Player Matchup

Agni
Agni
Silver II
HummusDip
Agni
Silver II
Level 122
God Stats
71W - 56L
1,584 SR
Queue Stats
200W - 201L
1,181 MMR
Solo
King Arthur
King Arthur
Bronze I
OCGDivine
King Arthur
Bronze I
Level 126
God Stats
0W - 2L
1,298 SR
Queue Stats
13W - 28L
1,163 MMR
Party 1
Sobek
Sobek
Silver I
Primaxium
Sobek
Silver I
Level 139
God Stats
13W - 7L
1,575 SR
Queue Stats
141W - 154L
1,183 MMR
Solo
Erlang Shen
Erlang Shen
Bronze II
Wolf6947
Erlang Shen
Bronze II
Level 107
God Stats
3W - 9L
1,287 SR
Queue Stats
33W - 49L
977 MMR
Party 1
Xbalanque
Xbalanque
Silver V
ZiggsterMD
Xbalanque
Silver V
Level 116
God Stats
0W - 3L
1,548 SR
Queue Stats
24W - 31L
1,108 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,459 SR
1,122 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,671 SR
1,120 MMR
Nu Wa
Nu Wa
Silver I
AlNoDoors
Nu Wa
Silver I
Level 89
God Stats
20W - 12L
1,702 SR
Queue Stats
161W - 177L
1,134 MMR
Solo
Hou Yi
Hou Yi
Silver I
Mookman11
Hou Yi
Silver I
Level 59
God Stats
4W - 2L
1,916 SR
Queue Stats
131W - 126L
1,168 MMR
Party 2
Arachne
Arachne
Silver II
SmiteN33dsJesus
Arachne
Silver II
Level 87
God Stats
23W - 15L
1,630 SR
Queue Stats
484W - 498L
1,036 MMR
Solo
Ymir
Ymir
Silver I
Wrath0GX
Ymir
Silver I
Level 57
God Stats
9W - 8L
1,560 SR
Queue Stats
145W - 163L
1,232 MMR
Party 2
Achilles
Achilles
Silver II
sergio951201
Achilles
Silver II
Level 148
God Stats
2W - 1L
1,544 SR
Queue Stats
92W - 107L
1,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
4 / 5 / 2
12,251
510
18,427
19,249
9,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
OCGDivine
King Arthur
17
4 / 6 / 4
11,057
461
17,442
23,221
30,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
Primaxium
Sobek
15
0 / 3 / 9
10,252
427
6,379
21,450
22,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Wolf6947
Erlang Shen
18
6 / 7 / 2
11,351
473
12,817
20,317
14,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
ZiggsterMD
Xbalanque
18
0 / 6 / 2
10,944
456
11,147
20,234
8,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GebTiamatGilgameshAthenaPersephone

VS

Bans
ArtioUllrMorgan Le FayIzanamiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlNoDoors
Nu Wa
19
2 / 3 / 11
12,247
510
16,365
12,953
5,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Mookman11
Hou Yi
20
9 / 1 / 9
14,877
620
24,265
17,209
7,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 5 / 8
13,245
552
15,337
22,272
12,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
18
2 / 1 / 13
11,930
497
9,899
16,908
20,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
sergio951201
Achilles
20
6 / 4 / 7
13,133
547
13,338
29,994
26,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
14
Kills
27
27
Deaths
14
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AlNoDoors
Nu Wa
2
3
11
2.5
L
Agni
4
5
2
1
W
Hou Yi
Mookman11
Hou Yi
9
1
9
13.5
L
King Arthur
OCGDivine
King Arthur
4
6
4
1
L
Sobek
Primaxium
Sobek
0
3
9
1.5
W
8
5
8
2.4
L
Erlang Shen
Wolf6947
Erlang Shen
6
7
2
1
W
Ymir
2
1
13
8.5
L
Xbalanque
ZiggsterMD
Xbalanque
0
6
2
0.17
W
Achilles
sergio951201
Achilles
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,212
Damage
79,204
104,471
Taken
99,336
84,712
Mitigated
72,470
25,142
Healing
36,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AlNoDoors
Nu Wa
16,365
1,454
0
3,512
12,953
5,262
2,481
5,977
6,976
80,073
0
L
Agni
18,427
847
419
5,417
19,249
9,457
0
5,769
13,072
109,273
0
W
Hou Yi
Mookman11
Hou Yi
24,265
14,571
0
5,916
17,209
7,484
1,242
2,842
14,367
0
145,200
L
King Arthur
OCGDivine
King Arthur
17,442
1,693
0
3,565
23,221
30,195
74
4,421
18,523
6,771
67,863
L
Sobek
Primaxium
Sobek
6,379
611
3,190
5,218
21,450
22,515
0
7,444
13,678
25,085
0
W
15,337
10,484
0
10,472
22,272
12,779
1,185
5,553
16,719
0
107,832
L
Erlang Shen
Wolf6947
Erlang Shen
12,817
6,370
0
351
20,317
14,441
4
4,233
15,846
0
90,057
W
Ymir
9,899
1,667
0
3,385
16,908
20,203
420
6,031
10,877
52,698
0
L
Xbalanque
ZiggsterMD
Xbalanque
11,147
4,847
0
6,982
20,234
8,104
177
3,266
16,788
0
99,754
W
Achilles
sergio951201
Achilles
13,338
4,071
0
13,410
29,994
26,742
1,095
8,109
21,885
220
71,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,855
Gold Earned
65,432
644
Minions Killed
673
0
Camps Cleared
0
2,190,368
Distance Traveled
2,335,851
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,247
510
136
6
0
449,394
9
L
Agni
12,251
510
196
8
0
427,194
1
W
Hou Yi
14,877
620
210
9
0
441,569
1
L
King Arthur
11,057
461
121
5
0
444,233
5
L
Sobek
10,252
427
39
2
0
472,306
10
W
Arachne
13,245
552
129
5
0
500,809
2
L
Erlang Shen
11,351
473
128
5
0
456,591
4
W
Ymir
11,930
497
71
3
0
478,395
0
L
Xbalanque
10,944
456
160
7
0
390,044
10
W
Achilles
13,133
547
127
5
0
465,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role