Player Matchup

Medusa
Medusa
 
Medusa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DoubleB43
Bastet
Level 80
God Stats
1W - 1L
1,302 SR
Queue Stats
34W - 21L
1,519 Elo+
Party 1
Achilles
Achilles
PainballPilot41
Achilles
Level 23
God Stats
1W - 0L
1,102 SR
Queue Stats
3W - 0L
1,690 Elo+
Party 1
Nox
Nox
Unlucky Italian
Nox
Level 54
God Stats
3W - 1L
1,278 SR
Queue Stats
12W - 12L
1,395 Elo+
Party 1
Bacchus
Bacchus
Videobakermaker
Bacchus
Level 83
God Stats
1W - 5L
1,163 SR
Queue Stats
128W - 131L
1,449 Elo+
Solo
Team Averages
Level 64
1,269 SR
1,511 Elo+

VS

Team Averages
Level 79
1,361 SR
1,442 Elo+
Fenrir
Fenrir
Boogyboi98
Fenrir
Level 44
God Stats
47W - 41L
1,507 SR
Queue Stats
143W - 133L
1,480 Elo+
Party 3
Neith
Neith
Gyda21Bjorn
Neith
Level 28
God Stats
73W - 75L
1,482 SR
Queue Stats
149W - 138L
1,457 Elo+
Party 3
Chaac
Chaac
Jusdatkiid
Chaac
Level 83
God Stats
4W - 4L
1,443 SR
Queue Stats
83W - 100L
1,412 Elo+
Party 2
Discordia
Discordia
MurderGuru
Discordia
Level 141
God Stats
20W - 16L
1,307 SR
Queue Stats
209W - 215L
1,417 Elo+
Solo
Hercules
Hercules
YaBoiKhep
Hercules
Level 101
God Stats
0W - 3L
1,065 SR
Queue Stats
96W - 99L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 3 / 10
11,115
926
16,519
12,592
4,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
DoubleB43
Bastet
18
10 / 4 / 12
12,737
1,061
17,609
13,065
3,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
19
3 / 4 / 18
11,704
975
12,288
18,849
18,675
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 2 / 10
11,892
991
14,285
10,919
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 14
12,031
1,003
12,036
14,927
18,135
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

194

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boogyboi98
Fenrir
17
4 / 9 / 5
10,965
914
11,042
20,151
7,068
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 7 / 11
11,786
982
10,653
12,598
4,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
18
3 / 5 / 7
12,072
1,006
12,255
15,836
14,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
MurderGuru
Discordia
18
3 / 1 / 9
11,466
956
17,453
7,117
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
YaBoiKhep
Hercules
18
4 / 5 / 8
11,732
978
13,592
23,711
13,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
57
27
Kills
17
17
Deaths
27
64
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
3
10
2.67
L
Fenrir
Boogyboi98
Fenrir
4
9
5
0.72
W
Bastet
DoubleB43
Bastet
10
4
12
4
L
3
7
11
1.21
L
Chaac
3
5
7
1.3
L
Discordia
MurderGuru
Discordia
3
1
9
7.5
W
Achilles
3
4
18
3
W
6
2
10
5.5
W
5
4
14
3
L
Hercules
YaBoiKhep
Hercules
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,737
Damage
64,995
70,352
Taken
79,413
48,979
Mitigated
41,624
5,726
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,519
5,546
0
798
12,592
4,529
0
1,960
10,224
0
45,052
L
Fenrir
Boogyboi98
Fenrir
11,042
2,593
0
232
20,151
7,068
0
6,925
12,925
0
15,439
W
Bastet
DoubleB43
Bastet
17,609
5,190
0
0
13,065
3,962
0
3,145
9,584
0
25,885
L
10,653
6,908
0
1,001
12,598
4,533
0
4,626
7,893
0
30,715
L
Chaac
12,255
3,130
0
3,933
15,836
14,131
0
5,766
9,882
0
34,887
L
Discordia
MurderGuru
Discordia
17,453
380
550
590
7,117
2,277
0
1,140
5,969
33,280
0
W
Achilles
12,288
1,526
0
2,106
18,849
18,675
0
4,801
13,006
0
25,233
W
14,285
483
0
1,108
10,919
3,678
0
2,077
8,437
35,458
0
W
12,036
1,426
959
755
14,927
18,135
0
3,890
10,368
23,753
0
L
Hercules
YaBoiKhep
Hercules
13,592
3,722
0
4,982
23,711
13,615
0
7,135
16,423
0
32,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,479
Gold Earned
58,021
196
Minions Killed
204
4
Camps Cleared
5
1,113,254
Distance Traveled
1,090,118
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,115
926
62
5
0
201,638
0
L
Fenrir
10,965
914
13
1
1
225,481
0
W
Bastet
12,737
1,061
22
2
1
213,596
0
L
Neith
11,786
982
52
4
1
183,703
0
L
Chaac
12,072
1,006
56
5
3
230,068
3
L
Discordia
11,466
956
38
3
0
226,824
0
W
Achilles
11,704
975
25
2
1
238,610
1
W
Nox
11,892
991
54
5
2
211,661
2
W
Bacchus
12,031
1,003
33
3
0
247,749
1
L
Hercules
11,732
978
45
4
0
224,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role