Player Matchup

Ymir
Ymir
Gold V
PrimaryPadma
Ymir
Gold V
Level 140
God Stats
2W - 2L
1,659 SR
Queue Stats
103W - 100L
1,258 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
ShamanChavo
Danzaburou
Gold IV
Level 160
God Stats
16W - 6L
1,689 SR
Queue Stats
384W - 383L
1,451 MMR
Solo
Chaac
Chaac
Gold IV
Vegert
Chaac
Gold IV
Level 67
God Stats
0W - 1L
1,553 SR
Queue Stats
44W - 40L
1,440 MMR
Solo
Janus
Janus
Gold III
ViaIntake
Janus
Gold III
Level 148
God Stats
13W - 17L
1,521 SR
Queue Stats
74W - 72L
1,628 MMR
Party 2
Ratatoskr
Ratatoskr
Silver II
Yami2381
Ratatoskr
Silver II
Level 47
God Stats
2W - 1L
1,593 SR
Queue Stats
12W - 14L
1,450 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,603 SR
1,445 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,724 SR
1,482 MMR
Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold III
 
Nike
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Fuilteach
Anhur
Gold V
Level 113
God Stats
14W - 8L
1,780 SR
Queue Stats
31W - 30L
1,475 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
PlentyRoyal
Ao Kuang
Gold V
Level 105
God Stats
4W - 1L
1,848 SR
Queue Stats
31W - 30L
1,475 MMR
Party 1
Sylvanus
Sylvanus
Gold III
kibasatori
Sylvanus
Gold III
Level 160
God Stats
4W - 0L
1,991 SR
Queue Stats
192W - 196L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,998
375
3,670
13,368
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
ShamanChavo
Danzaburou
15
1 / 5 / 0
8,836
552
3,209
10,254
2,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Vegert
Chaac
14
4 / 4 / 0
8,873
555
13,217
16,361
13,963
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
ViaIntake
Janus
12
0 / 5 / 0
7,309
457
7,433
7,153
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Yami2381
Ratatoskr
11
0 / 6 / 2
6,835
427
6,892
14,345
4,487
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetMorgan Le FayGilgameshTiamatTsukuyomi

VS

Bans
AthenaFenrirGebBastetYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
3 / 1 / 7
10,569
661
8,135
9,058
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nike
 
Nike
15
3 / 3 / 6
9,651
603
9,379
12,789
9,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Fuilteach
Anhur
17
9 / 0 / 4
10,875
680
10,032
6,183
2,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
PlentyRoyal
Ao Kuang
16
8 / 1 / 5
10,003
625
10,771
14,047
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
kibasatori
Sylvanus
14
4 / 0 / 16
9,329
583
8,671
14,098
18,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
5
Kills
27
28
Deaths
5
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
7
6.5
W
Nike
 
Nike
3
3
6
2
W
Anhur
Fuilteach
Anhur
9
0
4
11
W
Ao Kuang
PlentyRoyal
Ao Kuang
8
1
5
10.5
L
0
8
1
0.06
L
Danzaburou
ShamanChavo
Danzaburou
1
5
0
0.2
L
Chaac
Vegert
Chaac
4
4
0
1
L
Janus
ViaIntake
Janus
0
5
0
0
L
Ratatoskr
Yami2381
Ratatoskr
0
6
2
0.17
W
Sylvanus
kibasatori
Sylvanus
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,421
Damage
46,988
61,481
Taken
56,175
30,975
Mitigated
39,723
13,331
Healing
23,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,135
3,776
444
4,738
9,058
3,447
2,939
3,367
5,483
85,400
0
W
Nike
 
Nike
9,379
879
0
2,438
12,789
9,200
0
2,145
10,578
2,231
55,030
W
Anhur
Fuilteach
Anhur
10,032
4,985
0
2,307
6,183
2,223
616
892
5,283
0
80,194
W
Ao Kuang
PlentyRoyal
Ao Kuang
10,771
3,989
0
6,515
14,047
6,594
0
2,161
11,828
59,661
13,340
L
3,670
900
0
966
13,368
7,980
0
7,962
5,406
14,171
0
L
Danzaburou
ShamanChavo
Danzaburou
3,209
1,263
0
2,584
10,254
2,461
0
2,304
7,950
0
60,931
L
Chaac
Vegert
Chaac
13,217
2,117
0
5,564
16,361
13,963
0
5,457
10,904
9,777
54,261
L
Janus
ViaIntake
Janus
7,433
604
0
305
7,153
2,084
0
4,429
2,724
57,577
0
L
Ratatoskr
Yami2381
Ratatoskr
6,892
1,676
0
3,912
14,345
4,487
0
7,439
6,906
0
35,665
W
Sylvanus
kibasatori
Sylvanus
8,671
2,559
2,552
4,853
14,098
18,259
88
4,802
9,013
25,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,851
Gold Earned
50,427
456
Minions Killed
541
0
Camps Cleared
0
1,550,898
Distance Traveled
1,544,214
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,569
661
169
11
0
294,438
6
W
Nike
9,651
603
112
7
0
309,213
4
W
Anhur
10,875
680
139
9
0
313,699
0
W
Ao Kuang
10,003
625
95
6
0
337,983
1
L
Ymir
5,998
375
20
1
0
285,056
8
L
Danzaburou
8,836
552
129
8
0
297,886
4
L
Chaac
8,873
555
125
8
0
295,409
6
L
Janus
7,309
457
115
7
0
319,780
6
L
Ratatoskr
6,835
427
67
4
0
352,767
3
W
Sylvanus
9,329
583
26
2
0
288,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role