Player Matchup

Kukulkan
Kukulkan
Ahhkward
Kukulkan
Level 156
God Stats
1W - 9L
1,268 SR
Queue Stats
382W - 472L
1,515 Elo+
Party 1
Ullr
Ullr
RIP Yondu
Ullr
Level 156
God Stats
33W - 49L
1,441 SR
Queue Stats
377W - 470L
1,515 Elo+
Party 1
Geb
Geb
jonripper82
Geb
Level 124
God Stats
8W - 8L
1,657 SR
Queue Stats
171W - 183L
1,597 Elo+
Solo
Team Averages
Level 145
1,455 SR
1,543 Elo+

VS

Team Averages
Level 127
1,680 SR
1,554 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChequeMeh
Sol
Level 123
God Stats
1W - 0L
1,837 SR
Queue Stats
83W - 60L
1,621 Elo+
Solo
Hun Batz
Hun Batz
Xj109
Hun Batz
Level 103
God Stats
2W - 0L
1,702 SR
Queue Stats
29W - 25L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ahhkward
Kukulkan
12
2 / 3 / 2
7,748
646
8,844
7,423
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
11
1 / 2 / 3
7,570
631
6,032
6,553
2,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 3
8,108
676
7,518
11,669
12,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 1 / 3
8,054
671
4,930
11,518
8,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 0 / 1
8,223
685
8,597
11,818
4,200
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Xj109
Hun Batz
12
1 / 3 / 4
7,821
652
6,663
10,249
3,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
4
Kills
6
6
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
3
3.5
L
Kukulkan
Ahhkward
Kukulkan
2
3
2
1
W
3
0
1
3.5
L
Ullr
1
2
3
1.25
W
Hun Batz
Xj109
Hun Batz
1
3
4
1
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,394
Damage
20,190
25,645
Taken
33,585
16,951
Mitigated
16,149
7,442
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,930
295
0
3,759
11,518
8,294
0
4,250
7,268
13,741
0
L
Kukulkan
Ahhkward
Kukulkan
8,844
1,147
0
2,425
7,423
2,428
0
3,718
3,369
32,413
0
W
8,597
2,775
0
7,458
11,818
4,200
580
6,154
5,664
43,010
0
L
Ullr
6,032
1,294
0
730
6,553
2,397
32
3,825
2,569
0
27,191
W
Hun Batz
Xj109
Hun Batz
6,663
1,045
0
174
10,249
3,655
0
6,548
3,701
0
29,540
L
7,518
638
0
4,287
11,669
12,126
0
5,518
5,844
15,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,426
Gold Earned
24,098
131
Minions Killed
147
7
Camps Cleared
5
705,223
Distance Traveled
725,870
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,054
671
14
1
0
219,980
1
L
Kukulkan
7,748
646
60
5
3
222,577
5
W
Sol
8,223
685
76
6
2
243,485
2
L
Ullr
7,570
631
57
5
3
236,956
1
W
Hun Batz
7,821
652
57
5
3
262,405
3
L
Geb
8,108
676
14
1
1
245,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role