,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,072
Gold Earned
29,636
370
Minions Killed
241
0
Camps Cleared
0
1,094,406
Distance Traveled
1,098,176
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,130
678
66
6
0
256,670
1
L
Medusa
5,940
495
26
2
0
227,846
3
L
Izanami
6,601
550
75
6
0
223,229
2
W
Cabrakan
6,593
549
12
1
0
228,242
3
W
Baron Samedi
8,000
667
97
8
0
204,036
2
W
Medusa
6,893
574
94
8
0
204,312
4
L
Ra
5,299
442
43
4
0
220,070
4
L
Chronos
5,995
500
41
3
0
181,230
0
L
Bellona
5,801
483
56
5
0
245,801
0
W
Nike
7,456
621
101
8
0
201,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role