Player Matchup

Pele
Pele
HOLYMOLYEGRET59
Pele
Level 29
God Stats
17W - 10L
1,437 SR
Queue Stats
39W - 30L
1,048 Elo+
Solo
Mercury
Mercury
Patolumbre05
Mercury
Level 24
God Stats
12W - 14L
1,294 SR
Queue Stats
14W - 16L
1,341 Elo+
Party 1
Anubis
Anubis
Saladasking40
Anubis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 107L
1,342 Elo+
Party 1
Neith
Neith
cxTriwaifi012
Neith
Level 34
God Stats
2W - 1L
1,325 SR
Queue Stats
77W - 79L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
gsaaantos468
Danzaburou
Level 23
God Stats
12W - 17L
1,346 SR
Queue Stats
18W - 32L
1,233 Elo+
Solo
Team Averages
Level 27
1,380 SR
1,269 Elo+

VS

Team Averages
Level 18
1,359 SR
1,303 Elo+
Nemesis
Nemesis
NAP10RSK1
Nemesis
Level 16
God Stats
8W - 12L
1,271 SR
Queue Stats
37W - 45L
1,159 Elo+
Solo
Ao Kuang
Ao Kuang
ShawnGonSavagee
Ao Kuang
Level 28
God Stats
2W - 8L
1,023 SR
Queue Stats
137W - 167L
1,254 Elo+
Solo
Kukulkan
Kukulkan
Tenkara
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
pakunoduh4008
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 144L
1,310 Elo+
Solo
Susano
Susano
russao_sr32
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 4
9,017
601
11,891
8,066
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Patolumbre05
Mercury
14
3 / 1 / 2
8,960
597
3,470
5,095
1,913
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 0 / 4
8,807
587
4,989
3,457
1,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 1
7,846
523
2,727
4,513
1,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
gsaaantos468
Danzaburou
12
2 / 3 / 4
7,837
522
4,915
8,339
2,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NAP10RSK1
Nemesis
9
5 / 5 / 0
6,953
464
4,557
10,116
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
2
0 / 1 / 0
4,372
291
150
1,329
569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Kukulkan
Tenkara
Kukulkan
8
0 / 5 / 0
5,413
361
903
6,426
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
7
0 / 7 / 3
5,692
379
3,407
14,116
11,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
8
1 / 7 / 1
5,785
386
1,515
7,803
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
25
Kills
6
6
Deaths
25
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
L
Nemesis
NAP10RSK1
Nemesis
5
5
0
1
W
Mercury
Patolumbre05
Mercury
3
1
2
4
W
4
0
4
6
L
Ao Kuang
0
1
0
0
L
Kukulkan
Tenkara
Kukulkan
0
5
0
0
W
4
1
1
4.5
W
Danzaburou
gsaaantos468
Danzaburou
2
3
4
1.33
L
Cthulhu
0
7
3
0.21
L
Susano
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,992
Damage
10,532
29,470
Taken
39,790
9,827
Mitigated
18,458
10,137
Healing
2,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,891
3,195
0
3,940
8,066
2,331
0
1,217
6,849
0
37,509
L
Nemesis
NAP10RSK1
Nemesis
4,557
2,952
95
672
10,116
3,114
0
1,280
8,836
0
23,828
W
Mercury
Patolumbre05
Mercury
3,470
2,311
0
1,460
5,095
1,913
3,748
1,245
3,810
0
40,762
W
4,989
483
0
1,799
3,457
1,245
1,827
347
3,070
35,463
0
L
Ao Kuang
150
150
0
540
1,329
569
0
0
1,329
2,235
0
L
Kukulkan
Tenkara
Kukulkan
903
529
0
0
6,426
1,468
0
639
5,787
11,618
0
W
2,727
1,008
0
923
4,513
1,792
3,874
808
3,665
0
39,964
W
Danzaburou
gsaaantos468
Danzaburou
4,915
2,368
0
2,015
8,339
2,546
1,728
723
7,616
0
44,688
L
Cthulhu
3,407
632
0
727
14,116
11,390
0
1,975
12,141
19,220
0
L
Susano
1,515
107
0
145
7,803
1,917
0
1,095
6,708
0
10,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
28,215
371
Minions Killed
145
0
Camps Cleared
0
1,322,286
Distance Traveled
870,700
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,017
601
67
4
0
332,040
0
L
Nemesis
6,953
464
49
3
0
225,765
0
W
Mercury
8,960
597
97
6
0
270,789
2
W
Anubis
8,807
587
65
4
0
230,431
0
L
Ao Kuang
4,372
291
8
1
0
41,921
0
L
Kukulkan
5,413
361
30
2
0
195,309
0
W
Neith
7,846
523
73
5
0
229,436
1
W
Danzaburou
7,837
522
69
5
0
259,590
1
L
Cthulhu
5,692
379
41
3
0
233,386
0
L
Susano
5,785
386
17
1
0
174,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role