Player Matchup

Sobek
Sobek
BAGSMG8
Sobek
Level 18
God Stats
3W - 3L
1,714 SR
Queue Stats
41W - 78L
1,250 Elo+
Solo
Cthulhu
Cthulhu
BloxPirate
Cthulhu
Level 10
God Stats
3W - 6L
1,387 SR
Queue Stats
13W - 25L
1,173 Elo+
Solo
Jormungandr
Jormungandr
HENNYCONREDB
Jormungandr
Level 4
God Stats
0W - 1L
1,115 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
WashierBobcat81
Nemesis
Level 4
God Stats
5W - 8L
1,500 SR
Queue Stats
20W - 38L
1,500 Elo+
Solo
Zeus
Zeus
jhicks-jhicks
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 71L
1,500 Elo+
Solo
Team Averages
Level 8
1,443 SR
1,385 Elo+

VS

Team Averages
Level 30
1,399 SR
1,370 Elo+
Chang'e
Chang'e
Black Wolf3496
Chang'e
Level 29
God Stats
18W - 8L
1,687 SR
Queue Stats
95W - 71L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Krshi
Nu Wa
Level 63
God Stats
27W - 18L
1,352 SR
Queue Stats
84W - 89L
1,390 Elo+
Party 1
Arachne
Arachne
WilyThread53618
Arachne
Level 27
God Stats
5W - 3L
1,434 SR
Queue Stats
114W - 126L
1,316 Elo+
Solo
Anhur
Anhur
xZINUMx
Anhur
Level 27
God Stats
1W - 2L
1,289 SR
Queue Stats
105W - 83L
1,404 Elo+
Solo
Guan Yu
Guan Yu
ybakura
Guan Yu
Level 6
God Stats
1W - 2L
1,232 SR
Queue Stats
62W - 50L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BAGSMG8
Sobek
15
1 / 8 / 0
9,058
906
4,908
30,177
26,486
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
BloxPirate
Cthulhu
15
1 / 18 / 2
8,772
877
9,081
28,566
10,867
Jormungandr
HENNYCONREDB
Jormungandr
15
0 / 9 / 2
8,164
816
10,243
14,800
15,173
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 7 / 1
8,765
877
4,896
13,864
4,329
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 10 / 3
9,466
947
20,832
14,308
3,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 23
11,112
1,111
16,465
10,587
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Krshi
Nu Wa
19
10 / 1 / 26
12,318
1,232
20,711
8,822
3,574
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 15
9,966
997
7,821
10,467
3,888
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
xZINUMx
Anhur
20
19 / 0 / 24
12,446
1,245
37,350
15,289
6,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
ybakura
Guan Yu
18
7 / 0 / 25
11,664
1,166
7,222
10,448
9,578
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
164
4
Kills
51
52
Deaths
4
8
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Sobek
BAGSMG8
Sobek
1
8
0
0.13
W
9
1
23
20.5
L
Cthulhu
BloxPirate
Cthulhu
1
18
2
0.11
L
Jormungandr
HENNYCONREDB
Jormungandr
0
9
2
0.11
W
Nu Wa
Krshi
Nu Wa
10
1
26
23
L
1
7
1
0.21
W
6
2
15
6.75
L
1
10
3
0.25
W
Anhur
xZINUMx
Anhur
19
0
24
31
W
Guan Yu
ybakura
Guan Yu
7
0
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,960
Damage
89,569
101,715
Taken
55,613
60,664
Mitigated
26,918
6,242
Healing
28,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BAGSMG8
Sobek
4,908
253
437
4,149
30,177
26,486
0
12,596
17,581
25,483
0
W
16,465
1,996
3,970
5,461
10,587
3,876
0
7,107
3,480
44,522
0
L
Cthulhu
BloxPirate
Cthulhu
9,081
574
156
0
28,566
10,867
0
7,803
20,763
22,244
0
L
Jormungandr
HENNYCONREDB
Jormungandr
10,243
3,028
0
0
14,800
15,173
0
5,669
9,131
24,812
0
W
Nu Wa
Krshi
Nu Wa
20,711
7,828
482
2,528
8,822
3,574
0
6,716
2,106
51,334
0
L
4,896
1,360
0
862
13,864
4,329
0
6,268
7,596
0
15,073
W
7,821
7,140
0
2,391
10,467
3,888
0
8,814
1,653
0
12,564
L
20,832
2,485
0
638
14,308
3,809
0
4,840
9,468
56,699
0
W
Anhur
xZINUMx
Anhur
37,350
27,377
0
2,955
15,289
6,002
0
13,076
2,213
0
45,849
W
Guan Yu
ybakura
Guan Yu
7,222
2,352
4,899
5,619
10,448
9,578
0
9,351
1,097
0
10,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,225
Gold Earned
57,506
194
Minions Killed
175
3
Camps Cleared
6
813,304
Distance Traveled
838,442
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,058
906
31
3
1
143,156
0
W
Chang'e
11,112
1,111
69
7
3
192,090
1
L
Cthulhu
8,772
877
29
3
0
166,325
0
L
Jormungandr
8,164
816
21
2
0
162,690
0
W
Nu Wa
12,318
1,232
69
7
0
154,666
3
L
Nemesis
8,765
877
20
2
1
186,645
0
W
Arachne
9,966
997
14
1
3
122,578
0
L
Zeus
9,466
947
93
9
1
154,488
1
W
Anhur
12,446
1,245
17
2
0
170,025
0
W
Guan Yu
11,664
1,166
6
1
0
199,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role