Player Matchup

Sol
Sol
flash42069
Sol
Level 5
God Stats
0W - 2L
1,583 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 1
Bellona
Bellona
flashmarley
Bellona
Level 5
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 1
Kuzenbo
Kuzenbo
gingers42
Kuzenbo
Level 25
God Stats
3W - 5L
1,285 SR
Queue Stats
260W - 283L
1,434 Elo+
Solo
Team Averages
Level 12
1,531 SR
1,378 Elo+

VS

Team Averages
Level 37
1,477 SR
1,312 Elo+
Artemis
Artemis
Ghostboi22125
Artemis
Level 17
God Stats
1W - 0L
1,698 SR
Queue Stats
1W - 3L
1,225 Elo+
Solo
Kukulkan
Kukulkan
Hakaishin626
Kukulkan
Level 7
God Stats
1W - 7L
1,085 SR
Queue Stats
3W - 14L
1,082 Elo+
Party 2
Sun Wukong
Sun Wukong
K1ngBuu
Sun Wukong
Level 88
God Stats
11W - 5L
1,648 SR
Queue Stats
562W - 516L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 9
12,187
530
14,659
21,252
11,269
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
flashmarley
Bellona
16
6 / 11 / 10
13,769
599
18,701
32,213
30,381
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kuzenbo
gingers42
Kuzenbo
17
10 / 9 / 6
14,371
625
19,164
40,900
59,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
11 / 7 / 6
16,023
697
35,629
21,353
8,021
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Hakaishin626
Kukulkan
16
1 / 10 / 16
14,146
615
18,702
19,658
8,290
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
K1ngBuu
Sun Wukong
20
13 / 0 / 9
17,005
739
31,314
31,963
33,408
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
16
Kills
25
25
Deaths
17
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
11
7
6
2
W
Kukulkan
Hakaishin626
Kukulkan
1
10
16
0.9
W
Sun Wukong
K1ngBuu
Sun Wukong
13
0
9
17.5
L
0
5
9
0.9
L
Bellona
flashmarley
Bellona
6
11
10
1
L
Kuzenbo
gingers42
Kuzenbo
10
9
6
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,524
Damage
85,645
94,365
Taken
72,974
101,051
Mitigated
49,719
10,623
Healing
21,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
35,629
17,110
0
2,909
21,353
8,021
1,738
12,799
8,554
0
61,890
W
Kukulkan
Hakaishin626
Kukulkan
18,702
2,483
0
1,655
19,658
8,290
363
9,895
9,713
55,354
0
W
Sun Wukong
K1ngBuu
Sun Wukong
31,314
6,256
0
16,632
31,963
33,408
758
16,835
15,018
0
106,088
L
14,659
3,070
67
5,284
21,252
11,269
48
1,859
18,741
51,922
0
L
Bellona
flashmarley
Bellona
18,701
3,876
0
612
32,213
30,381
0
9,450
21,679
12,693
25,314
L
Kuzenbo
gingers42
Kuzenbo
19,164
5,552
703
3,957
40,900
59,401
0
7,665
32,309
33,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,327
Gold Earned
47,174
170
Minions Killed
274
2
Camps Cleared
14
1,114,983
Distance Traveled
1,116,666
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,023
697
33
1
1
391,785
0
W
Kukulkan
14,146
615
92
4
0
312,424
1
W
Sun Wukong
17,005
739
149
6
13
412,457
0
L
Sol
12,187
530
97
4
2
367,870
1
L
Bellona
13,769
599
52
2
0
358,759
0
L
Kuzenbo
14,371
625
21
1
0
388,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role