Player Matchup

Sol
Sol
Daxxonn
Sol
Level 129
God Stats
2W - 2L
1,698 SR
Queue Stats
75W - 64L
1,634 Elo+
Party 1
Hera
Hera
IIIKazIII
Hera
Level 109
God Stats
7W - 2L
1,739 SR
Queue Stats
362W - 337L
1,568 Elo+
Party 3
Bacchus
Bacchus
Shadowheals
Bacchus
Level 128
God Stats
10W - 9L
1,528 SR
Queue Stats
324W - 264L
1,586 Elo+
Party 1
Serqet
Serqet
Zchxz
Serqet
Level 135
God Stats
39W - 30L
1,598 SR
Queue Stats
360W - 267L
1,583 Elo+
Party 1
Hachiman
Hachiman
iFLAME95
Hachiman
Level 143
God Stats
18W - 11L
1,649 SR
Queue Stats
527W - 404L
1,602 Elo+
Party 3
Team Averages
Level 129
1,642 SR
1,594 Elo+

VS

Team Averages
Level 133
1,727 SR
1,602 Elo+
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
AsNaipe
Mercury
Level 59
God Stats
0W - 1L
1,774 SR
Queue Stats
62W - 47L
1,676 Elo+
Party 2
Guan Yu
Guan Yu
Radamantys094
Guan Yu
Level 159
God Stats
68W - 41L
1,681 SR
Queue Stats
786W - 776L
1,564 Elo+
Party 2
Discordia
Discordia
TheYenga
Discordia
Level 127
God Stats
27W - 8L
1,866 SR
Queue Stats
286W - 222L
1,699 Elo+
Party 4
Chiron
Chiron
TioJenkins
Chiron
Level 159
God Stats
9W - 3L
1,814 SR
Queue Stats
550W - 547L
1,570 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
7 / 2 / 7
13,342
702
21,967
21,016
9,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
19
5 / 0 / 10
13,147
692
18,322
7,940
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Shadowheals
Bacchus
15
5 / 0 / 11
11,838
623
4,991
16,376
23,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Zchxz
Serqet
18
5 / 3 / 6
12,509
658
7,098
12,365
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
iFLAME95
Hachiman
19
11 / 0 / 5
13,041
686
17,566
13,507
5,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 5 / 2
7,079
373
3,014
20,582
16,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
AsNaipe
Mercury
13
3 / 7 / 1
8,411
443
6,546
12,306
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
13
1 / 8 / 3
8,171
430
6,433
18,768
20,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
TheYenga
Discordia
13
0 / 8 / 2
7,767
409
6,381
14,917
7,729
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chiron
TioJenkins
Chiron
15
1 / 6 / 0
8,815
464
9,845
15,588
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
33
Kills
5
5
Deaths
34
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
2
0.2
L
Mercury
AsNaipe
Mercury
3
7
1
0.5
W
Sol
7
2
7
5.25
W
Hera
5
0
10
10
L
Guan Yu
1
8
3
0.31
W
Bacchus
Shadowheals
Bacchus
5
0
11
10.5
L
Discordia
TheYenga
Discordia
0
8
2
0.13
L
Chiron
TioJenkins
Chiron
1
6
0
0.17
W
Serqet
Zchxz
Serqet
5
3
6
2.67
W
Hachiman
iFLAME95
Hachiman
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,944
Damage
32,219
71,204
Taken
82,161
46,801
Mitigated
53,724
38,646
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,014
249
0
2,006
20,582
16,641
0
10,731
9,692
18,759
0
L
Mercury
AsNaipe
Mercury
6,546
1,739
0
1,654
12,306
4,888
0
6,991
5,090
0
49,741
W
Sol
21,967
7,808
0
15,089
21,016
9,454
6,840
1,990
18,940
93,488
10,010
W
Hera
18,322
4,072
194
3,941
7,940
3,209
963
2,460
5,028
103,479
0
L
Guan Yu
6,433
545
242
5,803
18,768
20,085
0
9,653
8,979
0
39,120
W
Bacchus
Shadowheals
Bacchus
4,991
523
0
4,305
16,376
23,728
653
2,594
13,624
34,222
0
L
Discordia
TheYenga
Discordia
6,381
66
0
414
14,917
7,729
0
8,331
6,140
53,768
0
L
Chiron
TioJenkins
Chiron
9,845
2,310
122
2,692
15,588
4,381
0
6,531
8,819
0
58,354
W
Serqet
Zchxz
Serqet
7,098
2,454
0
5,929
12,365
5,019
988
2,526
9,775
0
86,440
W
Hachiman
iFLAME95
Hachiman
17,566
14,883
0
9,188
13,507
5,391
8,247
1,003
12,462
0
102,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,877
Gold Earned
40,243
637
Minions Killed
374
0
Camps Cleared
0
2,042,478
Distance Traveled
1,783,970
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,079
373
18
1
0
351,283
7
L
Mercury
8,411
443
87
5
0
384,566
3
W
Sol
13,342
702
151
8
0
353,004
1
W
Hera
13,147
692
165
9
0
423,174
5
L
Guan Yu
8,171
430
68
4
0
369,410
2
W
Bacchus
11,838
623
47
2
0
383,518
3
L
Discordia
7,767
409
102
5
0
325,866
4
L
Chiron
8,815
464
99
5
0
352,845
4
W
Serqet
12,509
658
140
7
0
481,699
6
W
Hachiman
13,041
686
134
7
0
401,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role