Player Matchup

Tiamat
Tiamat
Odakhi
Tiamat
Level 57
God Stats
8W - 5L
1,572 SR
Queue Stats
37W - 50L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
RustySh4ckl3ford
Kukulkan
Level 8
God Stats
0W - 1L
1,296 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Neith
Neith
matheusjmaia
Neith
Level 28
God Stats
11W - 13L
1,408 SR
Queue Stats
110W - 133L
1,343 Elo+
Solo
Team Averages
Level 31
1,426 SR
1,389 Elo+

VS

Team Averages
Level 53
1,469 SR
1,416 Elo+
Da Ji
Da Ji
TAR0MILKTEA
Da Ji
Level 126
God Stats
2W - 1L
1,539 SR
Queue Stats
62W - 63L
1,434 Elo+
Party 2
Achilles
Achilles
WontonSoop404
Achilles
Level 9
God Stats
1W - 1L
1,288 SR
Queue Stats
107W - 115L
1,340 Elo+
Solo
Fenrir
Fenrir
adamdrip
Fenrir
Level 25
God Stats
15W - 12L
1,581 SR
Queue Stats
47W - 50L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Odakhi
Tiamat
15
6 / 8 / 3
12,469
623
18,824
14,224
10,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 12 / 2
10,801
540
7,790
14,157
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 9 / 5
13,600
680
16,183
16,048
5,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 4 / 9
15,102
755
22,736
20,189
8,526
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
WontonSoop404
Achilles
18
7 / 3 / 17
13,890
695
14,186
24,230
33,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
adamdrip
Fenrir
16
6 / 3 / 12
13,087
654
4,388
14,229
5,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
10
Kills
29
29
Deaths
10
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Odakhi
Tiamat
6
8
3
0.94
L
0
12
2
0.08
W
16
4
9
5.13
W
Achilles
WontonSoop404
Achilles
7
3
17
5.17
W
Fenrir
adamdrip
Fenrir
6
3
12
4
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,797
Damage
41,310
44,429
Taken
58,648
20,508
Mitigated
48,122
4,569
Healing
17,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Odakhi
Tiamat
18,824
1,425
0
1,629
14,224
10,224
72
30
13,732
39,533
0
L
7,790
1,283
0
494
14,157
4,925
168
0
13,657
34,515
0
W
22,736
8,941
0
7,523
20,189
8,526
102
8,102
11,527
0
69,086
W
Achilles
WontonSoop404
Achilles
14,186
2,972
1,150
6,269
24,230
33,844
81
10,325
12,722
0
32,992
W
Fenrir
adamdrip
Fenrir
4,388
466
0
2,116
14,229
5,752
1,577
6,655
7,169
0
32,320
L
16,183
5,144
0
2,446
16,048
5,359
368
257
15,354
0
36,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,870
Gold Earned
42,079
187
Minions Killed
179
6
Camps Cleared
9
944,131
Distance Traveled
1,124,675
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,469
623
48
2
2
350,900
6
L
Kukulkan
10,801
540
81
4
1
285,406
0
W
Da Ji
15,102
755
80
4
4
352,236
2
W
Achilles
13,890
695
30
2
0
387,860
3
W
Fenrir
13,087
654
69
3
5
384,579
0
L
Neith
13,600
680
58
3
3
307,825
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role