Player Matchup

Agni
Agni
Abelime
Agni
Level 102
God Stats
7W - 9L
1,622 SR
Queue Stats
108W - 94L
1,607 Elo+
Party 1
Geb
Geb
AlMightySuid
Geb
Level 154
God Stats
11W - 11L
1,557 SR
Queue Stats
96W - 93L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
CarnivaLNobiLitY
Danzaburou
Level 160
God Stats
5W - 2L
1,587 SR
Queue Stats
38W - 34L
1,561 Elo+
Party 1
Team Averages
Level 139
1,589 SR
1,581 Elo+

VS

Team Averages
Level 78
1,396 SR
1,456 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ProjectZed2015
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,490 Elo+
Solo
Kali
Kali
Thms420
Kali
Level 96
God Stats
0W - 2L
1,187 SR
Queue Stats
220W - 280L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Abelime
Agni
12
6 / 1 / 7
8,528
853
8,472
5,959
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 9
8,106
811
3,180
9,875
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
CarnivaLNobiLitY
Danzaburou
11
5 / 1 / 7
8,280
828
12,710
8,914
3,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
3 / 1 / 1
6,729
673
6,602
9,279
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 8 / 2
5,778
578
4,558
8,715
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Thms420
Kali
9
1 / 4 / 3
6,384
638
3,454
12,211
4,869
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
1
1
3.5
W
Agni
Abelime
Agni
6
1
7
9.5
W
2
2
9
3.25
W
Danzaburou
CarnivaLNobiLitY
Danzaburou
5
1
7
8.5
L
0
8
2
0.13
L
Kali
Thms420
Kali
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,362
Damage
14,614
24,748
Taken
30,205
13,300
Mitigated
15,877
6,145
Healing
2,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,602
545
0
1,636
9,279
8,094
0
3,168
6,111
0
15,347
W
Agni
Abelime
Agni
8,472
1,056
6
1,068
5,959
2,634
1,149
1,440
4,312
27,212
2,263
W
3,180
428
0
2,304
9,875
7,398
300
1,824
6,465
9,564
0
W
Danzaburou
CarnivaLNobiLitY
Danzaburou
12,710
6,529
0
2,767
8,914
3,268
1,242
1,498
7,251
0
34,801
L
4,558
665
66
609
8,715
2,914
0
4,142
4,573
13,520
0
L
Kali
Thms420
Kali
3,454
1,008
0
464
12,211
4,869
0
4,562
7,649
0
18,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,914
Gold Earned
18,891
102
Minions Killed
63
5
Camps Cleared
4
581,920
Distance Traveled
541,943
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,729
673
23
2
0
213,127
3
W
Agni
8,528
853
54
5
4
189,132
0
W
Geb
8,106
811
9
1
0
207,418
5
W
Danzaburou
8,280
828
39
4
1
185,370
2
L
Agni
5,778
578
16
2
0
148,354
2
L
Kali
6,384
638
24
2
4
180,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role