Player Matchup

Nu Wa
Nu Wa
DadBodTheGod
Nu Wa
Level 111
God Stats
1W - 2L
1,736 SR
Queue Stats
33W - 30L
1,491 Elo+
Party 1
Athena
Athena
El_TitePR
Athena
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,475 Elo+
Party 2
Artemis
Artemis
Kiritoyea
Artemis
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,267 Elo+
Party 2
Hera
Hera
NarwhalFetish
Hera
Level 22
God Stats
5W - 7L
1,487 SR
Queue Stats
24W - 25L
1,424 Elo+
Party 1
Ravana
Ravana
SupaLungs
Ravana
Level 27
God Stats
2W - 6L
1,443 SR
Queue Stats
48W - 50L
1,513 Elo+
Party 1
Team Averages
Level 53
1,533 SR
1,434 Elo+

VS

Team Averages
Level 74
1,538 SR
1,491 Elo+
Vulcan
Vulcan
Fire_King7001
Vulcan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 190L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
HaleDr flames
Gilgamesh
Level 42
God Stats
9W - 6L
1,582 SR
Queue Stats
126W - 136L
1,428 Elo+
Party 3
Olorun
Olorun
TestingTesti
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 169L
1,620 Elo+
Party 3
Sylvanus
Sylvanus
l Garnett l
Sylvanus
Level 119
God Stats
2W - 1L
1,605 SR
Queue Stats
71W - 56L
1,580 Elo+
Party 3
Ganesha
Ganesha
lDxrkQueenl
Ganesha
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,552
555
6,143
5,144
1,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
El_TitePR
Athena
7
1 / 4 / 2
4,714
471
3,669
8,808
5,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Kiritoyea
Artemis
9
1 / 3 / 0
5,338
534
2,180
4,141
959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 4 / 1
4,206
421
3,611
5,113
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ravana
SupaLungs
Ravana
8
4 / 2 / 0
5,475
548
3,329
5,943
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 7
5,332
533
4,408
4,893
1,590
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
HaleDr flames
Gilgamesh
8
3 / 2 / 1
5,299
530
2,628
4,651
1,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
10
3 / 2 / 2
5,834
583
2,594
6,506
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
l Garnett l
Sylvanus
10
8 / 1 / 1
6,460
646
7,338
6,241
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
lDxrkQueenl
Ganesha
9
0 / 2 / 11
5,504
550
3,175
7,275
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
16
16
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Athena
El_TitePR
Athena
1
4
2
0.5
W
2
1
7
5.5
W
Gilgamesh
HaleDr flames
Gilgamesh
3
2
1
1.75
L
Artemis
Kiritoyea
Artemis
1
3
0
0.33
L
1
4
1
0.38
L
Ravana
SupaLungs
Ravana
4
2
0
2
W
Olorun
3
2
2
2
W
Sylvanus
l Garnett l
Sylvanus
8
1
1
8.5
W
Ganesha
lDxrkQueenl
Ganesha
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,932
Damage
20,143
29,149
Taken
29,566
11,032
Mitigated
10,644
6,209
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,143
930
0
510
5,144
1,436
114
2,075
3,069
26,922
0
L
Athena
El_TitePR
Athena
3,669
1,183
0
1,240
8,808
5,657
0
4,359
4,449
15,414
0
W
4,408
1,079
0
665
4,893
1,590
0
2,389
2,418
18,026
0
W
Gilgamesh
HaleDr flames
Gilgamesh
2,628
461
0
156
4,651
1,954
252
2,000
2,651
0
16,151
L
Artemis
Kiritoyea
Artemis
2,180
517
269
870
4,141
959
495
2,177
1,964
0
26,138
L
3,611
744
0
898
5,113
1,285
0
3,967
1,146
12,259
0
L
Ravana
SupaLungs
Ravana
3,329
649
0
2,422
5,943
1,695
0
3,729
2,214
0
14,616
W
Olorun
2,594
1,058
136
2,080
6,506
2,314
782
2,064
4,442
28,468
5,157
W
Sylvanus
l Garnett l
Sylvanus
7,338
2,258
946
2,119
6,241
2,386
210
4,003
2,114
23,472
4,514
W
Ganesha
lDxrkQueenl
Ganesha
3,175
512
0
2,824
7,275
2,400
0
2,575
4,518
20,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
28,429
180
Minions Killed
225
0
Camps Cleared
0
876,222
Distance Traveled
943,332
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,552
555
55
6
0
167,378
0
L
Athena
4,714
471
24
2
0
181,111
0
W
Vulcan
5,332
533
28
3
0
194,555
4
W
Gilgamesh
5,299
530
35
4
0
197,634
0
L
Artemis
5,338
534
54
5
0
176,638
3
L
Hera
4,206
421
13
1
0
157,982
4
L
Ravana
5,475
548
34
3
0
193,113
2
W
Olorun
5,834
583
69
7
0
178,032
2
W
Sylvanus
6,460
646
61
6
0
173,381
1
W
Ganesha
5,504
550
32
3
0
199,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role