Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AtomicSpyder609
Ymir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 121L
1,437 Elo+
Party 1
Osiris
Osiris
Hdiaz2324
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 16L
1,649 Elo+
Party 2
Nu Wa
Nu Wa
Matrukx
Nu Wa
Level 83
God Stats
6W - 4L
1,762 SR
Queue Stats
59W - 47L
1,586 Elo+
Party 2
Team Averages
Level 78
1,552 SR
1,534 Elo+

VS

Team Averages
Level 99
1,669 SR
1,557 Elo+
Athena
Athena
V-ToxicGamer29
Athena
Level 142
God Stats
24W - 7L
1,783 SR
Queue Stats
841W - 727L
1,553 Elo+
Party 3
Chaac
Chaac
defensa-sorda2
Chaac
Level 125
God Stats
140W - 84L
1,669 SR
Queue Stats
760W - 653L
1,650 Elo+
Party 3
Cernunnos
Cernunnos
ggdiamons
Cernunnos
Level 29
God Stats
19W - 8L
1,745 SR
Queue Stats
472W - 393L
1,526 Elo+
Party 3
He Bo
He Bo
oOTheRockStarOo
He Bo
Level 156
God Stats
10W - 8L
1,591 SR
Queue Stats
992W - 822L
1,592 Elo+
Party 3
Nike
Nike
shipsmaster09
Nike
Level 45
God Stats
14W - 3L
1,557 SR
Queue Stats
284W - 272L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 2 / 4
8,843
590
7,020
12,927
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
 
Charybdis
14
4 / 2 / 0
8,493
566
8,531
11,057
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 8 / 3
6,306
420
3,483
15,577
12,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
Hdiaz2324
Osiris
13
2 / 3 / 1
7,950
530
6,270
12,787
9,878
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Matrukx
Nu Wa
12
0 / 5 / 3
7,636
509
7,986
8,278
2,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
8,242
549
5,894
13,796
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 1 / 2
9,201
613
11,504
10,144
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
ggdiamons
Cernunnos
14
6 / 2 / 6
9,096
606
12,467
10,490
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
2 / 4 / 3
8,460
564
5,878
8,811
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 2
7,891
526
8,645
10,245
6,857
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
20
20
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
2
4
3
L
Charybdis
 
Charybdis
4
2
0
2
L
0
8
3
0.19
L
Osiris
Hdiaz2324
Osiris
2
3
1
0.83
L
Nu Wa
Matrukx
Nu Wa
0
5
3
0.3
W
2
1
11
7.5
W
9
1
2
10
W
Cernunnos
ggdiamons
Cernunnos
6
2
6
4.5
W
2
4
3
0.88
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,290
Damage
44,388
60,626
Taken
53,486
33,040
Mitigated
31,302
15,594
Healing
16,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,020
2,385
54
6,973
12,927
4,447
0
3,398
9,353
0
61,714
L
Charybdis
 
Charybdis
8,531
5,127
0
3,740
11,057
3,642
0
1,312
9,745
0
49,069
L
3,483
1,302
178
2,643
15,577
12,735
56
3,546
12,031
14,487
0
L
Osiris
Hdiaz2324
Osiris
6,270
1,990
0
1,395
12,787
9,878
0
1,851
10,100
6,356
36,114
L
Nu Wa
Matrukx
Nu Wa
7,986
1,904
0
611
8,278
2,338
0
2,917
5,163
51,938
0
W
5,894
1,922
0
2,986
13,796
11,996
38
3,212
10,584
18,132
0
W
11,504
1,889
0
5,614
10,144
6,280
74
2,788
7,356
0
67,670
W
Cernunnos
ggdiamons
Cernunnos
12,467
6,832
0
5,352
10,490
3,540
0
2,107
8,383
0
61,972
W
5,878
89
0
1,296
8,811
2,629
0
2,983
5,828
66,764
0
W
8,645
1,513
0
1,537
10,245
6,857
297
1,873
8,372
6,384
38,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,228
Gold Earned
42,890
415
Minions Killed
455
0
Camps Cleared
0
1,452,299
Distance Traveled
1,450,578
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,843
590
114
8
0
313,711
1
L
Charybdis
8,493
566
91
6
0
272,795
6
L
Ymir
6,306
420
21
1
0
256,172
0
L
Osiris
7,950
530
90
6
0
313,537
2
L
Nu Wa
7,636
509
99
7
0
296,084
5
W
Athena
8,242
549
27
2
0
292,099
7
W
Chaac
9,201
613
113
8
0
351,527
2
W
Cernunnos
9,096
606
98
7
0
239,300
8
W
He Bo
8,460
564
133
9
0
295,985
6
W
Nike
7,891
526
84
6
0
271,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role