Player Matchup

Fenrir
Fenrir
AtinyCactus04
Fenrir
Level 42
God Stats
25W - 20L
1,538 SR
Queue Stats
47W - 41L
1,499 Elo+
Party 3
Nemesis
Nemesis
DxrkTsunade
Nemesis
Level 45
God Stats
0W - 2L
1,293 SR
Queue Stats
5W - 11L
1,259 Elo+
Party 1
Baba Yaga
Baba Yaga
M A j 8 N X
Baba Yaga
Level 66
God Stats
0W - 1L
1,585 SR
Queue Stats
1W - 6L
1,261 Elo+
Party 1
Odin
Odin
RebuiltCheetah6
Odin
Level 64
God Stats
6W - 5L
1,628 SR
Queue Stats
77W - 80L
1,430 Elo+
Party 3
Tyr
Tyr
xI iFuZeD Ix
Tyr
Level 95
God Stats
3W - 1L
1,800 SR
Queue Stats
82W - 83L
1,469 Elo+
Solo
Team Averages
Level 62
1,569 SR
1,384 Elo+

VS

Team Averages
Level 73
1,497 SR
1,458 Elo+
Vulcan
Vulcan
DaSauuce
Vulcan
Level 67
God Stats
3W - 3L
1,286 SR
Queue Stats
85W - 84L
1,447 Elo+
Party 2
Neith
Neith
GhostHunter1987
Neith
Level 46
God Stats
7W - 6L
1,531 SR
Queue Stats
295W - 286L
1,469 Elo+
Solo
Odin
Odin
Lymeish
Odin
Level 64
God Stats
39W - 30L
1,596 SR
Queue Stats
92W - 102L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
iMESA
Cthulhu
Level 102
God Stats
5W - 4L
1,507 SR
Queue Stats
426W - 412L
1,523 Elo+
Party 2
Cabrakan
Cabrakan
rockhead85
Cabrakan
Level 86
God Stats
121W - 76L
1,563 SR
Queue Stats
928W - 972L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 6
13,968
931
12,639
17,065
9,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
DxrkTsunade
Nemesis
20
2 / 7 / 12
13,362
891
14,838
33,636
14,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
M A j 8 N X
Baba Yaga
20
7 / 7 / 9
15,246
1,016
34,348
30,578
13,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 6 / 14
14,309
954
17,570
23,303
28,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 9 / 13
14,773
985
13,063
33,238
24,677
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DaSauuce
Vulcan
20
5 / 5 / 20
15,195
1,013
31,607
14,343
6,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 1 / 15
15,651
1,043
27,269
12,731
5,287
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Lymeish
Odin
20
4 / 6 / 18
13,776
918
20,460
18,488
13,110
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
iMESA
Cthulhu
20
6 / 2 / 21
15,539
1,036
24,409
26,128
22,052
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
rockhead85
Cabrakan
20
8 / 9 / 14
15,204
1,014
24,664
29,878
44,448
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
121
23
Kills
33
33
Deaths
23
54
Assists
88
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
W
Vulcan
DaSauuce
Vulcan
5
5
20
3
L
Nemesis
DxrkTsunade
Nemesis
2
7
12
1.14
W
10
1
15
17.5
W
Odin
Lymeish
Odin
4
6
18
2.17
L
Baba Yaga
M A j 8 N X
Baba Yaga
7
7
9
1.64
L
3
6
14
1.67
W
Cthulhu
iMESA
Cthulhu
6
2
21
8.25
W
Cabrakan
rockhead85
Cabrakan
8
9
14
1.67
L
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,458
Damage
128,409
137,820
Taken
101,568
91,402
Mitigated
91,219
17,586
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,639
3,195
0
3,170
17,065
9,275
0
9,053
8,012
0
21,508
W
Vulcan
DaSauuce
Vulcan
31,607
12,235
0
264
14,343
6,322
0
5,422
8,921
62,255
0
L
Nemesis
DxrkTsunade
Nemesis
14,838
5,917
0
6,120
33,636
14,923
0
20,435
13,201
0
45,297
W
27,269
18,865
0
3,344
12,731
5,287
0
5,873
6,858
0
56,956
W
Odin
Lymeish
Odin
20,460
2,435
0
0
18,488
13,110
0
4,608
13,880
0
33,147
L
Baba Yaga
M A j 8 N X
Baba Yaga
34,348
1,290
98
5,520
30,578
13,672
0
16,628
13,950
81,059
0
L
17,570
1,855
0
0
23,303
28,855
0
13,578
9,725
0
42,139
W
Cthulhu
iMESA
Cthulhu
24,409
1,428
1,885
9,751
26,128
22,052
0
9,388
16,740
49,598
0
W
Cabrakan
rockhead85
Cabrakan
24,664
1,840
617
905
29,878
44,448
0
11,070
18,732
40,815
0
L
13,063
1,317
209
2,469
33,238
24,677
0
20,986
12,252
5,953
25,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,658
Gold Earned
75,365
260
Minions Killed
268
13
Camps Cleared
5
1,536,343
Distance Traveled
1,392,498
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,968
931
14
1
4
283,914
2
W
Vulcan
15,195
1,013
98
7
3
301,327
0
L
Nemesis
13,362
891
52
3
0
332,719
2
W
Neith
15,651
1,043
69
5
1
280,527
0
W
Odin
13,776
918
21
1
0
266,630
0
L
Baba Yaga
15,246
1,016
118
8
1
318,090
0
L
Odin
14,309
954
46
3
6
306,197
0
W
Cthulhu
15,539
1,036
44
3
1
301,064
0
W
Cabrakan
15,204
1,014
36
2
0
242,950
0
L
Tyr
14,773
985
30
2
2
295,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role