Player Matchup

Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
FN Unruly
Tiamat
Level 160
God Stats
24W - 21L
1,579 SR
Queue Stats
1,049W - 556L
1,847 Elo+
Party 1
Chiron
Chiron
Libera Animam
Chiron
Level 149
God Stats
7W - 7L
1,644 SR
Queue Stats
269W - 254L
1,554 Elo+
Party 1
Team Averages
Level 152
1,574 SR
1,634 Elo+

VS

Team Averages
Level 126
1,562 SR
1,505 Elo+
Baron Samedi
Baron Samedi
Demon_Lord_KFC
Baron Samedi
Level 148
God Stats
20W - 14L
1,515 SR
Queue Stats
154W - 178L
1,459 Elo+
Party 2
Terra
Terra
OshunSaninHero
Terra
Level 141
God Stats
4W - 1L
1,702 SR
Queue Stats
66W - 74L
1,517 Elo+
Party 2
Hou Yi
Hou Yi
zddenny
Hou Yi
Level 88
God Stats
11W - 7L
1,469 SR
Queue Stats
54W - 50L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 7 / 6
8,869
554
3,969
16,123
15,299
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
FN Unruly
Tiamat
15
8 / 6 / 2
11,430
714
16,789
17,469
16,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 7
10,452
653
11,077
11,891
4,146
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Demon_Lord_KFC
Baron Samedi
14
3 / 4 / 13
11,107
694
10,801
13,730
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 11
10,772
673
11,472
17,798
12,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
zddenny
Hou Yi
16
11 / 3 / 7
12,788
799
16,255
14,687
5,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
11
Kills
18
18
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
7
6
0.43
W
Baron Samedi
Demon_Lord_KFC
Baron Samedi
3
4
13
2.38
L
Tiamat
FN Unruly
Tiamat
8
6
2
1.5
L
3
5
7
1.3
W
4
5
11
1.9
W
Hou Yi
zddenny
Hou Yi
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,835
Damage
38,528
45,483
Taken
46,215
36,183
Mitigated
24,715
13,284
Healing
18,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,969
35
600
1,059
16,123
15,299
75
7,537
8,137
15,377
0
W
Baron Samedi
Demon_Lord_KFC
Baron Samedi
10,801
838
2,833
3,097
13,730
6,498
408
6,646
6,497
38,061
0
L
Tiamat
FN Unruly
Tiamat
16,789
1,202
0
7,093
17,469
16,738
88
7,147
9,872
51,623
0
L
11,077
6,219
792
3,740
11,891
4,146
1,272
6,461
4,964
0
29,890
W
11,472
818
5,744
4,878
17,798
12,481
353
6,865
10,272
20,673
0
W
Hou Yi
zddenny
Hou Yi
16,255
7,651
0
1,759
14,687
5,736
1,926
5,872
8,343
0
55,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,751
Gold Earned
34,667
153
Minions Killed
194
8
Camps Cleared
4
781,645
Distance Traveled
829,265
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,869
554
22
1
1
263,381
0
W
Baron Samedi
11,107
694
56
4
2
258,424
1
L
Tiamat
11,430
714
93
6
7
260,836
5
L
Chiron
10,452
653
38
2
0
257,428
0
W
Terra
10,772
673
35
2
1
299,113
2
W
Hou Yi
12,788
799
103
6
1
271,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role