Player Matchup

Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ChromaticAnomaly
Charybdis
Level 89
God Stats
1W - 1L
1,300 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 1
Agni
Agni
ReformOrdinary
Agni
Level 127
God Stats
2W - 1L
1,415 SR
Queue Stats
13W - 16L
1,640 Elo+
Party 1
Team Averages
Level 101
1,405 SR
1,475 Elo+

VS

Team Averages
Level 59
1,500 SR
1,254 Elo+
Mercury
Mercury
BlessedWraith7
Mercury
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 46L
1,235 Elo+
Party 2
Ao Kuang
Ao Kuang
Kbmlol
Ao Kuang
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 160L
1,264 Elo+
Party 2
Hun Batz
Hun Batz
Temptationzzz
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 146L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
7 / 1 / 14
8,858
886
5,470
7,601
6,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
12
4 / 1 / 14
8,488
849
4,831
5,877
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 3 / 11
9,100
910
16,063
5,785
2,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
6,796
680
2,112
8,865
3,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Kbmlol
Ao Kuang
10
3 / 7 / 2
7,375
738
4,274
11,242
4,006
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Temptationzzz
Hun Batz
10
1 / 7 / 3
7,259
726
4,424
12,045
9,905
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
21
Kills
5
5
Deaths
21
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
1
14
14
L
1
7
2
0.29
W
Charybdis
4
1
14
11
L
Ao Kuang
Kbmlol
Ao Kuang
3
7
2
0.57
W
10
3
11
5.17
L
Hun Batz
Temptationzzz
Hun Batz
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,364
Damage
10,810
19,263
Taken
32,152
11,582
Mitigated
16,921
2,435
Healing
1,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,470
1,675
0
983
7,601
6,752
288
2,048
5,553
11,669
0
L
2,112
299
92
475
8,865
3,010
0
6,151
2,714
0
11,449
W
Charybdis
4,831
1,762
0
899
5,877
2,651
786
1,469
4,408
0
25,346
L
Ao Kuang
Kbmlol
Ao Kuang
4,274
982
0
1,077
11,242
4,006
0
8,235
3,007
11,083
0
W
16,063
2,152
25
528
5,785
2,179
626
1,603
4,182
35,581
0
L
Hun Batz
Temptationzzz
Hun Batz
4,424
927
0
0
12,045
9,905
0
7,377
4,668
0
14,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,446
Gold Earned
21,430
104
Minions Killed
57
5
Camps Cleared
3
560,122
Distance Traveled
515,403
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,858
886
11
1
0
181,271
2
L
Mercury
6,796
680
22
2
0
185,497
2
W
Charybdis
8,488
849
50
5
4
187,680
2
L
Ao Kuang
7,375
738
10
1
3
152,084
0
W
Agni
9,100
910
43
4
1
191,171
2
L
Hun Batz
7,259
726
25
3
0
177,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role