Player Matchup

Neith
Neith
CristianSlim
Neith
Level 160
God Stats
48W - 59L
1,477 SR
Queue Stats
664W - 885L
1,427 Elo+
Solo
Hercules
Hercules
Netrogger
Hercules
Level 140
God Stats
11W - 12L
1,659 SR
Queue Stats
83W - 90L
1,419 Elo+
Solo
Vulcan
Vulcan
flaviohgg
Vulcan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,355 Elo+
Solo
Team Averages
Level 120
1,545 SR
1,401 Elo+

VS

Team Averages
Level 69
1,585 SR
1,345 Elo+
Mulan
Mulan
PowerDBR
Mulan
Level 160
God Stats
5W - 3L
1,755 SR
Queue Stats
515W - 501L
1,554 Elo+
Solo
Hun Batz
Hun Batz
VictorNz17
Hun Batz
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 23L
1,239 Elo+
Party 1
Danzaburou
Danzaburou
xM1N4T0
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 10
14,859
646
14,466
25,896
10,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Netrogger
Hercules
19
12 / 8 / 7
16,449
715
37,488
33,961
63,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
flaviohgg
Vulcan
16
3 / 11 / 10
14,367
625
12,897
21,430
9,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
PowerDBR
Mulan
20
10 / 3 / 15
16,563
720
30,354
32,157
40,766
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
VictorNz17
Hun Batz
18
7 / 11 / 12
15,348
667
20,457
26,502
17,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
xM1N4T0
Danzaburou
20
12 / 6 / 9
17,196
748
20,629
20,801
9,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
65
20
Kills
29
29
Deaths
20
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
10
10
1
L
Hercules
Netrogger
Hercules
12
8
7
1.94
W
Mulan
PowerDBR
Mulan
10
3
15
5.83
W
Hun Batz
VictorNz17
Hun Batz
7
11
12
1.18
L
Vulcan
flaviohgg
Vulcan
3
11
10
0.73
W
Danzaburou
xM1N4T0
Danzaburou
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,851
Damage
71,440
81,287
Taken
79,460
83,353
Mitigated
67,210
23,583
Healing
22,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,466
6,832
627
9,328
25,896
10,999
1,469
0
25,896
0
46,301
L
Hercules
Netrogger
Hercules
37,488
12,323
0
9,436
33,961
63,051
763
611
33,350
13,514
48,717
W
Mulan
PowerDBR
Mulan
30,354
6,735
0
17,827
32,157
40,766
310
8,610
22,477
0
76,263
W
Hun Batz
VictorNz17
Hun Batz
20,457
7,344
0
0
26,502
17,001
335
5,341
20,309
0
50,827
L
Vulcan
flaviohgg
Vulcan
12,897
7,111
0
4,192
21,430
9,303
932
1,407
20,023
53,862
0
W
Danzaburou
xM1N4T0
Danzaburou
20,629
12,263
0
4,922
20,801
9,443
2,477
6,700
13,555
0
71,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,675
Gold Earned
49,107
221
Minions Killed
261
9
Camps Cleared
8
975,743
Distance Traveled
1,124,196
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,859
646
82
4
0
321,470
0
L
Hercules
16,449
715
52
2
4
362,769
1
W
Mulan
16,563
720
89
4
3
407,200
10
W
Hun Batz
15,348
667
51
2
3
352,066
0
L
Vulcan
14,367
625
87
4
5
291,504
5
W
Danzaburou
17,196
748
121
5
2
364,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role