Player Matchup

Erlang Shen
Erlang Shen
JustSome1Awkward
Erlang Shen
Level 86
God Stats
7W - 4L
1,649 SR
Queue Stats
432W - 422L
1,526 Elo+
Solo
Hun Batz
Hun Batz
MattBerry
Hun Batz
Level 127
God Stats
1W - 2L
1,292 SR
Queue Stats
91W - 91L
1,498 Elo+
Solo
Raijin
Raijin
WeeL1lSteggs
Raijin
Level 157
God Stats
1W - 2L
1,380 SR
Queue Stats
144W - 131L
1,585 Elo+
Solo
Osiris
Osiris
ZeezAlmighty
Osiris
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,725 Elo+
Solo
Artio
Artio
lArmandoI
Artio
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,424 Elo+
Solo
Team Averages
Level 92
1,464 SR
1,552 Elo+

VS

Team Averages
Level 112
1,535 SR
1,533 Elo+
Da Ji
Da Ji
 
Da Ji
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Dµst
Cerberus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
GTBlilTay
Zhong Kui
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 82L
1,529 Elo+
Solo
Ganesha
Ganesha
LIIBERTY PRIIME
Ganesha
Level 147
God Stats
8W - 17L
1,393 SR
Queue Stats
566W - 579L
1,527 Elo+
Solo
Fenrir
Fenrir
trizzl4
Fenrir
Level 122
God Stats
2W - 1L
1,783 SR
Queue Stats
308W - 308L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JustSome1Awkward
Erlang Shen
20
12 / 7 / 12
13,106
819
19,265
37,680
18,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
MattBerry
Hun Batz
17
2 / 7 / 18
11,110
694
16,050
22,083
21,320
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
20
4 / 6 / 13
12,496
781
21,947
16,909
7,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
20
6 / 6 / 20
12,675
792
24,532
29,984
28,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
lArmandoI
Artio
20
4 / 4 / 14
12,235
765
14,136
35,398
38,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
6 / 6 / 13
11,444
715
16,290
15,645
9,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Dµst
Cerberus
20
7 / 3 / 18
12,358
772
23,910
32,127
56,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
GTBlilTay
Zhong Kui
19
7 / 6 / 17
12,303
769
35,834
24,209
18,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 5 / 25
10,886
680
18,798
16,536
8,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
trizzl4
Fenrir
19
9 / 8 / 10
12,211
763
17,494
19,348
17,648
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
112
28
Kills
29
30
Deaths
28
77
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
6
13
2.08
L
Cerberus
Dµst
Cerberus
7
3
18
5.33
L
Zhong Kui
GTBlilTay
Zhong Kui
7
6
17
2.58
W
Erlang Shen
JustSome1Awkward
Erlang Shen
12
7
12
2.57
L
0
5
25
2.5
W
Hun Batz
MattBerry
Hun Batz
2
7
18
1.57
W
Raijin
4
6
13
1.75
W
Osiris
6
6
20
2.67
W
Artio
lArmandoI
Artio
4
4
14
2.75
L
Fenrir
trizzl4
Fenrir
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,930
Damage
112,326
142,054
Taken
107,865
114,610
Mitigated
111,283
52,182
Healing
48,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
16,290
3,281
2,781
3,027
15,645
9,804
1,819
5,357
9,795
0
21,012
L
Cerberus
Dµst
Cerberus
23,910
3,629
3,984
18,757
32,127
56,666
56
11,893
19,146
47,023
0
L
Zhong Kui
GTBlilTay
Zhong Kui
35,834
4,749
1,641
10,690
24,209
18,614
1,034
5,004
18,440
65,356
0
W
Erlang Shen
JustSome1Awkward
Erlang Shen
19,265
8,070
3,498
11,866
37,680
18,647
1,427
21,573
16,107
2,713
24,205
L
18,798
1,134
2,333
1,637
16,536
8,551
306
7,304
8,696
28,544
0
W
Hun Batz
MattBerry
Hun Batz
16,050
4,477
1,666
1,663
22,083
21,320
609
12,571
9,512
0
30,690
W
Raijin
21,947
1,436
2,858
4,180
16,909
7,740
924
10,577
6,332
50,415
0
W
Osiris
24,532
6,975
2,761
8,219
29,984
28,201
963
15,275
14,709
0
39,341
W
Artio
lArmandoI
Artio
14,136
911
3,904
11,567
35,398
38,702
105
18,546
16,852
26,238
0
L
Fenrir
trizzl4
Fenrir
17,494
3,195
1,713
2,018
19,348
17,648
275
7,263
11,482
0
23,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,622
Gold Earned
59,202
162
Minions Killed
193
0
Camps Cleared
0
1,356,432
Distance Traveled
1,303,518
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,444
715
21
1
0
255,142
0
L
Cerberus
12,358
772
77
5
0
267,090
0
L
Zhong Kui
12,303
769
61
4
0
238,142
2
W
Erlang Shen
13,106
819
10
1
0
273,119
2
L
Ganesha
10,886
680
1
0
0
270,871
3
W
Hun Batz
11,110
694
22
1
0
271,178
3
W
Raijin
12,496
781
78
5
0
226,823
4
W
Osiris
12,675
792
25
2
0
275,428
0
W
Artio
12,235
765
27
2
0
309,884
0
L
Fenrir
12,211
763
33
2
0
272,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role