Player Matchup

Chang'e
Chang'e
Deamonbalz
Chang'e
Level 107
God Stats
6W - 7L
1,543 SR
Queue Stats
89W - 126L
1,410 Elo+
Party 1
Pele
Pele
Ssational
Pele
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Heimdallr
Heimdallr
WolfsBloodPrime
Heimdallr
Level 84
God Stats
9W - 6L
1,513 SR
Queue Stats
45W - 75L
1,382 Elo+
Party 1
Team Averages
Level 83
1,519 SR
1,498 Elo+

VS

Team Averages
Level 115
1,524 SR
1,507 Elo+
Terra
Terra
Hits Wax
Terra
Level 133
God Stats
15W - 17L
1,469 SR
Queue Stats
633W - 737L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
Skeedeedee
Baron Samedi
Level 86
God Stats
6W - 7L
1,558 SR
Queue Stats
85W - 68L
1,524 Elo+
Solo
Medusa
Medusa
frightfuldevil
Medusa
Level 127
God Stats
30W - 22L
1,546 SR
Queue Stats
108W - 102L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deamonbalz
Chang'e
15
1 / 6 / 3
11,875
565
10,806
17,265
7,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
3 / 10 / 4
13,045
621
18,463
21,792
6,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
WolfsBloodPrime
Heimdallr
16
3 / 4 / 4
12,911
615
11,250
17,752
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hits Wax
Terra
16
4 / 2 / 14
13,251
631
7,760
25,396
30,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Skeedeedee
Baron Samedi
17
4 / 2 / 16
13,323
634
23,932
17,458
7,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 3 / 8
14,706
700
15,440
17,540
7,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
20
20
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Deamonbalz
Chang'e
1
6
3
0.42
W
Terra
Hits Wax
Terra
4
2
14
5.5
W
Baron Samedi
Skeedeedee
Baron Samedi
4
2
16
6
L
Pele
3
10
4
0.5
L
Heimdallr
WolfsBloodPrime
Heimdallr
3
4
4
1.25
W
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,519
Damage
47,132
56,809
Taken
60,394
21,885
Mitigated
44,694
17,070
Healing
25,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Deamonbalz
Chang'e
10,806
376
2,920
7,103
17,265
7,859
623
12,247
5,018
57,022
0
W
Terra
Hits Wax
Terra
7,760
532
3,302
8,372
25,396
30,044
192
5,637
19,759
20,591
0
W
Baron Samedi
Skeedeedee
Baron Samedi
23,932
1,225
4,118
7,530
17,458
7,553
756
3,215
14,228
70,354
0
L
Pele
18,463
3,008
0
1,972
21,792
6,948
1,189
10,137
11,655
0
49,123
L
Heimdallr
WolfsBloodPrime
Heimdallr
11,250
2,951
0
5,075
17,752
7,078
1,422
10,811
6,941
0
55,015
W
15,440
7,101
0
1,843
17,540
7,097
2,907
2,526
15,014
0
70,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
41,280
214
Minions Killed
233
9
Camps Cleared
7
1,101,859
Distance Traveled
1,193,036
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,875
565
73
3
6
362,910
9
W
Terra
13,251
631
20
1
1
398,340
1
W
Baron Samedi
13,323
634
108
5
1
426,294
2
L
Pele
13,045
621
45
2
1
372,245
6
L
Heimdallr
12,911
615
96
5
2
366,704
1
W
Medusa
14,706
700
105
5
5
368,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role