Player Matchup

Sobek
Sobek
 
Sobek
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
FRID6E
Cabrakan
Level 153
God Stats
4W - 3L
1,537 SR
Queue Stats
253W - 236L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
ThatHomie_SLEEPY
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
xGWALLZx
Sylvanus
Level 145
God Stats
2W - 0L
1,813 SR
Queue Stats
130W - 104L
1,561 Elo+
Party 1
Cerberus
Cerberus
xX2DRetroNovaXx
Cerberus
Level 47
God Stats
1W - 2L
1,269 SR
Queue Stats
32W - 43L
1,324 Elo+
Party 1
Team Averages
Level 101
1,524 SR
1,485 Elo+

VS

Team Averages
Level 51
1,470 SR
1,397 Elo+
Hera
Hera
BlueSkull42545
Hera
Level 41
God Stats
1W - 1L
1,712 SR
Queue Stats
111W - 137L
1,386 Elo+
Solo
Zeus
Zeus
GAFOELCATRACHO
Zeus
Level 46
God Stats
32W - 23L
1,574 SR
Queue Stats
191W - 218L
1,479 Elo+
Solo
Ganesha
Ganesha
JoksTerReAper
Ganesha
Level 81
God Stats
9W - 21L
1,216 SR
Queue Stats
302W - 406L
1,395 Elo+
Party 2
Neith
Neith
NebulaXXs
Neith
Level 41
God Stats
30W - 36L
1,473 SR
Queue Stats
216W - 224L
1,356 Elo+
Solo
Loki
Loki
chazyclown
Loki
Level 46
God Stats
18W - 29L
1,376 SR
Queue Stats
228W - 335L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
6 / 1 / 17
11,910
1,191
14,749
18,193
21,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
FRID6E
Cabrakan
18
16 / 5 / 13
13,530
1,353
22,709
14,872
19,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
ThatHomie_SLEEPY
Jormungandr
18
3 / 3 / 22
11,562
1,156
5,000
10,267
8,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sylvanus
xGWALLZx
Sylvanus
18
4 / 1 / 21
10,754
1,075
10,191
11,439
10,079
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
18
6 / 2 / 20
11,784
1,178
11,898
16,956
11,266
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

291

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 2
9,313
931
8,447
15,820
4,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 6 / 4
11,734
1,173
27,106
16,258
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
17
1 / 7 / 8
10,356
1,036
13,092
17,896
6,420
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
NebulaXXs
Neith
15
0 / 1 / 1
8,350
835
968
1,926
649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 10 / 3
10,747
1,075
7,522
17,638
6,237
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
30
35
Kills
12
12
Deaths
35
93
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
1
17
14.5
L
1
11
2
0.18
W
Cabrakan
FRID6E
Cabrakan
16
5
13
4.5
L
6
6
4
1.33
L
Ganesha
1
7
8
0.71
L
Neith
NebulaXXs
Neith
0
1
1
0.5
W
Jormungandr
ThatHomie_SLEEPY
Jormungandr
3
3
22
4.67
L
4
10
3
0.55
W
Sylvanus
xGWALLZx
Sylvanus
4
1
21
14.5
W
Cerberus
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,547
Damage
57,135
71,727
Taken
69,538
70,508
Mitigated
22,648
28,262
Healing
1,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
14,749
1,640
0
7,032
18,193
21,648
0
12,549
5,333
27,219
0
L
8,447
2,484
0
0
15,820
4,221
0
15,282
538
25,659
0
W
Cabrakan
FRID6E
Cabrakan
22,709
2,358
979
1,827
14,872
19,074
0
8,168
6,704
32,584
0
L
27,106
1,917
129
462
16,258
5,121
0
15,799
459
40,538
0
L
Ganesha
13,092
2,029
197
381
17,896
6,420
0
16,490
1,406
28,904
0
L
Neith
NebulaXXs
Neith
968
906
0
80
1,926
649
0
1,510
416
0
1,790
W
Jormungandr
ThatHomie_SLEEPY
Jormungandr
5,000
1,442
0
0
10,267
8,441
0
7,479
2,788
28,474
0
L
7,522
3,917
0
473
17,638
6,237
0
15,466
2,172
0
24,988
W
Sylvanus
xGWALLZx
Sylvanus
10,191
2,383
7,066
4,650
11,439
10,079
0
7,834
3,605
18,290
0
W
Cerberus
11,898
1,138
1,079
5,629
16,956
11,266
0
12,615
4,341
35,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,540
Gold Earned
50,500
186
Minions Killed
143
5
Camps Cleared
6
899,881
Distance Traveled
749,405
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,910
1,191
23
2
0
182,669
2
L
Hera
9,313
931
42
4
1
167,250
0
W
Cabrakan
13,530
1,353
29
3
1
159,896
0
L
Zeus
11,734
1,173
42
4
4
166,620
0
L
Ganesha
10,356
1,036
2
0
0
191,084
0
L
Neith
8,350
835
0
0
0
42,289
1
W
Jormungandr
11,562
1,156
51
5
0
164,018
4
L
Loki
10,747
1,075
57
6
1
182,162
0
W
Sylvanus
10,754
1,075
23
2
0
169,315
0
W
Cerberus
11,784
1,178
60
6
4
223,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role