Player Matchup

Medusa
Medusa
GTG__GRIMCREEPER
Medusa
Level 105
God Stats
44W - 25L
1,479 SR
Queue Stats
254W - 298L
1,348 Elo+
Solo
Zhong Kui
Zhong Kui
HoboSasuke
Zhong Kui
Level 68
God Stats
42W - 30L
1,510 SR
Queue Stats
244W - 306L
1,404 Elo+
Solo
Chiron
Chiron
ORRSKI
Chiron
Level 105
God Stats
11W - 14L
1,367 SR
Queue Stats
98W - 125L
1,332 Elo+
Solo
Team Averages
Level 93
1,452 SR
1,361 Elo+

VS

Team Averages
Level 36
1,620 SR
1,343 Elo+
Ra
Ra
FallenMonster114
Ra
Level 64
God Stats
1W - 1L
1,940 SR
Queue Stats
36W - 47L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
KAIOKEN_GOD_
Sun Wukong
Level 28
God Stats
152W - 141L
1,497 SR
Queue Stats
351W - 395L
1,327 Elo+
Solo
Sylvanus
Sylvanus
Manji-Strike
Sylvanus
Level 17
God Stats
29W - 40L
1,425 SR
Queue Stats
30W - 49L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 8
13,025
724
14,517
11,527
3,972
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
HoboSasuke
Zhong Kui
17
9 / 4 / 11
13,664
759
21,223
17,437
11,376
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
ORRSKI
Chiron
16
3 / 6 / 14
12,124
674
11,424
18,982
6,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 7
12,653
703
13,996
13,318
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
KAIOKEN_GOD_
Sun Wukong
14
5 / 8 / 8
11,575
643
15,000
19,067
9,715
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Manji-Strike
Sylvanus
14
3 / 6 / 9
12,200
678
8,924
23,776
28,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
22
Kills
14
14
Deaths
22
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
8
7
1.19
W
10
4
8
3.5
W
Zhong Kui
HoboSasuke
Zhong Kui
9
4
11
3.63
L
Sun Wukong
KAIOKEN_GOD_
Sun Wukong
5
8
8
1.13
L
Sylvanus
Manji-Strike
Sylvanus
3
6
9
1.25
W
Chiron
ORRSKI
Chiron
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,164
Damage
37,920
47,946
Taken
56,161
21,896
Mitigated
42,355
15,606
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,996
1,211
1,814
3,118
13,318
4,627
619
5,314
8,004
59,725
0
W
14,517
8,358
0
1,325
11,527
3,972
891
6,942
4,380
0
40,764
W
Zhong Kui
HoboSasuke
Zhong Kui
21,223
2,110
0
5,614
17,437
11,376
966
8,110
9,004
47,179
0
L
Sun Wukong
KAIOKEN_GOD_
Sun Wukong
15,000
6,149
351
1,025
19,067
9,715
353
8,091
10,976
0
31,328
L
Sylvanus
Manji-Strike
Sylvanus
8,924
1,363
1,669
6,429
23,776
28,013
77
8,355
15,421
15,069
0
W
Chiron
ORRSKI
Chiron
11,424
5,484
796
7,871
18,982
6,548
715
7,564
11,238
0
56,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
36,428
181
Minions Killed
159
7
Camps Cleared
6
870,406
Distance Traveled
866,444
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,653
703
108
6
5
298,297
3
W
Medusa
13,025
724
54
3
1
306,721
4
W
Zhong Kui
13,664
759
54
3
2
298,679
0
L
Sun Wukong
11,575
643
42
2
1
306,984
5
L
Sylvanus
12,200
678
9
1
0
261,163
2
W
Chiron
12,124
674
73
4
4
265,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role