Player Matchup

Nemesis
Nemesis
DJ Astromii
Nemesis
Level 26
God Stats
5W - 7L
1,464 SR
Queue Stats
72W - 50L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
EarthlySeeker
Cernunnos
Level 10
God Stats
15W - 17L
1,506 SR
Queue Stats
21W - 30L
1,410 Elo+
Solo
Geb
Geb
KevDog1453
Geb
Level 23
God Stats
11W - 3L
1,648 SR
Queue Stats
61W - 34L
1,562 Elo+
Party 1
Poseidon
Poseidon
ThaSnowPlug
Poseidon
Level 13
God Stats
18W - 7L
1,651 SR
Queue Stats
76W - 69L
1,491 Elo+
Solo
Athena
Athena
xRevTheWolfx
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,514 Elo+
Solo
Team Averages
Level 16
1,554 SR
1,505 Elo+

VS

Team Averages
Level 15
1,501 SR
1,432 Elo+
Thanatos
Thanatos
AleYakuza_Killer
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,666 Elo+
Solo
Awilix
Awilix
FasterTrash281
Awilix
Level 16
God Stats
2W - 2L
1,695 SR
Queue Stats
34W - 47L
1,359 Elo+
Solo
Tiamat
Tiamat
M4RV1N_R4
Tiamat
Level 24
God Stats
10W - 4L
1,500 SR
Queue Stats
115W - 115L
1,439 Elo+
Solo
Jormungandr
Jormungandr
MyopicRubix
Jormungandr
Level 23
God Stats
20W - 20L
1,572 SR
Queue Stats
85W - 83L
1,485 Elo+
Solo
Sobek
Sobek
ShuTupNDburN1
Sobek
Level 5
God Stats
0W - 2L
1,239 SR
Queue Stats
2W - 7L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DJ Astromii
Nemesis
20
11 / 1 / 18
15,301
1,093
22,918
15,844
8,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
EarthlySeeker
Cernunnos
20
8 / 6 / 14
13,965
998
24,510
15,850
6,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 3 / 24
14,649
1,046
16,885
15,877
24,169
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
ThaSnowPlug
Poseidon
20
12 / 2 / 14
15,863
1,133
21,718
8,156
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
20
4 / 3 / 16
13,934
995
11,534
16,436
20,470
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 3
12,095
864
12,359
20,146
7,775
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 5 / 4
12,053
861
4,749
14,481
6,018
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
M4RV1N_R4
Tiamat
20
3 / 4 / 8
13,776
984
20,270
17,793
10,421
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
MyopicRubix
Jormungandr
20
7 / 7 / 7
15,026
1,073
28,393
27,329
26,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 12 / 4
11,417
816
1,424
27,190
15,363

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
41
36
Kills
15
15
Deaths
36
86
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
W
Nemesis
DJ Astromii
Nemesis
11
1
18
20
W
Cernunnos
EarthlySeeker
Cernunnos
8
6
14
2.5
L
1
5
4
0.6
W
1
3
24
4.33
L
Tiamat
M4RV1N_R4
Tiamat
3
4
8
1.75
L
Jormungandr
MyopicRubix
Jormungandr
7
7
7
1.5
L
0
12
4
0.17
W
Poseidon
ThaSnowPlug
Poseidon
12
2
14
9.5
W
Athena
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,565
Damage
67,195
72,163
Taken
106,939
62,673
Mitigated
65,818
12,111
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,359
2,984
0
4,838
20,146
7,775
0
10,172
9,361
0
17,459
W
Nemesis
DJ Astromii
Nemesis
22,918
11,041
470
4,397
15,844
8,396
0
10,638
4,849
0
29,723
W
Cernunnos
EarthlySeeker
Cernunnos
24,510
16,489
0
2,527
15,850
6,551
0
12,013
3,445
0
45,917
L
4,749
2,057
0
78
14,481
6,018
0
7,832
6,516
0
25,819
W
16,885
1,877
0
2,199
15,877
24,169
0
11,076
4,388
34,923
0
L
Tiamat
M4RV1N_R4
Tiamat
20,270
1,413
274
2,806
17,793
10,421
0
10,629
7,041
60,931
0
L
Jormungandr
MyopicRubix
Jormungandr
28,393
5,570
326
2,105
27,329
26,241
0
10,693
16,045
53,323
0
L
1,424
470
0
627
27,190
15,363
0
10,811
15,951
7,927
0
W
Poseidon
ThaSnowPlug
Poseidon
21,718
3,280
0
1,319
8,156
3,087
0
4,423
3,484
68,034
0
W
Athena
11,534
5,120
0
1,199
16,436
20,470
0
10,225
5,910
26,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,712
Gold Earned
64,367
263
Minions Killed
207
7
Camps Cleared
4
1,328,867
Distance Traveled
1,289,765
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,095
864
14
1
0
249,235
1
W
Nemesis
15,301
1,093
21
2
0
295,826
0
W
Cernunnos
13,965
998
56
4
3
225,450
1
L
Awilix
12,053
861
45
3
4
265,822
0
W
Geb
14,649
1,046
24
2
0
300,722
6
L
Tiamat
13,776
984
78
6
0
271,079
0
L
Jormungandr
15,026
1,073
58
4
0
257,791
0
L
Sobek
11,417
816
12
1
0
245,838
2
W
Poseidon
15,863
1,133
127
9
2
244,174
0
W
Athena
13,934
995
35
3
2
262,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role