Player Matchup

Geb
Geb
Deuceontheloose2
Geb
Level 4
God Stats
8W - 3L
1,729 SR
Queue Stats
18W - 9L
1,723 Elo+
Party 4
Bellona
Bellona
DevinX_00
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,587 Elo+
Party 3
Xbalanque
Xbalanque
Groosalugg
Xbalanque
Level 25
God Stats
2W - 3L
1,504 SR
Queue Stats
102W - 122L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shredder911
Tsukuyomi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 26L
1,746 Elo+
Party 4
Ra
Ra
TBDDBT5
Ra
Level 13
God Stats
1W - 2L
1,340 SR
Queue Stats
19W - 15L
1,628 Elo+
Party 3
Team Averages
Level 35
1,515 SR
1,650 Elo+

VS

Team Averages
Level 34
1,511 SR
1,638 Elo+
Horus
Horus
BrunoInestroza
Horus
Level 132
God Stats
15W - 10L
1,555 SR
Queue Stats
428W - 422L
1,529 Elo+
Party 1
Neith
Neith
BrunoInestroza69
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,716 Elo+
Party 1
Odin
Odin
THATCRACKER3990
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 17L
1,755 Elo+
Party 2
Jormungandr
Jormungandr
TimeforBeans
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 89L
1,716 Elo+
Party 2
Discordia
Discordia
leocostag
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,752
431
4,389
12,279
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
DevinX_00
Bellona
15
0 / 4 / 1
8,677
482
4,279
9,617
7,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Groosalugg
Xbalanque
17
2 / 1 / 2
9,875
549
6,578
10,285
3,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Shredder911
Tsukuyomi
18
10 / 5 / 5
11,422
635
19,080
16,375
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 2 / 8
10,177
565
13,267
12,888
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
8,273
460
5,525
17,696
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 2 / 2
7,930
441
5,395
7,404
2,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 2
9,471
526
7,569
13,138
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
TimeforBeans
Jormungandr
15
5 / 2 / 3
9,836
546
17,050
15,363
12,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
leocostag
Discordia
11
1 / 8 / 0
7,183
399
4,903
8,644
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
20
Kills
13
13
Deaths
20
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
2
2
2
1.5
W
1
1
4
3
W
Bellona
DevinX_00
Bellona
0
4
1
0.13
W
Xbalanque
Groosalugg
Xbalanque
2
1
2
3
W
Tsukuyomi
Shredder911
Tsukuyomi
10
5
5
2.5
W
7
2
8
5.5
L
4
3
2
1.67
L
Jormungandr
TimeforBeans
Jormungandr
5
2
3
3.25
L
Discordia
leocostag
Discordia
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,593
Damage
40,442
61,444
Taken
62,245
32,323
Mitigated
32,913
19,798
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,525
2,623
1,023
3,870
17,696
10,471
58
7,203
10,179
0
20,261
L
5,395
2,704
0
1,604
7,404
2,457
0
1,318
6,050
0
41,719
W
4,389
781
0
1,360
12,279
9,572
0
4,381
7,618
18,192
0
W
Bellona
DevinX_00
Bellona
4,279
1,045
0
1,328
9,617
7,189
902
5,793
3,777
12,609
33,249
W
Xbalanque
Groosalugg
Xbalanque
6,578
2,563
0
4,231
10,285
3,866
812
1,172
8,908
0
86,714
W
Tsukuyomi
Shredder911
Tsukuyomi
19,080
5,213
0
5,962
16,375
6,617
0
6,245
9,913
0
86,783
W
13,267
1,539
1,541
5,376
12,888
5,079
714
3,598
9,045
65,844
0
L
7,569
1,835
0
3,296
13,138
4,829
0
4,545
8,379
0
56,843
L
Jormungandr
TimeforBeans
Jormungandr
17,050
4,917
0
3,825
15,363
12,997
0
2,516
12,745
74,391
0
L
Discordia
leocostag
Discordia
4,903
87
0
538
8,644
2,159
167
2,189
6,287
33,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,903
Gold Earned
42,693
508
Minions Killed
432
0
Camps Cleared
0
1,837,755
Distance Traveled
1,644,941
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,273
460
23
1
0
338,422
4
L
Neith
7,930
441
92
5
0
332,622
0
W
Geb
7,752
431
30
2
0
368,207
1
W
Bellona
8,677
482
96
5
0
366,791
1
W
Xbalanque
9,875
549
149
8
0
336,032
4
W
Tsukuyomi
11,422
635
128
7
0
401,718
1
W
Ra
10,177
565
105
6
0
365,007
5
L
Odin
9,471
526
100
6
0
381,740
3
L
Jormungandr
9,836
546
154
9
0
345,146
4
L
Discordia
7,183
399
63
4
0
247,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role